Ruo's Beastmaster

Currently using a couple specific macros with my XML for subjob specific gear sets (mainly main and sub weapons). I've included ninja and white mage subjob sets.

I've also included an example of my macro sets used to manipulate gear changes on the fly.

If you find something that doesn't work or need further explanation, try PM me and I will get back to you.

Things to note:

1. The dual wield standard axes set will produce an error in your chat log after you charm and only equip the main weapon (as soon as you use fight or perform another non-gear changing action you will equip the sub weapon)

2. Whenever you wish to charm you will switch to Staff, if you don't want that to happen you need to put in a standard wpn lock when engaged or tp > 100 / whatever your criteria is.

3. The gear listed is mostly crap… I'm not perfect, I'm a beastmaster.

Sample Macros

Macro #1 - Setting subjob group, do this when you change subjobs
a. /sc group "nin"
b. /sc group "whm"

Macro #2 - Call Beast Jug, Setting Jug variable to w/e jug you wish to call, default is CC.
a. /sc var set Jug "Fish Oil Broth"
   /ja "Call Beast"
b. /sc var set Jug "Seedbed Soil"
   /ja "Call Beast"

Macro #3 - X Jackcoat (Replace X with 'Beast' or 'Monster' for different status removal) + Reward
a. /sc var set Reward "Beast"
   /ja Reward <me>
b. /sc var set Reward "Monster"
   /ja Reward <me>

The XML

<?xml version="1.0" encoding="UTF-8"?>
<spellcast>
	<config 
		HideErrors="True" 
		NormalSet="Standard"
		Debug="false"
		DefaultAfterCast="Standard"
		ShowSpellInfo="false">
	</config>
 
	<variables>
		<var name="Reward">Beast</var>
		<var name="Jug">Fish Oil Broth</var>
	</variables>
 
	<sets>
                <!-- Gear that is shared by both subjobs -->
		<group name="Shared" default="yes">
			<set name="Standard" default="yes">
				<ammo>Bibiki Seashell</ammo>
				<head>Walahra Turban</head>
				<neck>Chivalrous Chain</neck>
				<lear>Brutal Earring</lear>
				<rear>Bushinomimi</rear>
				<body>Haubergeon</body>
				<hands>Seiryu's Kote</hands>
				<lring>Woodsman Ring</lring>
				<rring>Woodsman Ring</rring>
				<back>Amemet Mantle</back>
				<waist>Swordbelt +1</waist>
				<legs>Bst. Trousers +1</legs>
				<feet>Suzaku's Sune-ate</feet>
			</set>
 
			<set name="Charm" BaseSet="Standard">
				<main>Light Staff</main>
				<head>Beast Helm</head>
				<body>Kirin's Osode</body>
				<hands>Monster Gloves</hands>
				<feet>Monster Gaiters</feet>
				<waist>Corsette +1</waist>
			</set>
 
			<set name="Tame" BaseSet="Standard">
				<main>Light Staff</main>
				<head>Beast Helm</head>
				<body>Kirin's Osode</body>
			</set>
 
			<set name="Reward" BaseSet="Standard">
				<ammo>Pet Food Zeta</ammo>
				<hands>Ogre Gloves</hands>
				<body>$Reward Jackcoat</body>
				<feet>Monster Gaiters</feet>
			</set>
 
			<Set name="CB" BaseSet="Standard">
				<hands>Monster Gloves</hands>
			</Set>
 
			<set name="WS" BaseSet="Standard">
				<head>Optical Hat</head>
				<hands>Pallas's Bracelets</hands>
				<waist>Warwolf Belt</waist>
			</set>
 
			<set name="Snow" BaseSet="WS">
				<neck>Snow Gorget</neck>
			</set>
 
			<set name="Light" BaseSet="WS">
				<neck>Light Gorget</neck>
			</set>
 
		</group>
 
                <!-- Ninja Subjob sets, /sc group "nin" -->
		<group name="nin" BaseGroup="Shared">
			<set name="Standard" BaseGroup="Shared" BaseSet="Standard" default="yes">
				<main>Woodville's axe</main>
				<sub>Fransisca</sub>
			</set>
 
			<set name="HPRegen" BaseSet="Standard">
				<main>Rune Axe</main>
				<sub>Rune Axe</sub>
				<body>Gaudy Harness</body>
				<rear>Insomnia Earring</rear>
			</set>
 
			<!-- Inheritance, you can add /nin specific gears here if you want to override the Shared defaults -->
			<set name="WS"  BaseGroup="Shared" BaseSet="WS" />
			<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
			<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
			<set name="CB" BaseGroup="Shared" BaseSet="CB" />
			<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
 
		</group>
 
                <!-- White Mage Subjob sets, /sc group "whm" -->		
		<group name="whm" BaseGroup="Shared">
			<set name="Standard" BaseGroup="Shared" BaseSet="Standard" default="yes">
				<main>Woodsville's axe</main>
				<sub>Tatami Shield</sub>
			</set>
 
			<!-- Inheritance, once again /whm specific gear can be set here -->
			<set name="WS"  BaseGroup="Shared" BaseSet="WS" />
			<set name="Charm" BaseGroup="Shared" BaseSet="Charm" />
			<set name="Tame" BaseGroup="Shared" BaseSet="Tame" />
			<set name="CB" BaseGroup="Shared" BaseSet="CB" />
			<set name="Reward" BaseGroup="Shared" BaseSet="Reward" />
		</group>
 
	</sets>
 
 
	<rules>
		<rule Spell="Charm">
			<action type="equip" when="precast" set="Charm" />
		</rule>
 
		<rule Spell="Tame">
			<action type="equip" when="precast" set="Tame" />
		</rule>
 
		<rule Spell="Reward">
			<action type="equip" when="precast" set="Reward" />
		</rule>
 
		<rule Spell="Call Beast">
			<action type="equip" when="precast" set="CB" />
			<action type="equip" when="precast">
				<ammo>$Jug</ammo>
			</action>
		</rule>
 
		<!-- WeaponSkill Gear -->
		<rule Type="WeaponSkill">
			<action type="equip" when="precast" set="WS" />
 
			<!-- Some simple gorget equips -->
			<rule Spell="Smash Axe">
				<action type="equip" when="precast" set="Snow" Group="Shared" />
			</rule>
 
			<rule Spell="Mistral Axe">
				<action type="equip" when="precast" set="Light" Group="Shared" />
			</rule>
		</rule>
 
		<!-- Sample of how to check against specific groups, this will never happen if you set the group to whm -->
		<rule Status="Engaged" Group="nin">
			<action type="equip" set="Standard" />
		</rule>
	</rules>
 
</spellcast>
plugins/spellcast/userxml/bst/ruo_bst.txt · Last modified: 2008/07/21 02:07 by ruo
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