<?xml version="1.0" ?>
<spellcast>
<config
AutoLoadXML = "False"
RequireVersion = "2.17"
Debug = "False"
ShowGearSwaps = "False" />
<sets>
<group name="Blue Mage" default="yes">
<!-- Set: Idle/TP -->
<set name="Idle" >
<ammo>Smart Grenade</ammo>
<head>Walahra Turban</head>
<neck>Orochi Nodowa</neck>
<lear>Suppanomimi</lear>
<rear>Brutal Earring</rear>
<body>Mirage Jubbah</body>
<hands>Dusk Gloves</hands>
<lring>Sniper's Ring</lring>
<rring>Blood Ring</rring>
<back>Amemet Mantle +1</back>
<waist>Swift Belt</waist>
<legs>Volunteer's Brais</legs>
<feet>Denali gamashes</feet>
</set>
<!-- Set: Accuracy Gear -->
<set name="Acc" BaseSet="Idle">
<head>Optical Hat</head>
<neck>Chivalrous Chain</neck>
<body>Mirage Jubbah</body>
<hands>Dusk Gloves</hands>
<lring>Blood Ring</lring>
<rring>Sniper's Ring</rring>
<waist>Swift Belt</waist>
<legs>Volunteer's Brais</legs>
<feet>Denali gamashes</feet>
</set>
<!-- Set: Strength Gear -->
<set name="STR" BaseSet="Idle">
<ammo>Olibanum Sachet</ammo>
<head>Optical Hat</head>
<neck>Chivalrous Chain</neck>
<rear>Minuet Earring</rear>
<body>Magus Jubbah</body>
<hands>Pallas's Bracelets</hands>
<lring>Ruby Ring</lring>
<rring>Ruby Ring</rring>
<back>Smilodon Mantle +1</back>
<waist>Warwolf Belt</waist>
<feet>Denali gamashes</feet>
</set>
<!-- Set: Dex Gear -->
<set name="DEX" BaseSet="Idle">
</set>
<!-- Set: Cannonball -->
<set name="Cannonball" BaseSet="Idle">
<head>Wivre Mask</head>
<neck>Chivalrous Chain</neck>
<rear>Minuet Earring</rear>
<body>Magus Jubbah</body>
<hands>Pallas's Bracelets</hands>
<lring>Ruby Ring</lring>
<rring>Ruby Ring</rring>
<back>Smilodon Mantle +1</back>
<waist>Warwolf Belt</waist>
<legs>Magus Shalwar</legs>
<feet>Rutter Sabatons</feet>
</set>
<!-- Set: Mind/Intelligence/Charisma -->
<set name="Magic" BaseSet="Idle">
<head>Magus keffiyeh</head>
<body>Errant Hpl.</body>
<hands>Yigit Gages</hands>
<lring>Tamas Ring</lring>
<rring>Omega Ring</rring>
<back>Prism Cape</back>
<legs>Mahatma Slops</legs>
<feet>Denali gamashes</feet>
</set>
<!-- Set: Magic Acc -->
<set name="Macc" BaseSet="Idle">
<body>Magus Jubbah</body>
<hands>Nashira Gages</hands>
<lring>Balrahn'sOmega Ring</lring>
<rring>Omega Ring</rring>
<legs>Nashira Seraweels</legs>
<feet>Denali gamashes</feet>
</set>
<!-- Set: Resting -->
<set name="Resting" BaseSet="Idle">
<head>Yigit Turban</head>
<neck>Grandiose Chain</neck>
<lear>Relaxing Earring</lear>
<rear>Magnetic Earring</rear>
<body>Yigit Gomlek</body>
<hands>Yigit Gages</hands>
<back>Invigorating Cape</back>
<waist>Hierarch Belt</waist>
<legs>Yigit Seraweels</legs>
<feet>Yigit Crackows</feet>
</set>
<!-- Set: Haste -->
<set name="Haste" BaseSet="Idle">
<head>Walahra Turban</head>
<rear>Loquac. Earring</rear>
<hands>Dusk Gloves</hands>
<waist>Swift Belt</waist>
<legs>Nashira Seraweels</legs>
<feet>Nashira Crackows</feet>
</set>
</group>
</sets>
<variables clear="true">
</variables>
<rules>
<!-- Rule: Autosets -->
<if spell="autoset">
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="Idle">
<hands>Yigit Gages</hands>
</action>
<action type="equip" when"engaged" set="Idle" />
</if>
<!-- Rule: Automatic /recast for spells -->
<if CommandPrefix="/magic|/ninjutsu">
<action type="Command" whem="Precast">input /recast "%Spell"</action>
</if>
<!-- Rule: Utsusemi - Cancel -->
<if spell="Utsusemi: Ichi">
<action type="equip" when="PreCast">
<rear>Loquac. Earring</rear>
</action>
<action type="midcastdelay" delay="2.75" />
<action type="Command" when="midcast">cancel 66</action>
<action type="equip" when="midcast" set="Haste" />
<action type="equip" when="AfterCast" set="Idle" />
</if>
<if spell="Utsusemi: Ni">
<action type="equip" when="PreCast">
