Table of Contents

BlinkMeNot ChangeLog

2.12

  • September 9th, 2008 2.12 Release
    • Fixed: Fixed plugin to work after 9/8/2008 patch.

2.11

  • July 24th, 2008 2.11 Release
    • Fixed: Fixed issue where multiple model updates would queue up for same person, and could lead to a non stop blinking of a character after leaving combat.

2.10

  • July 21st, 2008 2.10 Release
    • Fixed: Problem with models not updateing after detargetting.
    • Added: Support for Subtarget protection
    • Added: Support for /follow protection
    • Added: Configuration for Target protection.
    • Changed: Configuration now allows seperate self and others options for Combat blocking.
    • Removed: Blockall was removed.
    • Changed: BlockSelf/BlockOthers is now AlwaysSelf and AlwaysOthers. BlockCombat is now CombatSelf and CombatOthers.
    • Changed: Changing a setting now shows all settings current state.
    • Changed: All blocked model updates are now queued until they would normally be allowed. example: leaving combat will update all models that were blocked.
    • Added: Support for Windower 3.3 to still receive bmn and blinkmenot commands.

2.01

  • Initial Release
plugins/blinkmenot/changelog.txt · Last modified: 2009/08/08 14:00 (external edit)
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