Also shown are shorter synonyms under the full command
showfps # - Shows or hides FPS counter
fps_position x y - Repositions the FPS Counter.
screenshot <format> [hide] - Takes a screenshot, specifying hide hides Windower from the screenshot.
wait # - Pauses execution of a command/bind/alias/script for given seconds. Can be decimal.
alias <alias> command - e.g. “alias blah wait 5;echo hello” will create a pseudo console command “blah” can be typed in the console, used in a script, or even put into a bind
clearaliases - Clears all currently defined aliases.
listaliases - Lists all currently created aliases. (Command will fail if you have more than 40 aliases)
console_toggle - Toggles the visibilty of the console
console_clear - Clears the console buffer
console_echo “string” - Echos string to the console buffer
console_displayactivity # - Sets whether the console displays on new text
console_fadedelay int - Time in milliseconds before the console fades
console_position X Y - Sets the console position
console_color A R G B - Sets the console color
console_exec “file” - Executes a console script
console_chatopen # - Allow the 'console key' to send it's actual value when the FFXI input line is being used, rather than opening the console.
console_screendir # - The relative or absolte path that screenshots are saved to.
game_forceambientlight # - Forces using specified ambient light
game_ambientlight A R G B - Set game ambient light
game_fillmode # - Set rendering mode
game_gamma # - Sets game gamma
game_allowsetcursorpos # - Sets whether the game is allowed to set the cursor position
game_minimize - Minimizes the game to the taskbar
game_exit - Exits the game to POL (character remains in world like going LD)
game_quit - Same as game_exit
game_terminate - Hard exits the game to desktop (not recommended)
game_allowresize - This command, when set to 1, will disable the resizing restriction and you may freely resize the window proportionally without holding down Alt or Control. The shift key is still required to resize without proportion restrictions (1 for allowing resize without holding alt or control)
game_exitprompt # - Enable confirmation dialoge before exiting when clicking the 'X' button on the FFXI window.
game_exittype - This sets the exit type for the game, Terminate or Exit to POL (1 for Terminate).
window_toggleframe - Toggles window frame on/off.
window_togglefullscreen - Sets game to psudeo-fullscreen mode
bind [modifier][state]key [up] command - Binds a command to a key. Down is assumed, specify up for bind on release of key. Multiple keys can be assigned in the same bind statement, using | between keys. Use a [modifier] to bind the key only while also pressing one of the Shift, Alt, Ctrl, Apps, or Windows keys (Note use of the apps or windows key modifiers is not compatible with macros which use the windows or apps key by themselves as a bind). Use the optional state if you want to indicate the bind is valid only with the FFXI input line active/inactive.
modifier
^ - Ctrl key
! - Alt key
@ - Windows Key
# - Apps key
state
See
Key Mapping for an exhaustive list of available keys
unbind key [up] - Removes a key binding. down is assumed, specify up for up
listbinds - Lists all currently bound keys into the game chat log
clearbinds - Unbinds all currently bound keys
keyboard_bind - alias for bind
keyboard_unbind - alias for unbind
keyboard_sendstring “string” - Sends a string to the game
keyboard_type “string” - This is the old functionality of keyboard_sendstring, this types the string to type “string” the chat input bar ingame
keyboard_blockinput # - Blocks keyboard input
keyboard_allowmmf # - Allows or disables keyboard input via MMF
paste - Pastes the contents of the clipboard to the input buffer.
plugin_load <plugin> - Loads a plugin dll (.dll is optional, and case is irrelevant)
plugin_unload <plugin> - Unloads a plugin dll
toggle <plugin> - Will toggle a plugin. Designed to be bound to a key to turn off or on a plugin on a keystroke
plugin_list <plugin> - Lists all loaded plugins into the game chat log.
plugin_reload <plugin> - Unloads and reloads a plugin.
plugin_unloadall - Unload all plugins.