Acidfang's BST

 
<?xml version="1.0" ?>
 
<spellcast>
	<variables>
		<var name="CMain"></var>
		<var name="CSub"></var>
	</variables>
 
	<config
 
		  Debug="true"
		  HideErrors="True"
		  HELMSet="Standard"
		  FishingSet="Standard"
		  ShowGearSwaps="True"
		  ShowSpellInfo="False"
	/>
 
	<sets>
 
		<group default="yes" name="BST">
 
			<set name="Standard">
 
				<head>Walahra Turban</head>
				<neck>Peacock Charm</neck>
				<lear>Brutal Earring</lear>
				<rear>Suppanomimi</rear>
				<body>Kirin's Osode</body>
				<hands>Monster Gloves</hands>
				<lring>Sniper's Ring +1</lring>
				<rring>Rajas Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Life Belt</waist>
				<legs>Byakko's Haidate</legs>
				<feet>Beast Gaiters</feet>
 
			</set>
 
			<set name="Virtue">
				<ammo>Virtue Stone</ammo>
			</set>
 
			<set name="NonVirtue">
				<ammo>Bibiki Seashell</ammo>
			</set>
 
			<set name="TP">
 
				<head>Walahra Turban</head>
				<neck>Peacock Charm</neck>
				<lear>Brutal Earring</lear>
				<rear>Suppanomimi</rear>
				<body>Haubergeon</body>
				<hands>Dusk Gloves</hands>
				<lring>Sniper's Ring +1</lring>
				<rring>Rajas Ring</rring>
				<back>Boxer's Mantle</back>
				<waist>Potent Belt</waist>
				<legs>Byakko's Haidate</legs>
				<feet>Beast Gaiters</feet>
 
			</set>
 
			<set name="Haste">
				<head>Walahra Turban</head>
				<legs>Byakko's Haidate</legs>
				<lear>Loquac. Earring</lear>
				<hands>Dusk Gloves</hands>
			</set>
 
			<set name="Evasion">
				<head>Optical Hat</head>
				<body>Scorpion Harness</body>
			</set>
 
			<set name="Resting">
				<legs>Monster Trousers</legs>
			</set>
 
			<set name="WS">
 
				<head>Wyvern Helm</head>
				<neck>Soil Gorget</neck>
				<lear>Spike Earring</lear>
				<rear>Spike Earring</rear>
				<lring>Ruby Ring</lring>
				<body>Hecatomb Harness</body>
				<hands>Hecatomb Mittens</hands>
				<feet>Hct. Leggings</feet>
 
			</set>
 
			<set name="CHR">
 
				<head>Beast Helm</head>
				<neck>Star Necklace</neck>
				<body>Kirin's Osode</body>
				<hands>Monster Gloves</hands>
				<lring>Allure Ring</lring>
				<rring>Allure Ring</rring>
				<waist>Corsette +1</waist>
				<legs>Beast Trousers</legs>
				<feet>Monster Gaiters</feet>
 
			</set>
 
		</group>
 
	</sets>
 
	<rules>
		<if type="JobAbility">
 
			<if spell="Charm">
				<if NotEquipMain="Pluto's Staff">
					<action type="Var" cmd="set CMain %EquipMain" />
					<action type="Var" cmd="set CSub %EquipSub" />
				</if>
				<action type="castdelay" delay=".3" />
				<action type="Equip" when="precast" set="CHR" />
				<if TPLT="20">
					<action type="command" when="aftercast">wait 1;input /equip sub "$CSub"</action>
					<action type="Equip" when="aftercast">
						<main>$CMain</main>
					</action>
 
					<action type="Equip" when="precast">
						<main>Apollo's Staff</main>
						<sub>Bugard Strap +1</sub>
					</action>
				</if>
 
			</if>
 
			<elseif spell="Curing Walt*">
				<if TargetType="SELF|PLAYER" >
					<action type="castdelay" delay=".3" />
					<action type="Equip" when="precast" set="CHR" />
				</if>
			</elseif>
 
