<<?xml version="1.0" ?>
<spellcast>
<config
HideErrors="false"
DefaultAftercast="skill"
ShowGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
/>
<sets>
<group name="Bard/Ninja|brd/nin" default="yes">
<set name="skill">
<head>Demon helm</head>
<lear>Melody earring +1</lear>
<rear>Melody earring +1</rear>
<body>Minstrel's coat</body>
<hands>Choral cuffs</hands>
<lring>Angel's ring</lring>
<rring>Minstrel's ring</rring>
<back>Jester's cape +1</back>
<waist>Gleeman's belt</waist>
<legs>Choral cannions</legs>
<feet>Sha'ir crackows</feet>
</set>
<set name="chr">
<head>Errant hat</head>
<lear>Melody earring +1</lear>
<rear>Melody earring +1</rear>
<body>Errant houppelande</body>
<hands>Sha'ir gages</hands>
<lring>Angel's ring</lring>
<rring>Minstrel's ring</rring>
<back>Jester's cape +1</back>
<waist>Gleeman's belt</waist>
<legs>Sha'ir seraweels</legs>
<feet>Sha'ir crackows</feet>
</set>
<set name="wind_skill" BaseSet="skill">
<neck>Wind torque</neck>
</set>
<set name="string_skill" BaseSet="skill">
<neck>String torque</neck>
</set>
<set name="wind_chr" BaseSet="chr">
<neck>Wind torque</neck>
</set>
<set name="string_chr" BaseSet="chr">
<neck>String torque</neck>
</set>
<set name="ballad" BaseSet="wind_skill">
<range>Cornette +1</range>
</set>
<set name="minuet" BaseSet="wind_skill">
<range>Cornette +1</range>
</set>
<set name="march" BaseSet="wind_skill">
<range>Faerie piccolo</range>
</set>
<set name="madrigal" BaseSet="wind_skill">
<range>Traversiere +2</range>
</set>
<set name="requiem" BaseSet="wind_chr">
<range>Requiem Flute</range>
<main>Apollo's Staff"</main>
</set>
<set name="elegy" BaseSet="wind_chr">
<range>Horn +1</range>
<main>Terra's Staff"</main>
</set>
</set>
<set name="lullaby" BaseSet="string_chr">
<range>Nursemaid's Harp</range>
<main>Apollo's Staff"</main>
</set>
<set name="finale" BaseSet="wind_chr">
<range>Requiem Flute</range>
<main>Apollo's Staff"</main>
</set>
<set name="mazurka" BaseSet="wind_skill">
<range>Harlequin's Horn"</range>
</set>
</group>
</sets>
<rules>
<if MainJob="BRD" SubJob="NIN">
<if spell="Mage's Ballad|Mage's Ballad II">
<action type="equip" when="precast" set="ballad"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Valor Minuet IV|Valor Minuet III|Valor Minuet II|Valor Minuet">
<action type="equip" when="precast" set="minuet"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Advancing March|Victory March">
<action type="equip" when="precast" set="march"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Sword Madrigal|Blade Madrigal">
<action type="equip" when="precast" set="madrigal"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Foe Requiem VI|Foe Requiem V|Foe Requiem IV|Foe Requiem III|Foe Requiem II|Foe Requiem">
<action type="equip" when="precast" set="requiem"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Battlefield Elegy|Carnage Elegy">
<action type="equip" when="precast" set="elegy"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Foe Lullaby|Horde Lullaby"
<action type="equip" when="precast" set="lullaby"/>
<action type="aftercastdelay" delay="1" />
</if>
<if spell="Chocobo Mazurka|Raptor Mazurka">
<action type="equip" when="precast" set="mazurka"/>
<action type="aftercastdelay" delay="1" />
</if>
</if>
</rules>