<?xml version=“1.0” ?> <spellcast xmlns:xi=“http://www.w3.org/2001/XInclude”>

  <config
      Debug="True"
      ShowGearSwaps="False"
      ShowSpellInfo="False"
      />
  <variables>
      <var name="jug">Fish Oil Broth</var>
      <var name="Scythe">Fourth Zaghnal</var>
  </variables>
  <sets>
      <!-- Gear that is shared by both subjobs -->
      <group name="Shared">
          <set name="Standard" default="yes">
              <ammo>Bibiki Seashell</ammo>
              <head>Walahra turban</head>
              <body>Haubergeon</body>
              <neck>Chivalrous Chain</neck>
              <lear>Minuet Earring</lear>
              <rear>Suppanomimi</rear>
              <hands>Spiked Fng.Gnt.</hands>
              <lring>Sniper's Ring</lring>
              <rring>Woodsman Ring</rring>
              <back>Forager's Mantle</back>
              <waist>Swift Belt</waist>
              <legs>Thick Breeches</legs>
              <feet>Thick Sollerets</feet>
          </set>
          <set name="Charm" BaseSet="Standard">
              <main>Light Staff</main>
              <head>Beast Helm</head>
              <neck>Beast Whistle</neck>
              <body>Beast Jackcoat</body>
              <hands>Beast Gloves</hands>
              <lring>Hope Ring</lring>
              <rring>Hope Ring</rring>
              <legs>Beast Trousers</legs>
              <feet>Beast Gaiters</feet>
          </set>
          <set name="Tame" BaseSet="Standard">
              <main>Light Staff</main>
              <head>Beast Helm</head>
          </set>
          <set name="Reward" BaseSet="Standard">
              <ammo>Pet Food Zeta</ammo>
              <feet>Beast Gaiters</feet>
              <body>beast jackcoat</body>
          </set>
          <set name="CB">
              <ammo>$jug</ammo>
          </set>
          <set name="WS" BaseSet="Standard">
              <head>Optical Hat</head>
              <hands>Spiked Fng.Gnt.</hands>
              <waist>Potent Belt</waist>
              <rear>Spike Earring</rear>
          </set>
          <set name="HELM" BaseSet="standard">
              <body>Field tunica</body>
              <hands>Worker gloves</hands>
              <feet>Field Boots</feet>
          </set>
          <set name="TP" BaseSet="standard">
              <hands>Dusk Gloves</hands>
          </set>
      </group>
      <!-- Ninja Subjob sets, /sc group "nin" -->
      <group name="nin" inherit="Shared" default="yes">
          <set name="dps" baseset="standard" basegroup="shared" default="yes">
              <main>Woodville's axe</main>
              <sub>maneater</sub>
              <body>Haubergeon</body>
          </set>
          <set name="DWAxe">
              <main>Woodville's Axe</main>
              <sub>Maneater</sub>
          </set>
          <set name="HPRegen" baseset="standard" basegroup="shared">
              <main>Rune Axe</main>
              <sub>rune axe</sub>
          </set>
          <set name="Scythe" baseset="standard" basegroup="shared">
              <main>$Scythe</main>
              <body>Haubergeon</body>
          </set>
          <set name="WS"  BaseGroup="Shared" BaseSet="WS" />
          <set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
          <set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
          <set name="CB" BaseGroup="Shared" BaseSet="CB" />
          <set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
          <set name="TP" BaseGroup="Shared" BaseSet="TP" />
      </group>
      <group name="expansion" inherit="nin">
          <set name="HPregen" baseset="hpregen" basegroup="nin">
              <body>haubergeon</body>
          </set>
          <set name="WS"  BaseGroup="nin" BaseSet="WS" />
          <set name="Charm" BaseGroup="nin" BaseSet="Charm" />
          <set name="Tame" BaseGroup="nin" BaseSet="Tame" />
          <set name="CB" BaseGroup="nin" BaseSet="CB" />
          <set name="Reward" BaseGroup="nin" BaseSet="Reward" />
          <set name="TP" BaseGroup="nin" BaseSet="TP" />
      </group>
      <!-- White Mage Subjob sets, /sc group "whm" -->
      <group name="whm" inherit="Shared">
          <set name="Standard" default="yes">
              <main>Woodsville's axe</main>
              <sub>Tatami Shield</sub>
          </set>
          <!-- Inheritance, once again /whm specific gear can be set here -->
          <set name="WS"  BaseGroup="Shared" BaseSet="WS" />
          <set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
          <set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
          <set name="CB" BaseGroup="Shared" BaseSet="CB" />
          <set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
      </group>
  </sets>
  <rules>
      <if Spell="Charm|Gauge">
          <equip when="precast" set="Charm" />
          <if equipmain="Rune Axe">
              <midcastdelay delay="1.5" />
              <aftercastdelay delay="1.6" />
              <equip when="midcast">
                  <main>Rune Axe</main>
              </equip>
              <equip when="aftercast">
                  <sub>Rune Axe</sub>
              </equip>
          </if>
          <elseif equipmain="$Scythe">
              <equip when="aftercast">
                  <main>$Scythe</main>
              </equip>
          </elseif>
          <else>
              <midcastdelay delay="1.4" />
              <aftercastdelay delay="1.5" />
              <equip when="midcast">
                  <main>Woodville's Axe</main>
              </equip>
              <equip when="aftercast">
                  <sub>Maneater</sub>
              </equip>
          </else>
      </if>
      <elseif Spell="Tame">
          <equip when="precast" set="Charm" />
          <if equipmain="Rune Axe">
              <midcastdelay delay="1.5" />
              <aftercastdelay delay="1.6" />
              <equip when="midcast">
                  <main>Rune Axe</main>
              </equip>
              <equip when="aftercast">
                  <sub>Rune Axe</sub>
              </equip>
          </if>
          <elseif equipmain="$Scythe">
              <equip when="aftercast">
                  <main>$Scythe</main>
              </equip>
          </elseif>
          <else>
              <midcastdelay delay="1.4" />
              <aftercastdelay delay="1.5" />
              <equip when="midcast">
                  <main>Woodville's Axe</main>
              </equip>
              <equip when="aftercast">
                  <sub>Maneater</sub>
              </equip>
          </else>
      </elseif>
      <elseif Spell="Reward">
          <equip when="precast" set="Reward" />
      </elseif>
      <elseif Spell="Call Beast">
          <equip when="precast" set="cb" />
      </elseif>
      <if Type="WeaponSkill">
          <equip when="precast" set="WS" />
      </if>
      <if Status="Idle">
          <equip when="Aftercast" set="Standard" />
          <equip when="Idle" set="Standard" />
          <if equipmain="Rune Axe">
              <if notBuffActive="sigil|sanction">
                  <equip when="Aftercast|idle">
                      <body>gaudy harness</body>
                  </equip>
              </if>
          </if>
      </if>
      <elseif Status="Engaged">
          <equip when="Aftercast" set="TP" />
          <equip when="engaged" set="TP" />
          <if equipmain="Rune Axe">
              <if notBuffActive="sigil|sanction">
                  <equip when="Aftercast">
                      <body>gaudy harness</body>
                  </equip>
                  <equip when="engaged">
                      <body>gaudy harness</body>
                  </equip>
              </if>
          </if>
      </elseif>
</rules>

</spellcast>

plugins/spellcast/userxml/bst/pearl_bst.txt · Last modified: 2009/08/08 14:00 (external edit)
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