<?xml version="1.0"?> <spellcast> <config ShowGearSwaps="false" Debug="true" ShowSpellInfo="false"/> <sets> <group name="BRD" default="yes"> <set name="FastCast"> <head>Walahra Turban</head> <lear lock="true">Loquac. Earring</lear> <body>Yigit Gomlek</body> <feet>Rostrum Pumps</feet> <hands>Sha'ir Gages</hands> </set> <set name="buff" BaseSet="FastCast"> <head>Bard's Roundlet</head> <body>Minstrel's Coat</body> <hands>Choral Cuffs</hands> <back>Hexerei Cape</back> </set> <set name="debuff" baseset="buff"> <rear>Melody Earring</rear> <waist>Gleeman's Belt</waist> <back>Jester's Cape +1</back> <lring>Angel's Ring</lring> <legs>Marduk's Shalwar</legs> <head>Bard's Roundlet</head> <body>Errant Hpl.</body> <hands>Sha'ir Gages</hands> </set> <set name="wind-debuff" baseset="debuff"> <rring>Trumpet Ring</rring> <neck>Wind Torque</neck> </set> <set name="string-debuff" baseset="debuff"> <neck>String Torque</neck> <rear>String Earring</rear> </set> <set name="wind-buff" baseset="buff"> <legs>Chl. Cannions +1</legs> <rring>Trumpet Ring</rring> <neck>Wind Torque</neck> </set> <set name="string-buff" baseset="buff"> <neck>String Torque</neck> <rear>String Earring</rear> </set> <set name="Haste" baseset="FastCast"> <head>Walahra Turban</head> <legs>Byakko's Haidate</legs> </set> <set name="EarthObi"> <waist>Dorin Obi</waist> </set> <set name="LightObi"> <waist>Korin Obi</waist> </set> <set name="%SpellElementObi"/> <set name="%SpellElementStaff"> <main>%SpellElement Staff</main> <sub>Staff Strap</sub> </set> </group> </sets> <rules> <if Spell="Cure*|Curaga*"> <action type="DefaultTarget" target="<stpc>"/> <action type="equip" when="precast" set="LightStaff"> <lring>Trooper's Ring</lring> <legs>Marduk's Shalwar</legs> </action> <if advanced='("%WeatherElement"="Light") OR ("%DayElement"="Light")'> <action type="equip" when="midcast" set="LightObi"/> </if> <if Spell="Cure IV" MPLT="88"> <action type="ChangeSpell" Spell="Cure III" /> </if> <elseif Spell="Curaga II" MPLT="120"> <action type="ChangeSpell" Spell="Curaga" /> </elseif> <elseif Spell="Cure III" MPLT="46"> <action type="ChangeSpell" Spell="Cure II" /> </elseif> <elseif Spell="Cure II" MPLT="24"> <action type="ChangeSpell" Spell="Cure" /> </elseif> </if> <if HPPLT="25" TPLT="100"> <action type="equip" when="aftercast"> <rear>Minstrel's Earring</rear> <main>Earth Staff</main> <sub>Staff Strap</sub> <head>Genbu's Kabuto</head> <body>Yigit Gomlek</body> <legs>Byakko's Haidate</legs> <back>Hexerei Cape</back> </action> </if> <if Area="Nyzul*|*Remnants" HPPAftercastLT="90"> <action type="equip" when="aftercast"> <lring>Ulthalam's Ring</lring> </action> </if> <if MPPAfterCastLT="50"> <action type="equip" when="aftercast"> <body>Vermillion Cloak</body> </action> </if> <if type="BardSong"> <action type="equip" when="precast" set="FastCast"/> <if HPPLT="75" TPLT="100"> <action type="equip" when="precast"> <rring>Minstrel's Ring</rring> </action> </if> <if Spell="*Madrigal|Valor Minuet*|*March|*Mambo"> <action type="MidCastDelay" Delay="3"/> <action type="equip" when="midcast" set="wind-buff"/> <if spell="*Madrigal"> <action type="equip" when="precast"> <range>Traversiere +1</range> </action> </if> <elseif spell="Valor Minuet*"> <action type="equip" when="precast"> <range>Cornette +1</range> </action> </elseif> <elseif spell="*March"> <action type="equip" when="precast"> <range>Faerie Piccolo</range> </action> </elseif> <elseif spell="*Mambo"> <action type="equip" when="precast"> <range>Gemshorn +1</range> </action> </elseif> </if> <elseif spell="*Etude"> <action type="equip" when="precast" set="Haste"> <range>Rose Harp +1</range> </action> </elseif> <elseif spell="*Prelude"> <action type="equip" when="precast" set="Haste"> <range>Angel Flute +1</range> </action> </elseif> <elseif spell="Mage's Ballad*"> <action type="equip" when="precast" set="Haste"> <range>Storm Fife</range> </action> </elseif> <elseif spell="*Mazurka"> <action type="equip" when="precast" set="Haste"> <range>Harlequin's Horn</range> </action> </elseif> <elseif spell="Goddess's Hymnus"> <action type="equip" when="precast" set="Haste"> <range>Angel Lyre</range> </action> </elseif> <elseif spell="Army's Paeon*"> <action type="equip" when="precast" set="Haste"> <range>Ebony Harp +1</range> </action> </elseif> <elseif spell="*Carol"> <action type="equip" when="precast" set="Haste"> <range>Crumhorn +1</range> </action> </elseif> <elseif Spell="*Finale|*Elegy|*Threnody|*Lullaby|Foe Requiem*"> <action type="equip" when="precast" set="%SpellElementStaff"/> <if advanced='("%SpellElement"="%WeatherElement") OR ("%DayElement"="%SpellElement")'> <action type="equip" when="midcast" set="%SpellElementObi"/> </if> <if spell="Magic Finale"> <action type="equip" when="midcast" set="Haste"/> </if> <elseif spell="*Elegy"> <action type="equip" when="precast" set="wind-debuff"> <range>Horn +1</range> </action> </elseif> <elseif spell="*Lullaby"> <action type="equip" when="precast" set="string-debuff"> <range>Nursemaid's Harp</range> </action> </elseif> <elseif spell="*Threnody"> <action type="equip" when="precast" set="string-debuff"> <range>Sorrowful Harp</range> </action> </elseif> <elseif spell="Foe Requiem*"> <action type="equip" when="precast" set="wind-debuff"> <range>Requiem Flute</range> </action> </elseif> </elseif> </if> </rules> </spellcast>