			<elseif spell="Reward">
				<action	type="Equip" when="Precast">
					<!--<ammo>Pet Food Alpha</ammo>-->
					<!--<ammo>Pet Food Beta</ammo>-->
					<!--<ammo>Pet Food Gamma</ammo>-->
					<!--<ammo>Pet Food Delta</ammo>-->
					<!--<ammo>Pet Food Epsilon</ammo>-->
					<ammo>Pet Food Zeta</ammo>
				</action>
 
			</elseif>
 
 
		</if>
 
		<elseif type="WeaponSkill">
 
			<if TPGT="100">
 
				<action type="castdelay" delay=".2" />
				<action type="Equip" when="precast" set="WS" />
 
			</if>
 
		</elseif>
 
		<if spell="Utsusemi: Ichi">
			<action type="Equip" when="precast" set="Evasion" />
			<action type="midcastdelay" delay="2.8" />
			<action type="Equip" when="midcast" set="Haste"/>
			<if BuffActive="Copy Image">
				<action type="Command" when="midcast">cancel 66</action>
			</if>
		</if>
		<elseif spell="Utsusemi: Ni">
			<action type="Equip" when="precast" set="Haste"/>
		</elseif>
		<elseif spell="Sneak" subjob="NIN">
			<action type="ChangeSpell" Spell="Monomi: Ichi" />
		</elseif>
		<elseif spell="Invisible" subjob="NIN">
			<if SLvlLT="34">
				<action type="ChangeSpell" Spell="Tonko: Ichi" />
			</if>
			<else>
				<action type="ChangeSpell" Spell="Tonko: Ni" />
			</else>
		</elseif>
 
		<if Status="Idle">
			<action type="Equip" when="Aftercast|Idle" set="Standard"/>
			<if NotEquipMain="$CMain">
				<action type="Equip" when="Idle|aftercast">
					<main>$CMain</main>
				</action>
				<if subjob="NIN">
					<action type="command" when="idle|aftercast">wait 1;input /equip sub "$CSub"</action>
				</if>
				<else>
					<action type="Equip" when="idle|aftercast">
						<main>$CSub</main>
					</action>
				</else>
			</if>
		</if>
 
		<elseif Status="Engaged">
			<action type="Equip" when="Aftercast|Engaged" set="TP"/>
			<if NotSubJob="NIN" type="Equip" when="Aftercast|Engaged">
				<rear>Spike Earring</rear>
			</if>
 
			<if EquipSub="Temperance Axe" >
				<action type="Equip" when="Engaged|Aftercast" set="Virtue" />
			</if>
			<elseif EquipMain="Temperance Axe" >
				<action type="Equip" when="Engaged|Aftercast" set="Virtue" />
			</elseif>
			<else>
				<action type="Equip" when="Engaged|Aftercast" set="NonVirtue" />
			</else>
 
		</elseif>
 
		<elseif status="Resting">
 
			<if NotEquipMain="Pluto's Staff">
				<action type="Var" cmd="set CMain %EquipMain" />
				<action type="Var" cmd="set CSub %EquipSub" />
			</if>
 
				<if TPLT="40">
			<action type="Equip" when="Resting" set="Resting">
					<main>Pluto's Staff</main>
					<sub>Bugard Strap +1</sub>
			</action>
				</if>
		</elseif>
 
		<if NotEquipMain="$CMain">
			<action type="Equip" when="Idle|aftercast">
				<main>$CMain</main>
			</action>
			<if subjob="NIN">
				<action type="command" when="idle|aftercast">wait 1;input /equip sub "$CSub"</action>
			</if>
			<else>
				<action type="Equip" when="idle|aftercast">
					<main>$CSub</main>
				</action>
			</else>
		</if>
		<if MPLT="49" subjob="WHM" >
			<action type="Equip" when="aftercast">
				<body>Gaudy Harness</body>
			</action>
		</if>
 
 
	</rules>
 
</spellcast>
plugins/spellcast/userxml/bst/acidfangs_bst.txt · Last modified: 2009/08/08 14:00 (external edit)
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