The following XML requires the use of Autoexec and Cancel plugin. Please make sure you have the plugins installed and loaded while using this file in game. You should setup your Autoexec file as the follow:
<autoexec>
<register event="losebuff_Last_Resort"> input /magic "Stone V" Nameless </register>
<register event="losebuff_Souleater"> input /magic "Stone V" Nameless </register>
<register event="losebuff_Diabolic_Eye"> input /magic "Stone V" Nameless </register>
<register event="gainbuff_Terror"> input /sc set ohshit </register>
<register event="gainbuff_Stun"> input /sc set ohshit </register>
<register event="gainbuff_Petrification"> input /sc set ohshit </register>
<register event="losebuff_Terror"> input /magic "Stone V" Nameless </register>
<register event="losebuff_Stun"> input /magic "Stone V" Nameless </register>
<register event="losebuff_Petrification"> input /magic "Stone V" Nameless </register>
</autoexec>
Spellcast:
<spellcast>
<config
RequireVersion="2.30"
Debug="False"
/>
<sets>
<group name="Base" default="no">
<!-- Ninjitsu Casting set -->
<set name="Shadow">
<body>Nuevo Coselete</body>
<rear>Loquacious Earring</rear>
<legs>Homam Cosciales</legs>
<rring>Blitz Ring</rring>
</set>
<set name="FastCast">
<rear>Loquacious Earring</rear>
<body>Nuevo Coselete</body>
<legs>Homam Cosciales</legs>
</set>
<!-- Darkmagic Casting set -->
<set name="Darkmagic">
<lear>Dark Earring</lear>
<lring>Omega Ring</lring>
<body>Nuevo Coselete</body>
<neck>Dark Torque</neck>
<head>Chs. Burgeonet +1</head>
<legs>Abyss Flanchard</legs>
<hands>Crimson Fng. Gnt.</hands>
<feet>Homam Gambieras</feet>
<back>Abyss Cape</back>
<ammo>Sturm's Report</ammo>
<rear>Abyssal Earring</rear>
<rring>Insect Ring</rring>
<waist>Swift Belt</waist>
</set>
<!-- Dreadspike Casting set -->
<set name="Dreadspike">
<lear>Physical Earring</lear>
<lring>Blitz Ring</lring>
<body>Nuevo Coselete</body>
<neck>Dark Torque</neck>
<head>Walahra Turban</head>
<legs>Homam Cosciales</legs>
<hands>Homam Manopolas</hands>
<feet>Homam Gambieras</feet>
<back>Gigant Mantle</back>
<ammo>Sturm's Report</ammo>
<rear>Ethereal Earring</rear>
<rring>Bomb Queen Ring</rring>
<waist>Swift Belt</waist>
</set>
<!-- Enfeebling set -->
<set name="EnfeeblingMagic">
<head>Crimson Mask</head>
<neck>Enfeebling Torque</neck>
<lear>Enfeebling Earring</lear>
<rear>Loquacious Earring</rear>
<body>Chaos Cuirass +1</body>
<hands>Abyss Gauntlets +1</hands>
<lring>Omega Ring</lring>
<rring>Insect Ring</rring>
<back>Abyss Cape</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Abyss Sollerets</feet>
</set>
<!-- Stun set -->
<set name="Stun" BaseSet="DarkMagic">
<head>Walahra Turban</head>
<body>Nuevo Coselete</body>
<rear>Loquacious Earring</rear>
<hands>Homam Manopolas</hands>
<lring>Omega Ring</lring>
<rring>Blitz Ring</rring>
<back>Abyss Cape</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Ohshit set -->
<set name="Ohshit" >
<body>Darksteel Harness</body>
<head>Darksteel Cap +1</head>
<legs>Dst. Subligar +1</legs>
<hands>Heavy Gauntlets</hands>
<feet>Askar Gambieras</feet>
<rear>Ethereal Earring</rear>
<lring>Patronus Ring</lring>
<rring>Jelly Ring</rring>
</set>
</group>
<group name="Naglering" Inherit="Base">
<!-- Idle/Running set -->
<set name="Idle">
