<?xml version="1.0" ?> <spellcast> <config HideErrors="false" RestingSet="Resting Gear" NormalSet="Standard" ShowGearSwaps="false" Debug="true" /> <sets> <group default="yes" name="Black Mage"> <set name="Standard"> <main>Dark Staff</main> <sub>Bugard Strap +1</sub> <ammo>Phantom Tathlum</ammo> <head>Demon Helm +1</head> <neck>Elemental Torque</neck> <lear>Elemental Earring</lear> <rear>Moldavite Earring</rear> <body>Igqira Weskit</body> <hands>Wizard's Gloves</hands> <lring>Genius Ring</lring> <rring>Genius Ring</rring> <back>Prism Cape</back> <waist>Penitent's Rope</waist> <legs>Druid's Slops</legs> <feet>Mountain Gaiters</feet> </set> <set name="Resting Gear" BaseSet="Standard"> <main>Dark Staff</main> <rear>Antivenom Earring</rear> <waist>Qiqirn Sash +1</waist> <neck>Grandiose Chain</neck> <body>Errant Houppelande</body> <legs>Baron's Slops</legs> </set> <set name="Enf" BaseSet="Standard"> <head>Igqira Tiara</head> <neck>Philomath Stole</neck> <lear>Cunning Earring</lear> <rear>Cunning Earring</rear> <body>Wizard's Coat</body> <legs>Jet Seraweels</legs> </set> <set name="Mind" BaseSet="Standard"> <main>Water Staff</main> <head>Zenith Crown</head> <body>Errant Houppelande</body> <legs>Jet Seraweels</legs> </set> <set name="Dark" BaseSet="Standard"> <head>Demon Helm +1</head> <neck>Philomath Stole</neck> <lear>Cunning Earring</lear> <rear>Cunning Earring</rear> <body>Errant Houppelande</body> <legs>Jet Seraweels</legs> </set> </group> </sets> <rules> <rule Spell="Cure*"> <action type="DefaultTarget" Target="<st>" /> </action> <action type="equip" when="midcast" set="Mind"> <main>Apollo's Staff</main> </action> </rule> <rule Spell="Bio*|Drain|Aspir"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Dark" > <main>Dark Staff</main> </action> </rule> <rule Spell="Thund*|Burst"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Standard"> <main>Thunder Staff</main> </action> </rule> <rule Spell="Blizza*|Freeze"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="standard"> <main>Ice Staff</main> </action> </rule> <rule Spell="Fir*|Flare"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="standard"> <main>Fire Staff</main> </action> </rule> <rule Spell=Aero*|Tornado"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="standard"> <main>Wind Staff</main> </action> </rule> <rule Spell=Water*|Flood"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="precast" set="standard"> <main>Water Staff</main> </action> </rule> <rule Spell="Stone*|Quake" NotSpell="Stoneskin"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="standard"> <main>Earth Staff</main> </action> </rule> <rule Spell="Sleep*|Blind"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Enf"> <main>Dark Staff</main> </action> </rule> <rule Spell="Poison*"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Enf"> <main>Water Staff</main> </action> </rule> <rule Spell="Stun"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Dark"> <main>Thunder Staff</main> </action> </rule> <rule Spell="Bind"> <action type="DefaultTarget" Target="<stnpc>" /> </action> <action type="equip" when="midcast" set="Enf"> <main>Ice Staff</main> </action> </rule> <rule Spell="Invisible|Sneak|Deodorize"> <action type="equip" when="midcast" set="Mind"> <main>Wind Staff</main> </action> <action type="DefaultTarget" Target="<me>" /> </action> </rule> <rule Spell="Stoneskin|Blink|Aqua*"> <action type="equip" when="midcast" set="Mind"> <main>Water Staff</main> </action> <action type="DefaultTarget" Target="<me>" /> </action> </rule> </rules> </spellcast>