<rear>Loquac. Earring</rear>
</action>
<action type="equip" when="midcast" set="Haste" />
<action type="equip" when="AfterCast" set="Idle" />
</if>
<!-- Rule: Protect Smart Grenade -->
<if CommandPrefix="/range">
<if EquipAmmo="Smart Grenade">
<action type="AddtoChat">Ranged Attack Canceled - Smart Grenade Equipped</action>
<action type="CancelSpell" />
<action type="Return" />
</if>
</if>
<!-- Rule: Blue Magic -->
<if skill="BlueMagic">
<action type="equip" when="AfterCast" set="Idle" />
<!-- Rule: Primary STR > Secondary DEX > Tertiary Acc -->
<if spell="Foot Kick|Power Attack|Bludgeon|Claw Cyclone|Screwdriver|Grand Slam|Smite of Rage|Jet Stream|Uppercut|Mandibular Bite|Death Schissors|Dimensional Death|Spiral Spin|Body Slam|Spinal Cleave|Frenetic Rip|Hydro Shot|Disseverment|Ram Charge|Vertical Cleave">
<action type="equip" set="ACC|DEX|STR" />
</if>
<!-- Rule: Primary Acc -->
<elseif spell="Sprout Smack|Wild Oats|Queasyshroom|Battle Dance|Head Butt|Feather Storm|Helldive|Pinecone Bomb|Terror Touch|Frypan|Tail Slap|Asuran Claws">
<action type="equip" set="ACC" />
</elseif>
<!-- Rule: Cannonball -->
<elseif spell="Cannonball">
<action type="equip" set="Cannonball" />
</elseif>
<!-- Rule: Primary DEX > Secondary Acc-->
<elseif spell="Sickle Slash|Seedspray|Hysteric Barrage">
<action type="equip" set="ACC|DEX" />
</elseif>
<!-- Rule: Magic Stats (MND/INT/CHA) -->
<elseif spell="Sandspin|Cursed Sphere|Blastbomb|Bomb Toss|Death Ray|Blitzstrahl|Ice Break|Maelstrom|Firespit|Mysterious Light|Eyes On Me|Pollen|Healing Breeze|Magic Fruit|Corrosive Ooze|Regurgitation|Mind Blast|Magic Hammer">
<action type="equip" set="Magic" />
</elseif>
<!-- Rule: Primary Skill > Secondary Magic Accuracy -->
<elseif spell="Sheep Song|Blood Drain|Soporific|Sound Blast|Chaotic Eye|Digest|Blank Gaze|Venom Shell|MP Drainkiss|Stinking Gas|Magnetite Cloud|Geist Wall|Awful Eye|Blood Saber|Jettatura|Frightful Roar|Self-Destruct|Filamented Hold|Cold Wave|Hecatomb Wave|Radiant Breath|Flying Hip Press|Light of Penance|1000 Needles|Feather Tickle|Yawn|Voracious Trunk|Infrasonics|Sandspray|Enervation|Lowing|Temporal Shift|Actinic Burst|">
<action type="equip" set="Macc">
<body>Magus Jubbah</body>
</action>
</elseif>
<!-- Rule: Primary Skill -->
<elseif spell="Metallic Body|Diamondhide">
<action type="equip">
<body>Magus Jubbah</body>
</action>
</elseif>
<!-- Rule: Breath -->
<elseif spell="Poison Breath|Bad Breath|Frost Breath|Heat Breath|">
<action type="equip" set="Breath" />
</elseif>
<!-- Rule: None -->
<else spell="Cocoon|Wild Carrot|Refuling|Feather Barrier|Momento Mori|Zephyr Mantle|Enervation|Warm-Up|Amplification|Saline Coat|Reactor Cool|Plasma Charge|Exuviation">
</else>
</if>
<!-- Rule: Weaponskills -->
<!-- Weaponskill Name 100% 200% 300% Hits Modifiers TP Attribute -->
<!-- __________________________________________________________________________________________________________________ -->
<!-- Fast Blade 1.00 1.50 2.00 x2 STR_20%, DEX_20% fTP Modifier -->
<!-- Flat Blade 1.00 x1 STR_30% Stun Success Rate -->
<!-- Circle Blade 1.00 x1 STR_35% Attack Radius -->
<!-- Spirits Within* 4/32 6/32 15/32 x1 N/A *Damage = Current HP * TP Modifier -->
<!-- Vorpal Blade 1.00 x4 STR_30% Critical Rate (Crits ?x Dam.) -->
<!-- Swift Blade 1.50 x3 STR_30%, MND_30% Higher Accuracy -->
<!-- Savage Blade 1.00 1.75 3.50 x2 STR_30%, MND_50% fTP Modifier -->
<!-- Expiacion 1.50 ?.?? ?.?? x2 STR_30%, INT_30% fTP Modifier -->
<if type="WeaponSkill">
<action type="equip" set="ACC|STR">
<feet>Rutter Sabatons</feet>
</action>
<action type="AftercastDelay" delay="3" />
<action type="equip" when="AfterCast" set="Idle" />
</if>
</rules>
</spellcast>