<sub>Rose Strap</sub>
<ammo>Fire Bomblet</ammo>
<head>Walahra Turban</head>
<neck>Prudence Torque</neck>
<lear>Brutal Earring</lear>
<rear>Assault Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<rring>Toreador's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Crimson Cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Naglering Engage-->
<set name="Engage" >
<sub>Rose Strap</sub>
<ammo>Fire Bomblet</ammo>
<head>Askar Zucchetto</head>
<neck>Prudence Torque</neck>
<lear>Brutal Earring</lear>
<rear>Assault Earring</rear>
<body>Adaman Hauberk</body>
<hands>Homam Manopolas</hands>
<rring>Toreador's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Blitzer Poleyn</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Naglering LR with ACC Buff Set -->
<set name="ACC Last Resort" BaseSet="Engage">
<head>Walahra Turban</head>
<rring>Blitz Ring</rring>
</set>
<!-- Naglering LR Set -->
<set name="Last Resort" BaseSet="Engage">
<head>Walahra Turban</head>
</set>
<!-- Naglering Diabolic Eye Set -->
<set name="Diabolic Eye" BaseSet="Engage">
<head>Walahra Turban</head>
</set>
<!-- Naglering SS Set -->
<set name="Spinning Slash">
<ammo>Bomb Core</ammo>
<lear>Brutal Earring</lear>
<rring>Flame Ring</rring>
<legs>Onyx Cuisses</legs>
<body>Ares's Cuirass</body>
<head>Hecatomb Cap</head>
<back>Forager's Mantle</back>
<rear>Assault Earring</rear>
<lring>Rajas Ring</lring>
<waist>Warwolf Belt</waist>
<hands>Alkyoneus's Bracelets</hands>
<neck>Breeze Gorget</neck>
<feet>Hecatomb Leggings</feet>
</set>
<!-- Naglering GS Set -->
<set name="Ground Strike" BaseSet="Spinning Slash" />
<!-- Naglering Shockwave Set -->
<set name="Shockwave" BaseSet="Engage">
<head>Champion's Galea</head>
<waist>Warwolf Belt</waist>
<hands>Chs. Gauntlets +1</hands>
</set>
<!-- If not Spinning Slash or Ground Strike, then use this WS gear. If you don't change it, it's set to Engage Set 1 -->
<set name="WS" BaseSet="Engage" />
</group>
<group name="Perdu" Inherit="Base">
<!-- Idle/Running set -->
<set name="Idle">
<sub>Pole Grip</sub>
<ammo>Fire Bomblet</ammo>
<head>Walahra Turban</head>
<neck>Justice Torque</neck>
<lear>Brutal Earring</lear>
<rear>Abyssal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<rring>Toreador's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Crimson Cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Perdu Sickle Engage -->
<set name="Engage" >
<sub>Pole Grip</sub>
<ammo>Fire Bomblet</ammo>
<head>Walahra Turban</head>
<neck>Justice Torque</neck>
<lear>Brutal Earring</lear>
<rear>Abyssal Earring</rear>
<body>Adaman Hauberk</body>
<hands>Homam Manopolas</hands>
<rring>Toreador's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Blitzer Poleyn</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Perdu Sickle LR with ACC Buff Set -->
<set name="ACC Last Resort" BaseSet="Engage">
<rring>Blitz Ring</rring>
<back>Forager's Mantle</back>
</set>
<!-- Perdu Sickle LR Set -->
<set name="Last Resort" BaseSet="Engage">
<rring>Blitz Ring</rring>
</set>
<!-- Perdu Sickle Diabolic Eye Set -->
<set name="Diabolic Eye" BaseSet="Engage">
<rring>Blitz Ring</rring>
<back>Forager's Mantle</back>
</set>
<!-- Perdu Sickle Guillotine Set -->
<set name="Guillotine">
<ammo>Bomb Core</ammo>
<lear>Brutal Earring</lear>
