<?xml version="1.0"?> <spellcast> <config debug="true" hideerrors="false" showgearswaps="false" showspellinfo="false" defaultaftercast="default" /> <sets> <group name="NIN" default="yes"> <set name="precast"> <rear>Loquac. Earring</rear> <lear>Musical Earring</lear> <body>Sha'ir Manteel</body> <feet>Sha'ir Crackows</feet> <legs>Byakko's Haidate</legs> <head>Bard's Roundlet</head> </set> <set name="default" baseset="wind-skill"> <main>Terra's Staff</main> </set> <set name="wind-skill"> <main>Chanter's Staff</main> <sub>Bugard Strap +1</sub> <range>Mary's Horn</range> <head>Bard's Roundlet</head> <neck>Wind Torque</neck> <lear>Musical Earring</lear> <rear>Singing Earring</rear> <body>Minstrel's Coat</body> <hands>Chl. Cuffs +1</hands> <lring>Nereid Ring</lring> <rring>Nereid Ring</rring> <back>Jester's Cape +1</back> <waist>Gleeman's Belt</waist> <legs>Choral Cannions</legs> <feet>Sha'ir Crackows</feet> </set> <set name="debuff" baseset="wind-skill"> <body>Sha'ir Manteel</body> </set> <set name="string-debuff" baseset="debuff"> <neck>String Torque</neck> <feet>Bard's Slippers</feet> <body>Minstrel's Coat</body> <hands>Chl. Cuffs +1</hands> <legs>Sha'ir Seraweels</legs> <rear>String Earring</rear> </set> <set name="LightObi"> <waist>Korin Obi</waist> </set> <set name="Utsu"> <hands>Dusk Gloves</hands> <legs>Byakko's Haidate</legs> <head>Walahra Turban</head> <waist>Swift Belt</waist> <feet>Sha'ir Crackows</feet> </set> <set name="hmp"> <main>Dark Staff</main> <neck>Beak Necklace +1</neck> <hands>Sha'ir Gages</hands> <lring>Ether Ring</lring> <rring>Astral Ring</rring> <lear>Antivenom Earring</lear> <lear>Insomnia Earring</lear> <back>Intensifying Cape</back> <waist>Mohbwa Sash +1</waist> <head>Zenith Crown</head> <body>Errant Houppelande</body> <legs>Sha'ir Seraweels</legs> </set> </group> </sets> <variables clear="false"> <var name="IceStaff">Aquilo's Staff</var> <var name="WindStaff">Auster's Staff</var> <var name="EarthStaff">Terra's Staff</var> <var name="ThunderStaff">Thunder Staff</var> <var name="WaterStaff">Water Staff</var> <var name="FireStaff">Vulcan's Staff</var> <var name="DarkStaff">Pluto's Staff</var> <var name="LightStaff">Apollo's Staff</var> </variables> <rules> <if spell="Dark Threnody|Foe Requiem*|*Lullaby|*Finale|Cure*|Curaga*"> <if advanced='("%WeatherElement"="Light") OR ("%DayElement"="Light")'> <action type="equip" when="midcast" set="LightObi"/> </if> </if> <if notspell="*Minuet*|*Madrigal|*March|*Mazurka|*Prelude|*Carol|*Etude"> <action type="equip" when="midcast"> <main>$%SpellElementStaff</main> </action> </if> <if type="BardSong"> <action type="equip" when="precast" set="precast"/> <if HPPLT="75"> <action type="equip" when="precast"> <rring>Minstrel's Ring</rring> </action> </if> <if spell="*March"> <action type="equip" when="midcast" delay="2" set="wind-skill"> <range>Faerie Piccolo</range> </action> </if> <elseif spell="*Ballad"> <action type="equip" when="midcast"> <range>Mary's Horn</range> </action> </elseif> <elseif spell="*Elegy"> <action type="equip" when="midcast" set="debuff"> <range>Horn +1</range> </action> </elseif> <elseif spell="*Finale"> <action type="equip" when="midcast" set="string-debuff"> <range>Military Harp</range> </action> </elseif> <elseif spell="Valor Minuet*"> <action type="equip" when="MidCast" delay="2"> <range>Cornette +1</range> </action> </elseif> <elseif spell="*mazurka"> <action type="equip" when="midcast" delay="2" set="wind-skill"> <range>Harlequin's Horn</range> </action> </elseif> <elseif spell="*Madrigal"> <action type="equip" when="midcast" delay="2" set="wind-skill"> <range>Traversiere +1</range> </action> </elseif> <elseif spell="Foe Requiem*"> <action type="equip" when="midcast" set="debuff"> <main>Apollo's Staff</main> <range>Hamelin Flute</range> </action> </elseif> <elseif spell="Army's Paeon*"> <action type="equip" when="midcast"> <range>Ebony Harp +1</range> </action> </elseif> <elseif spell="*Prelude"> <action type="equip" when="midcast" set="wind-skill"> <range>Angel Flute +1</range> </action> </elseif> <elseif spell="Ice Threnody"> <action type="equip" when="midcast" set="string-debuff"> <range>Sorrowful Harp</range> </action> </elseif> <elseif spell="Lightning Threnody"> <action type="equip" when="midcast" set="string-debuff"> <range>Sorrowful Harp</range> <main>Terra's Staff</main> </action> </elseif> <elseif spell="*Carol"> <action type="equip" when="midcast" set="wind-skill"> <range>Crumhorn +1</range> </action> </elseif> <elseif spell="*Etude"> <action type="equip" when="midcast" set="wind-skill"> <range>Mythic Harp +1</range> </action> </elseif> </if> <if SubJob="WHM"> <if MPPAfterCastLT="75"> <action type="equip" when="aftercast"> <body>Vermillion Cloak</body> </action> </if> <if status="resting"> <action type="equip" when="resting" set="hmp"/> </if> <elseif status="idle"> <action type="equip" when="idle" set="default"/> </elseif> <if Spell="Cure*|Curaga*"> <action type="Target" target="<stpc>"/> <lring>Trooper's Ring</lring> </action> <elseif Spell="Curaga II" MPLT="120"> <action type="ChangeSpell" Spell="Curaga" /> </elseif> <elseif Spell="Cure III" MPLT="46"> <action type="ChangeSpell" Spell="Cure II" /> </elseif> <elseif Spell="Cure II" MPLT="24"> <action type="ChangeSpell" Spell="Cure" /> </elseif> <elseif spell="Stoneskin"> <action type="midcastdelay" delay="6" /> <action type="Command" when="Midcast">cancel 37</action> </elseif> </if> </if> <if spell="Utsusemi: Ichi" buffactive="Utsusemi*" advanced='"%target"="<me>"'> <action type="equip" when="midcast" set="utsu" /> <action type="Midcastdelay" delay="2.5" /> <action type="command" when="midcast">cancel 66</action> </if> <elseif spell="Utsusemi: Ni"> <action type="equip" when="midcast" set="utsu"/> </elseif> <if spell="Sneak|Monomi*" Buffactive="sneak" advanced='"%target"="<me>"'> <action type="midcastdelay" delay="2.5" /> <action type="Command" when="midcast">cancel 71</action> </if> </rules> </spellcast>