Hey guys, this is a very easy simplified xml for 75 SAM MNK WAR BLU PLD RDM WHM THF NIN BLM RNG 66 DRK BST and 61DRG atm; ofcourse only use the gear i currently own.
If I find more gear or level another job to use in sets etc., ill be sure to add in as I progress through the game.
Now for those that have similar or better gear just copy and paste and replace the equips with your gear names.
That's it have fun, hope this was a great help.
<?xml version="1.0" ?>
<spellcast>
<config AutoloadXML="True" />
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="BLM">
<set name="Standard">
<main>$SetStaff</main>
<sub>$%MainJobStrap</sub>
<neck>Elemental torque</neck>
<lear>Moldavite earring</lear>
<rear>Loquacious earring</rear>
<body>Ixion cloak</body>
<hands>Zenith mitts</hands>
<lring>Insect ring</lring>
<rring>Omniscient ring</rring>
<back>Prism cape</back>
<waist>Witch sash</waist>
<legs>Mahatma slops</legs>
<feet>Rostrum pumps</feet>
</set>
<set name="Nuke" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
<head>Demon helm +1</head>
<rear>Elemental earring</rear>
<body>Genie weskit</body>
</set>
<set name="Enhancing" BaseSet="Standard">
<main>Kirin's pole</main>
<neck>Enhancing Torque</neck>
</set>
<set name="Healing" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<neck>Healing Torque</neck>
</set>
<set name="Enfeebling" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
<head>Igqira tiara</head>
<neck>Enfeebling torque</neck>
<body>Wizard's coat +1</body>
<legs>Igqira lappas</legs>
<feet>Avocat pigaches</feet>
</set>
<set name="Resting" BaseSet="Standard">
<main>$DarkStaff</main>
<head>Wizard's petasos +1</head>
<neck>Grandiose Chain</neck>
<body>Wizard's coat +1</body>
<lear>Antivenom earring</lear>
<rear>Rapture earring</rear>
<back>Invigorating cape</back>
<waist>Qiqirn sash +1</waist>
<legs>Baron's slops</legs>
<feet>Avocat pigaches</feet>
</set>
</group>
</sets>
<variables>
<var name="%MainJobStrap">Wise Strap</var>
<var name="SetStaff">Kirin's Pole</var>
<var name="IceStaff">Aquilo's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WindStaff">Auster's Staff</var>
<var name="FireStaff">Vulcan's Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WaterStaff">Neptune's Staff</var>
<var name="DarkObi">1</var>
<var name="LightObi">1</var>
<var name="ThunderObi">1</var>
<var name="IceObi">1</var>
<var name="FireObi">1</var>
<var name="WindObi">1</var>
<var name="WaterObi">1</var>
<var name="EarthObi">1</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi: Ichi">
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<if Skill="Enfeebling*">
<action type="equip" when="Precast" set="Standard" />
<action type="equip" when="midcast" set="Enfeebling" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</if>
<if Skill="Healing*">
<action type="equip" when="Precast" set="Standard" />
<action type="equip" when="midcast" set="Healing" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Standard" />
</if>
<if Skill="Elemental*">
<action type="equip" when="Precast" set="Standard" />
<action type="equip" when="midcast" set="Nuke" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</if>
<if skill="Dark Magic">
<action type="equip" when="Precast" set="Standard" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</if>
<if Skill="Enhancing*" Spell="Stoneskin|En*|Bar*|Pha*|">
<action type="equip" when="Precast" set="Standard" />
<action type="equip" when="midcast" set="Enhancing" />
<action type="equip" when="Aftercast" set="Standard" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="BLU">
<set name="Standard">
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<hands>Denali wristbands</hands>
<body>Ixion cloak</body>
<lring>Rajas ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<legs>Crimson cuisses</legs>
<feet>Homam gambieras</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<head>Denali bonnet</head>
<body>Homam corazza</body>
<legs>Homam cosciales</legs>
</set>
<set name="Resting">
<main>Pluto's staff</main>
<neck>Grandiose Chain</neck>
<body>Errant houppelande</body>
<lear>Antivenom earring</lear>
<rear>Rapture earring</rear>
<waist>Qiqirn sash +1</waist>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Voyager sallet</head>
<neck>Chivalrous chain</neck>
<hands>Alkyoneus's bracelets</hands>
<rring>Triumph ring</rring>
<back>Cerberus mantle</back>
<waist>Potent belt</waist>
<legs>Mirage shalwar</legs>
<feet>Denali gamashes</feet>
</set>