<rring>Flame Ring</rring>
<legs>Onyx Cuisses</legs>
<body>Adaman Hauberk</body>
<head>Champion's Galea</head>
<back>Forager's Mantle</back>
<rear>Abyssal Earring</rear>
<lring>Rajas Ring</lring>
<waist>Warwolf Belt</waist>
<hands>Chs. Gauntlets +1</hands>
<neck>Justice Torque</neck>
<feet>Chs. Sollerets +1</feet>
</set>
<!-- Perdu Sickle Insurgency Set -->
<set name="Insurgency" BaseSet="Guillotine">
<feet>Hct. Leggings</feet>
</set>
<!-- Perdu Sickle Spiral Hell Set -->
<set name="Spiral Hell">
<ammo>Bomb Core</ammo>
<lear>Brutal Earring</lear>
<rring>Flame Ring</rring>
<legs>Onyx Cuisses</legs>
<body>Ares's Cuirass</body>
<head>Hecatomb Cap</head>
<back>Forager's Mantle</back>
<rear>Assault Earring</rear>
<lring>Rajas Ring</lring>
<waist>Warwolf Belt</waist>
<hands>Alkyoneus's Bracelets</hands>
<neck>Justice Torque</neck>
<feet>Hecatomb Leggings</feet>
</set>
<!-- If not Guillotine or Insurgency, then use this WS gear. If you don't change it, it's set to Engage Set 1 -->
<set name="WS" BaseSet="Engage" />
</group>
<group name="Algol" Inherit="Base">
<!-- Idle/Running set -->
<set name="Idle">
<sub>Rose Strap</sub>
<ammo>Fire Bomblet</ammo>
<head>Walahra Turban</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Assault Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<rring>Ecphoria Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Crimson Cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Algol Engage-->
<set name="Engage" >
<sub>Rose Strap</sub>
<ammo>Fire Bomblet</ammo>
<head>Askar Zucchetto</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Assault Earring</rear>
<body>Adaman Hauberk</body>
<hands>Homam Manopolas</hands>
<rring>Ecphoria Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Blitzer Poleyn</legs>
<feet>Homam Gambieras</feet>
</set>
<!-- Algol LR with ACC Buff Set -->
<set name="ACC Last Resort" BaseSet="Engage">
<head>Walahra Turban</head>
</set>
<!-- Algol LR Set -->
<set name="Last Resort" BaseSet="Engage">
<head>Walahra Turban</head>
</set>
<!-- Algol Diabolic Eye Set -->
<set name="Diabolic Eye" BaseSet="Engage">
<head>Walahra Turban</head>
</set>
<!-- Algol SS Set -->
<set name="Spinning Slash">
<ammo>Bomb Core</ammo>
<lear>Brutal Earring</lear>
<rring>Flame Ring</rring>
<legs>Onyx Cuisses</legs>
<body>Ares's Cuirass</body>
<head>Hecatomb Cap</head>
<back>Forager's Mantle</back>
<rear>Assault Earring</rear>
<lring>Rajas Ring</lring>
<waist>Warwolf Belt</waist>
<hands>Alkyoneus's Bracelets</hands>
<neck>Breeze Gorget</neck>
<feet>Hecatomb Leggings</feet>
</set>
<!-- Algol GS Set -->
<set name="Ground Strike" BaseSet="Spinning Slash" />
<!-- Algol Shockwave Set -->
<set name="Shockwave" BaseSet="Engage">
<head>Champion's Galea</head>
<waist>Warwolf Belt</waist>
<hands>Chs. Gauntlets +1</hands>
</set>
<!-- If not Spinning Slash|Ground Strike|Shockwave, then use this WS gear. If you don't change it, it's set to Engage Set 1 -->
<set name="WS" BaseSet="Engage" />
</group>
<group name="BZ">
<set name="Idle">
<sub>Sword Strap</sub>
<ammo>Happy Egg</ammo>
<head>Walahra Turban</head>
<neck>Ritter Gorget</neck>
<lear>Cassie Earring</lear>
<rear>Physical Earring</rear>
<body>Gloom Breastplate</body>
<hands>Homam Manopolas</hands>
<rring>Bomb Queen Ring</rring>
