<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.30"
Debug="False"
ShowGearSwaps="False"
ShowSpellInfo="False"
/>
<sets>
<group Name="DRG" Default="Yes">
<set name = "MiscGearCollector" load = "yes">
<main>Stingray +1</main>
<sub>Pole Grip</sub>
<ammo>Angon</ammo>
<item store="satchel">Sole Sushi</item>
<item store="satchel">Squid Sushi</item>
<item store="satchel">Echo Drops</item>
<item store="satchel">Carbonara</item>
<item store="satchel">Yellow Curry Bun</item>
<!-- Gear I want on me all the time -->
<main>Warp Cudgel</main>
<main>Warp Cudgel</main>
<main>Kgd. Signet Staff</main>
<head>Maat's Cap</head>
<item>Toolbag (Shihe)</item>
<item>Shihei</item>
<item>Jusatsu</item>
<item>Shinobi-Tabi</item>
<item>Sairui-Ran</item>
<item>Kaginawa</item>
<item>Forbidden Key</item>
<item>Reraise Earring</item>
<item>Sanjaku-Tenugui</item>
</set>
<set Name="Idle">
<head>Maat's Cap</head>
<neck>Love Torque</neck>
<lear>Brutal Earring</lear>
<rear>Kemas Earring</rear>
<body>Homam Corazza</body>
<hands>Homam Manopolas</hands>
<lring>Blood Ring</lring>
<rring>Rajas Ring</rring>
<back>Lancer's Pelerine</back>
<waist>Wyrm Belt</waist>
<legs>Crimson Cuisses</legs>
<feet>Aurum Sabatons</feet>
</set>
<set Name="TownGear" BaseSet="Idle">
<legs>Lncr. Cuissots +1</legs>
<body>Wyrm Mail</body>
<feet>Wyrm Greaves</feet>
<hands>Wyrm Fng.Gnt.</hands>
</set>
<!--ENGAGED SETS -->
<set Name="Engaged" BaseSet="Idle">
<head>Walahra Turban</head>
<body>Askar Korazin</body>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
</set>
<set Name="Acc" BaseSet="Engaged">
<head>Optical Hat</head>
<body>Homam Corazza</body>
</set>
<!--WEAPONSKILL SETS -->
<set Name="WS" BaseSet="Idle">
<head>Maat's Cap</head>
<rear>Aesir Ear Pendant</rear>
<body>Perle Hauberk</body>
<hands>Hecatomb Mittens</hands>
<lring>Spiral Ring</lring>
<waist>Warwolf Belt</waist>
<legs>Lncr. Cuissots +1</legs>
<feet>Hct. Leggings</feet>
<back>Aesir Mantle</back>
</set>
<set Name="Penta Thrust" BaseSet="WS">
<waist>Wyrm Belt</waist>
</set>
<set Name="Drakesbane" BaseSet="WS">
<neck>Light Gorget</neck>
</set>
<set Name="Skewer" BaseSet="WS" >
<neck>Light Gorget</neck>
</set>
<set Name="Leg Sweep" BaseSet="WS" />
<set Name="Vorpal Thrust" BaseSet="WS" >
<neck>Light Gorget</neck>
</set>
<set Name="Impulse Drive" BaseSet="WS" >
<head>Optical Hat</head>
<neck>Soil Gorget</neck>
<hands>Alkyoneus's Brc.</hands>
</set>
<set Name="Sonic Thrust" BaseSet="WS">
<neck>Light Gorget</neck>
</set>
<set name="Wheeling Thrust" BaseSet="WS">
<neck>Light Gorget</neck>
<hands>Alkyoneus's Brc.</hands>
</set>
<set Name="Jump" BaseSet="Engaged">
<head>Maat's Cap</head>
<body>Drn. Mail +1</body>
<feet>Drn. Greaves +1</feet>
<waist>Warwolf Belt</waist>
</set>
<set Name="High Jump" BaseSet="Engaged">
<head>Maat's Cap</head>
<body>Drn. Mail +1</body>
<legs>Wyrm Brais</legs>
<feet>Drn. Greaves +1</feet>
<waist>Warwolf Belt</waist>
</set>
<set Name="Spirit Jump" BaseSet="Engaged">
<head>Maat's Cap</head>
<body>Askar Korazin</body>
<hands>Drn. Fng. Gnt. +1</hands>
<legs>Perle Brayettes</legs>
<feet>Hct. Leggings</feet>
<waist>Warwolf Belt</waist>
<back>Smilod. Mantle +1</back>
<lring>Spiral Ring</lring>
</set>
<set Name="Soul Jump" BaseSet="Engaged">
<head>Maat's Cap</head>
<body>Askar Korazin</body>
<hands>Drn. Fng. Gnt. +1</hands>
<legs>Lncr. Cuissots +1</legs>
<feet>Hct. Leggings</feet>
<waist>Warwolf Belt</waist>
<back>Smilod. Mantle +1</back>
<lring>Spiral Ring</lring>
</set>
<set Name="Call" BaseSet="Engaged">
<body>Wyrm Mail</body>
<hands>Drn. Fng. Gnt. +1</hands>
<legs>Drn. Brais +1</legs>
<feet>Wyrm Greaves</feet>
<back>Lancer's Pelerine</back>
</set>
<set Name="Healing Breath">
<head>Drachen Armet</head>
</set>
<set Name="Haste" BaseSet="Engaged">
</set>
</group>
</sets>
<variables>
<!-- Pointer to the Variable of High Evasion Mobs in the Include file -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='HighEvasionMobs']/*"/>
<var name = "Zone">Aht Urhgan Whitegate|Al Zahbi|*Jueno|Ru'Lude Gardens</var>
</variables>
<rules>
<if Area="$Zone">
<equip When="Idle" Set="TownGear" />
</if>
<else>
<equip When="Idle" Set="Idle" />
</else>
<equip When="Engaged" Set="Engaged" />
<!-- AfterCast Set based on engaged status -->
<if Status="Engaged">
<if mode="OR" Target="$HighEvaMobs" BuffActive="Blind|Flash">
<equip When="AfterCast" Set="Acc" />
</if>
<else>
<equip When="AfterCast" Set="Engaged" />
</else>
</if>
<else>
<equip When="AfterCast" Set="Idle" />
</else>
<!-- Weapon Skills -->
<if Type="WeaponSkill">
<xi:include href = "include.xml" xpointer = "/includes/include[@name='WeaponSkillRule']/*"/>
</if>
<!-- Jump -->
<if Spell="Jump">
<equip When="PreCast" Set="Jump" />
</if>
<!-- High Jump -->
<if Spell="High Jump">
<equip When="PreCast" Set="High Jump" />
</if>
<!-- Spirit Jump -->
<if Spell="Spirit Jump">
<equip When="PreCast" Set="Spirit Jump" />
</if>
<!-- Spirit Jump -->
<if Spell="Soul Jump">
<equip When="PreCast" Set="Soul Jump" />
</if>
<!-- Call Wyvern -->
<if Spell="Call Wyvern">
<equip When="PreCast" Set="Call" />
</if>
<!-- Spells -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='CancelRules']/*"/>
<if Type="BlueMagic|WhiteMagic|BlackMagic">
<equip When="PreCast" Set="Healing Breath" />
</if>
<elseif Spell="Utsusemi*">
<equip When="PreCast" Set="Haste" />
</elseif>
</rules>
</spellcast>