<<?xml version="1.0" ?> <spellcast> <config HideErrors="false" DefaultAftercast="skill" ShowGearSwaps="false" Debug="false" ShowSpellInfo="false" /> <sets> <group name="Bard/Ninja|brd/nin" default="yes"> <set name="skill"> <head>Demon helm</head> <lear>Melody earring +1</lear> <rear>Melody earring +1</rear> <body>Minstrel's coat</body> <hands>Choral cuffs</hands> <lring>Angel's ring</lring> <rring>Minstrel's ring</rring> <back>Jester's cape +1</back> <waist>Gleeman's belt</waist> <legs>Choral cannions</legs> <feet>Sha'ir crackows</feet> </set> <set name="chr"> <head>Errant hat</head> <lear>Melody earring +1</lear> <rear>Melody earring +1</rear> <body>Errant houppelande</body> <hands>Sha'ir gages</hands> <lring>Angel's ring</lring> <rring>Minstrel's ring</rring> <back>Jester's cape +1</back> <waist>Gleeman's belt</waist> <legs>Sha'ir seraweels</legs> <feet>Sha'ir crackows</feet> </set> <set name="wind_skill" BaseSet="skill"> <neck>Wind torque</neck> </set> <set name="string_skill" BaseSet="skill"> <neck>String torque</neck> </set> <set name="wind_chr" BaseSet="chr"> <neck>Wind torque</neck> </set> <set name="string_chr" BaseSet="chr"> <neck>String torque</neck> </set> <set name="ballad" BaseSet="wind_skill"> <range>Cornette +1</range> </set> <set name="minuet" BaseSet="wind_skill"> <range>Cornette +1</range> </set> <set name="march" BaseSet="wind_skill"> <range>Faerie piccolo</range> </set> <set name="madrigal" BaseSet="wind_skill"> <range>Traversiere +2</range> </set> <set name="requiem" BaseSet="wind_chr"> <range>Requiem Flute</range> <main>Apollo's Staff"</main> </set> <set name="elegy" BaseSet="wind_chr"> <range>Horn +1</range> <main>Terra's Staff"</main> </set> </set> <set name="lullaby" BaseSet="string_chr"> <range>Nursemaid's Harp</range> <main>Apollo's Staff"</main> </set> <set name="finale" BaseSet="wind_chr"> <range>Requiem Flute</range> <main>Apollo's Staff"</main> </set> <set name="mazurka" BaseSet="wind_skill"> <range>Harlequin's Horn"</range> </set> </group> </sets> <rules> <if MainJob="BRD" SubJob="NIN"> <if spell="Mage's Ballad|Mage's Ballad II"> <action type="equip" when="precast" set="ballad"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Valor Minuet IV|Valor Minuet III|Valor Minuet II|Valor Minuet"> <action type="equip" when="precast" set="minuet"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Advancing March|Victory March"> <action type="equip" when="precast" set="march"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Sword Madrigal|Blade Madrigal"> <action type="equip" when="precast" set="madrigal"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Foe Requiem VI|Foe Requiem V|Foe Requiem IV|Foe Requiem III|Foe Requiem II|Foe Requiem"> <action type="equip" when="precast" set="requiem"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Battlefield Elegy|Carnage Elegy"> <action type="equip" when="precast" set="elegy"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Foe Lullaby|Horde Lullaby" <action type="equip" when="precast" set="lullaby"/> <action type="aftercastdelay" delay="1" /> </if> <if spell="Chocobo Mazurka|Raptor Mazurka"> <action type="equip" when="precast" set="mazurka"/> <action type="aftercastdelay" delay="1" /> </if> </if> </rules>