<lring>Blitz Ring</lring>
<back>Gigant Mantle</back>
<waist>Ocean Sash</waist>
<legs>Homam Cosciales</legs>
<feet>Llwyd's Clogs</feet>
</set>
<set name="Engage" BaseSet="Idle" />
<set name="Engage 2">
<sub>Sword Strap</sub>
<ammo>Happy Egg</ammo>
<head>Walahra Turban</head>
<neck>Ritter Gorget</neck>
<lear>Cassie Earring</lear>
<rear>Physical Earring</rear>
<body>Gloom Breastplate</body>
<hands>Homam Manopolas</hands>
<rring>Bomb Queen Ring</rring>
<lring>Blitz Ring</lring>
<back>Gigant Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<group name="MK">
<set name="Idle">
<sub>Januwiyah</sub>
<ammo>Happy Egg</ammo>
<head>Walahra Turban</head>
<neck>Ritter Gorget</neck>
<lear>Cassie Earring</lear>
<rear>Physical Earring</rear>
<body>Gloom Breastplate</body>
<hands>Homam Manopolas</hands>
<rring>Bomb Queen Ring</rring>
<lring>Blitz Ring</lring>
<back>Gigant Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Engage" BaseSet="Idle" />
</group>
<group name="Others" default="no">
<set name="Engage">
<ammo>Fire Bomblet</ammo>
<head>Walahra Turban</head>
<neck>Chivalrous Chain</neck>
<lear>Brutal Earring</lear>
<rear>Ethereal Earring</rear>
<body>Adaman Hauberk</body>
<hands>Homam Manopolas</hands>
<rring>Toreador's Ring</rring>
<lring>Rajas Ring</lring>
<back>Cuchulain's Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
</sets>
<rules>
<!-- Dummy Spell for reparsing rules -->
<if spell="Stone V">
<!-- Dummy spell for reparsing rules for regular weapons -->
<if Group="Naglering|Algol|Perdu">
<if status="engaged">
<if BuffActive="Last Resort">
<if BuffActive="Souleater">
<equip when="precast" set="ACC Last Resort" />
</if>
<elseif BuffActive="Diabolic Eye">
<equip when="precast" set="ACC Last Resort" />
</elseif>
<else>
<equip when="precast" set="Last Resort" />
</else>
</if>
<else>
<if BuffActive="Souleater">
<equip when="precast" set="Diabolic Eye" />
</if>
<elseif BuffActive="Diabolic Eye">
<equip when="precast" set="Diabolic Eye" />
</elseif>
<else>
<equip when="precast" set="Engage" />
</else>
</else>
</if>
<else>
<equip set="Idle" />
</else>
<cancelspell />
</if>
<!-- Dummy spell for reparsing rules for BZ -->
<if Group="BZ">
<if status="engaged">
<if BuffActive="Last Resort">
<equip when="precast" set="Engage" />
</if>
<else>
<equip when="precast" set="Engage 2" />
</else>
</if>
<else>
<equip set="Idle" />
</else>
<cancelspell />
</if>
<!-- Dummy spell for reparsing rules for MK -->
<if Group="MK">
<if status="engaged">
<equip when="precast" set="Engage" />
</if>
<else>
<equip set="Idle" />
</else>
<cancelspell />
</if>
<return />
</if>
<!-- Changes to group: when different weapon is equipped. -->
<if Advanced='"%EquipMain"=="Naglering"' NotGroup="Naglering">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Naglering</command>
</if>
<if Advanced='"%EquipMain"=="Perdu Sickle"' NotGroup="Perdu">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Perdu</command>
</if>
<if Advanced='"%EquipMain"=="Algol"' NotGroup="Algol">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group Algol</command>
</if>
<if Advanced='"%EquipMain"=="Mercurial Kris"' NotGroup="MK">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group MK</command>
</if>
<if Advanced='"%EquipMain"=="Bahamut Zaghnal"' NotGroup="BZ">
