====== AutoExec Changelog ====== * __April 28th__ - **Release 2.7** * **Fixed:** Issue in which incoming chat under particular circumstances would cause AutoExec to crash. * __Febuary 8th__ - **Release 2.6** * Recompiled with new code base to fix problems and changes made to hopefully cause less crashes under Windower 3.3 (Windower 3.4 is nearly perfectly stable). * __January 29th__ - **Release 2.5** * **Added:** [[:pluginregex|Windower Plugin Wild Card & Regex Parser]] Support. Enjoy! * __January 25th__ - **Release 2.4** (never got announced on forums) * **Fixed:** Chat Events sometimes having extra characters * **Fixed:** Chat Events not decrypting Auto Translator text. * **Fixed:** Possible crash problems. * __December 23rd__ - **Release 2.3** * **Fixed:** Coding changed to prevent crashes and problems. * **Added:** New event: **noammo** - enjoy ranged attackers. * __December 12th__ - **Release 2.2** * **Fixed:** Fixed a problem with unloading plugins and using wait times in commands that caused the game to hang up or deadlock. * __December 11th__ - **Release 2.1** * **Update:** Major Update to 2.0 * **Fixed:** login triggers every login * **Added:** login_CharacterName event * **Added:** logout_CharacterName event * **Added:** Tons of other events * **Added:** Import feature of XML files. * **Added:** Ability to load a different set of commands in XML. * **Added:** trigger command to manually invoke an event * **Added:** on/off commands. * **Fixed:** 2.0->2.2 fixed a small inconvenience with timing of triggers and fixed jobchange event.