====== ChatMon Changelog ====== * __April 28th__ - **Release 1.5** * **Fixed:** Issue in which incoming chat under particular circumstances would cause ChatMon to crash. * __December 23rd__ - **Release 1.4** * **Fixed:** Coding changes to prevent crashing problems. * __December 18th__ - **Release 1.3** * **Fixed:** Small sound bug * **Changed:** Default DisableOnFocus to false * **Changed:** Sounds have a minimum 10 second delay between them to prevent spam. * __December 10th__ - **Release 1.2** * **Fixed:** Small bug where * name * didnt trigger incoming talk. * __December 9th__ - **Release 1.1** * **Added:** XML Customization. * **Added:** Ability to not play sounds if the game is in focus. * **Added:** Ability to turn off certain sound effects for incoming messages. * **Added:** Ability to change which sound file is played. * **Added:** Ability to setup custom rules for text strings to play a sound file on or a default Sound file. These custom triggers may overwrite the OnFocus check if you desire. * __December 6th__ - **Release 1.0** * **Release:** First release with basic features of playing sounds on events for Tell, Emote, Saying Name in chat, Invited, and Examined.