<command When="Aftercast|Engaged|Idle|Resting">input /sc group BZ</command>
</if>
<!-- Auto Sets -->
<equip When="Idle" Set="Idle" />
<equip When="Resting" Set="Idle" />
<!-- Put on Wyvern Earring for TP when subjob is Drg -->
<if SubJob="DRG">
<equip When="Aftercast|Engaged|Idle|Resting">
<rear lock="t">Wyvern Earring</rear>
</equip>
</if>
<!-- No Hasso, only 4/5 DB, extra haste gears subbed -->
<if SubJob="NIN" Group="BZ">
<equip When="Idle|Engaged|Precast|Aftercast|Midcast|Resting">
<waist lock="t">Swift Belt</waist>
<feet lock="t">Homam Gambieras</feet>
</equip>
</if>
<!-- Lock Intruder Earring to BZ set in Conquest area -->
<if Advanced='BuffActive("Signet")' Group="BZ|MK">
<if subjob="SAM|NIN">
<equip when="Idle|Engaged|Precast|Aftercast|Resting">
<rear lock="t">Intruder Earring</rear>
</equip>
</if>
</if>
<!-- Lock Pole Grip for Naglering while not subbing SAM for extra damage without losing 7 hit -->
<if SubJob="DRG|NIN|RDM|WHM" Group="Naglering">
<if Advanced='BuffActive("Allied Tags")'>
<equip When="Idle|Engaged|Precast|Aftercast|Midcast|Resting">
<sub lock="t">Rose Strap</sub>
</equip>
</if>
<else>
<equip When="Idle|Engaged|Precast|Aftercast|Midcast|Resting">
<sub lock="t">Pole Grip</sub>
</equip>
</else>
</if>
<!-- Lock Rose Strap to Perdu Sickle during campaign -->
<if Advanced='BuffActive("Allied Tags")' Group="Perdu">
<equip When="Idle|Engaged|Precast|Midcast|Aftercast|Resting">
<sub lock="t">Rose Strap</sub>
</equip>
<!-- 5 hit build with Perdu Sickle during Campaign -->
<if SubJob="SAM">
<equip When="Idle|Engaged|Aftercast|Resting">
<rring lock="t">Ecphoria Ring</rring>
<neck lock="t">Chivalrous Chain</neck>
</equip>
</if>
</if>
<!-- Lock Ulthalam's Ring during Salvage -->
<if area="Leujaoam Sanctum|Mamool Ja training Grounds|Lebros Cavern|Periqia|Ilrusi Atoll|Nyzul Isle|The Ashu Talif|* Remnants">
<equip When="PreCast|AfterCast|Resting|Engaged|Idle">
<rring Lock="t">Ulthalam's Ring</rring>
</equip>
</if>
<!-- Engaging rules -->
<if status="engaged">
<if Group="Naglering|Perdu|Algol">
<if BuffActive="Last Resort">
<if BuffActive="Souleater">
<equip when="engaged" set="ACC Last Resort" />
</if>
<elseif BuffActive="Diabolic Eye">
<equip when="engaged" set="ACC Last Resort" />
</elseif>
<else>
<equip when="engaged" set="Last Resort" />
</else>
</if>
<else>
<if BuffActive="Souleater|Diabolic Eye">
<equip when="engaged" set="Diabolic Eye" />
</if>
<else>
<equip when="engaged" set="Engage" />
</else>
</else>
</if>
<if Group="MK|BZ">
<equip when="engaged" set="Engage" />
</if>
</if>
<!-- JA activation rules -->
<if CommandPrefix="/jobability|/ja">
<if status="engaged" Group="Naglering|Perdu|Algol">
<if Spell="Last Resort">
<if BuffActive="Souleater|Diabolic Eye">
<equip set="ACC Last Resort" />
</if>
<else>
<equip Set="Last Resort" />
</else>
</if>
<if Spell="Souleater|Diabolic Eye">
<if BuffActive="Last Resort">
<equip set="ACC Last Resort" />
</if>
<else>
<equip Set="Diabolic Eye" />
</else>
</if>
</if>
</if>
<!-- AfterCast Set based on engaged status -->
<if CommandPrefix="/weaponskill|/ws|/magic|/ninjutsu|/ma|/nin">
<if status="engaged" Group="Naglering|Perdu|Algol">
<if BuffActive="Last Resort">
<if BuffActive="Souleater">
<equip when="done" set="ACC Last Resort" />
