<?xml version=“1.0” ?>
<spellcast xmlns:xi=“http://www.w3.org/2001/XInclude”>
<config
Debug="True"
ShowGearSwaps="False"
ShowSpellInfo="False"
/>
<variables>
<var name="jug">Fish Oil Broth</var>
<var name="Scythe">Fourth Zaghnal</var>
</variables>
<sets>
<!-- Gear that is shared by both subjobs -->
<group name="Shared">
<set name="Standard" default="yes">
<ammo>Bibiki Seashell</ammo>
<head>Walahra turban</head>
<body>Haubergeon</body>
<neck>Chivalrous Chain</neck>
<lear>Minuet Earring</lear>
<rear>Suppanomimi</rear>
<hands>Spiked Fng.Gnt.</hands>
<lring>Sniper's Ring</lring>
<rring>Woodsman Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Thick Breeches</legs>
<feet>Thick Sollerets</feet>
</set>
<set name="Charm" BaseSet="Standard">
<main>Light Staff</main>
<head>Beast Helm</head>
<neck>Beast Whistle</neck>
<body>Beast Jackcoat</body>
<hands>Beast Gloves</hands>
<lring>Hope Ring</lring>
<rring>Hope Ring</rring>
<legs>Beast Trousers</legs>
<feet>Beast Gaiters</feet>
</set>
<set name="Tame" BaseSet="Standard">
<main>Light Staff</main>
<head>Beast Helm</head>
</set>
<set name="Reward" BaseSet="Standard">
<ammo>Pet Food Zeta</ammo>
<feet>Beast Gaiters</feet>
<body>beast jackcoat</body>
</set>
<set name="CB">
<ammo>$jug</ammo>
</set>
<set name="WS" BaseSet="Standard">
<head>Optical Hat</head>
<hands>Spiked Fng.Gnt.</hands>
<waist>Potent Belt</waist>
<rear>Spike Earring</rear>
</set>
<set name="HELM" BaseSet="standard">
<body>Field tunica</body>
<hands>Worker gloves</hands>
<feet>Field Boots</feet>
</set>
<set name="TP" BaseSet="standard">
<hands>Dusk Gloves</hands>
</set>
</group>
<!-- Ninja Subjob sets, /sc group "nin" -->
<group name="nin" inherit="Shared" default="yes">
<set name="dps" baseset="standard" basegroup="shared" default="yes">
<main>Woodville's axe</main>
<sub>maneater</sub>
<body>Haubergeon</body>
</set>
<set name="DWAxe">
<main>Woodville's Axe</main>
<sub>Maneater</sub>
</set>
<set name="HPRegen" baseset="standard" basegroup="shared">
<main>Rune Axe</main>
<sub>rune axe</sub>
</set>
<set name="Scythe" baseset="standard" basegroup="shared">
<main>$Scythe</main>
<body>Haubergeon</body>
</set>
<set name="WS" BaseGroup="Shared" BaseSet="WS" />
<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
<set name="CB" BaseGroup="Shared" BaseSet="CB" />
<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
<set name="TP" BaseGroup="Shared" BaseSet="TP" />
</group>
<group name="expansion" inherit="nin">
<set name="HPregen" baseset="hpregen" basegroup="nin">
<body>haubergeon</body>
</set>
<set name="WS" BaseGroup="nin" BaseSet="WS" />
<set name="Charm" BaseGroup="nin" BaseSet="Charm" />
<set name="Tame" BaseGroup="nin" BaseSet="Tame" />
<set name="CB" BaseGroup="nin" BaseSet="CB" />
<set name="Reward" BaseGroup="nin" BaseSet="Reward" />
<set name="TP" BaseGroup="nin" BaseSet="TP" />
</group>
<!-- White Mage Subjob sets, /sc group "whm" -->
<group name="whm" inherit="Shared">
<set name="Standard" default="yes">
<main>Woodsville's axe</main>
<sub>Tatami Shield</sub>
</set>
<!-- Inheritance, once again /whm specific gear can be set here -->
<set name="WS" BaseGroup="Shared" BaseSet="WS" />
<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
<set name="CB" BaseGroup="Shared" BaseSet="CB" />
<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
</group>
</sets>
<rules>
<if Spell="Charm|Gauge">
<equip when="precast" set="Charm" />
<if equipmain="Rune Axe">
<midcastdelay delay="1.5" />
<aftercastdelay delay="1.6" />
<equip when="midcast">
<main>Rune Axe</main>
</equip>
<equip when="aftercast">
<sub>Rune Axe</sub>
</equip>
</if>
<elseif equipmain="$Scythe">
<equip when="aftercast">
<main>$Scythe</main>
</equip>
</elseif>
<else>
<midcastdelay delay="1.4" />
<aftercastdelay delay="1.5" />
<equip when="midcast">
<main>Woodville's Axe</main>
</equip>
<equip when="aftercast">
<sub>Maneater</sub>
</equip>
</else>
</if>
<elseif Spell="Tame">
<equip when="precast" set="Charm" />
<if equipmain="Rune Axe">
<midcastdelay delay="1.5" />
<aftercastdelay delay="1.6" />
<equip when="midcast">
<main>Rune Axe</main>
</equip>
<equip when="aftercast">
<sub>Rune Axe</sub>
</equip>
</if>
<elseif equipmain="$Scythe">
<equip when="aftercast">
<main>$Scythe</main>
</equip>
</elseif>
<else>
<midcastdelay delay="1.4" />
<aftercastdelay delay="1.5" />
<equip when="midcast">
<main>Woodville's Axe</main>
</equip>
<equip when="aftercast">
<sub>Maneater</sub>
</equip>
</else>
</elseif>
<elseif Spell="Reward">
<equip when="precast" set="Reward" />
</elseif>
<elseif Spell="Call Beast">
<equip when="precast" set="cb" />
</elseif>
<if Type="WeaponSkill">
<equip when="precast" set="WS" />
</if>
<if Status="Idle">
<equip when="Aftercast" set="Standard" />
<equip when="Idle" set="Standard" />
<if equipmain="Rune Axe">
<if notBuffActive="sigil|sanction">
<equip when="Aftercast|idle">
<body>gaudy harness</body>
</equip>
</if>
</if>
</if>
<elseif Status="Engaged">
<equip when="Aftercast" set="TP" />
<equip when="engaged" set="TP" />
<if equipmain="Rune Axe">
<if notBuffActive="sigil|sanction">
<equip when="Aftercast">
<body>gaudy harness</body>
</equip>
<equip when="engaged">
<body>gaudy harness</body>
</equip>
</if>
</if>
</elseif>
</rules>
</spellcast>