</if>
<elseif BuffActive="Diabolic Eye">
<equip when="done" set="ACC Last Resort" />
</elseif>
<else>
<equip when="done" set="Last Resort" />
</else>
</if>
<else>
<if BuffActive="Souleater|Diabolic Eye">
<equip when="done" set="Diabolic Eye" />
</if>
<else>
<equip when="done" set="Engage" />
</else>
</else>
</if>
<if status="idle">
<equip when="done" set="Idle" />
</if>
</if>
<!-- Spells Rule -->
<if CommandPrefix="/magic|/ninjutsu|/ma|/nin">
<if Group="Naglering|Perdu|Algol">
<if Spell="Stun">
<equip set="Stun" when="precast" />
</if>
<if Spell="Dread Spikes">
<castdelay delay="0.2"/>
<equip set="FastCast" when="precast" />
<midcastdelay delay="0.5"/>
<equip set="DreadSpikes" when="midcast" />
</if>
<if Skill="DarkMagic">
<if spellNot="Stun">
<if spellNot="Dread Spikes">
<castdelay delay="0.2"/>
<equip set="FastCast" when="precast" />
<midcastdelay delay="0.5"/>
<equip set="DarkMagic" when="midcast" />
<if Advanced='("%WeatherElement" = "Dark" OR "%DayElement" = "Dark")'>
<midcastdelay delay="1"/>
<equip when="midcast">
<waist lock="t">Anrin Obi</waist>
</equip>
</if>
</if>
</if>
</if>
<if Skill="EnfeeblingMagic" Group="Naglering|Perdu|Algol">
<equip when="precast" Set="EnfeeblingMagic" />
<if Advanced='("%WeatherElement" = "Dark" OR "%DayElement" = "Dark")'>
<midcastdelay delay="1"/>
<equip when="midcast">
<waist lock="t">Anrin Obi</waist>
</equip>
</if>
</if>
<!-- Equips haste/fastcast for ninjistu and automatically takes off your shadows midcast if you are casting utsu ni (or sneak for monomi) -->
<if Spell="Utsusemi*|Monomi*|Tonko*" NotGroup="MK|BZ">
<if SubJob="NIN">
<castdelay delay="0.2"/>
<equip When="Precast" Set="Shadow"/>
<if spell="Utsusemi: Ichi">
<midcastdelay delay="2.8" />
<command when="midcast">cancel 66</command>
</if>
<elseif spell="Monomi: Ichi" BuffActive="Sneak">
<command When="midcast">cancel 71</command>
<midcastdelay delay="2.5" />
</elseif>
</if>
</if>
</if>
</if>
<!-- WS Rules -->
<if CommandPrefix="/weaponskill|/ws">
<!-- begin ws checker; stops you from WSing if above 5.0 distance -->
<if mode="OR" advanced='%spelltargetdistance > 5.0' tplt="100">
<cancelspell />
<command>input /echo Target out of range. %spell cancelled.</command>
<return />
</if>
<else>
<if Group="Naglering|Perdu|Algol">
<if Spell="Spinning Slash">
<castdelay delay="0.2"/>
<equip when="Precast" set="Spinning Slash" />
</if>
<elseif Spell="Ground Strike">
<castdelay delay="0.2"/>
<equip when="Precast" set="Ground Strike" />
</elseif>
<elseif Spell="Shockwave">
<castdelay delay="0.2"/>
<equip when="Precast" set="Shockwave" />
</elseif>
<elseif Spell="Guillotine">
<castdelay delay="0.2"/>
<equip when="Precast" set="Guillotine" />
</elseif>
<elseif Spell="Insurgency">
<castdelay delay="0.2"/>
<equip when="Precast" set="Insurgency" />
</elseif>
<elseif Spell="Spiral Hell">
<castdelay delay="0.2"/>
<equip when="Precast" set="Spiral Hell" />
</elseif>
<else>
<castdelay delay="0.2"/>
<equip when="Precast" set="WS" />
</else>
</if>
</else>
</if>
<!-- Vampire Earring Rule -->
<if spell="Ground Strike|Spinning Slash|Spiral Hell" Group="Naglering|Algol|Perdu">
<if TimeLT="18.01" TimeGT="6.00">
<return />
</if>
<else>
<equip>
<rear lock="t">Vampire Earring</rear>
</equip>
</else>
</if>
</rules>
</spellcast>