<set name="Magic" BaseSet="Standard">
<rear>Loquacious earring</rear>
<body>Ixion cloak</body>
<hands>Denali wristbands</hands>
<lring>Insect ring</lring>
<rring>Aqua ring</rring>
<back>Prism cape</back>
<waist>Penitent's rope</waist>
<legs>Mirage shalwar</legs>
<feet>Denali gamashes</feet>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Heat breath|Reactor cool|Healing breeze|Chaotic eye|Metallic body|Diamondhide|Magic fruit|Actinic burst|Corrosive ooze|Blank gaze|Yawn">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="Magic" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="Magic" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Spell="Sickle Slash|Death Scissors|Dimensional Death|Seedspray|Body Slam|Frenetic Rip|Frypan|Hysteric Barrage|Asuran Claws|Disseverment|Vertical Cleave">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="WSGear" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="WSGear" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if spell="Utsusemi: *">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="BST">
<set name="Standard">
<head>Voyager sallet</head>
<neck>Peacock charm</neck>
<lear>Assault earring</lear>
<rear>Spike earring</rear>
<body>Haubergeon</body>
<hands>Sipahi dastana</hands>
<lring>Rajas ring</lring>
<rring>Ulthalam's ring</rring>
<back>Jaguar mantle</back>
<waist>Swift belt</waist>
<legs>Sipahi zerehs</legs>
<feet>Leaping boots</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="WSGear">
<neck>Chivalrous chain</neck>
<waist>Potent belt</waist>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="DRG">
<set name="Standard">
<head>Voyager sallet</head>
<neck>Peacock charm</neck>
<lear>Spike earring</lear>
<rear>Spike earring</rear>
<body>Scorpion harness</body>
<hands>Jaridah bazubands</hands>
<lring>Rajas ring</lring>
<rring>Ulthalam's ring</rring>
<back>Amemet mantle +1</back>
<waist>Swift belt</waist>
<legs>Republic subligar</legs>
<feet>Leaping boots</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="WSGear">
<neck>Chivalrous chain</neck>
<waist>Potent belt</waist>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="DRK">
<set name="Standard">
<head>Voyager sallet</head>
<neck>Parade gorget</neck>
<lear>Spike earring</lear>
<rear>Spike earring</rear>
<body>Haubergeon</body>
<hands>Sipahi dastanas</hands>
<lring>Rajas ring</lring>
<rring>Ulthalam's ring</rring>
<back>Amemet mantle +1</back>
<waist>Swift belt</waist>
<legs>Sipahi zerehs</legs>
<feet>Winged boots</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<neck>Peacock charm</neck>
</set>
<set name="WSGear">
<neck>Chivalrous chain</neck>
<waist>Potent belt</waist>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="MNK">
<set name="Standard">
<head>Denali bonnet</head>
<neck>Faith Torque</neck>
<lear>Ethereal Earring</lear>
<rear>Brutal Earring</rear>
<body>Shura togi</body>
<hands>Bandomusha kote</hands>
<lring>Rajas Ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's Mantle</back>
<waist>Black Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Enkidu's leggings</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="WSGear" BaseSet="Standard">
<head>Shura zunari kabuto</head>
<hands>Bandomusha kote</hands>
<waist>Potent belt</waist>
<back>Cerberus mantle</back>
<legs>Shura haidate</legs>
<feet>Denali gamashes</feet>
</set>
<set name="LWSGear" BaseSet="Standard">
<head>Shura zunari kabuto</head>
<neck>Light gorget</neck>
<hands>Bandomusha kote</hands>
<waist>Potent belt</waist>
<back>Cerberus mantle</back>
<legs>Shura haidate</legs>
<feet>Denali gamashes</feet>
</set>
<set name="Chakra">
<head>Genbu's Kabuto</head>
<body>Temple cyclas +1</body>
<hands>Melee gloves</hands>
<waist>Warwolf belt</waist>
</set>
<set name="Boost">
<hands>Temple gloves +1</hands>
</set>
<set name="Chi Blast">
<feet>Suzaku's sune-ate</feet>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Ascetic's fury|Howling fist">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Ascetic's fury|Howling fist">
<action type="equip" when="Precast" Set="LWSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Chakra">
<action type="equip" when="Precast" Set="Chakra" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</if>
<if Spell="Chi Blast">
<action type="equip" when="Precast" Set="Chi Blast" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</if>
<if Spell="Boost">
<action type="equip" when="Precast" Set="Boost" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="NIN">
<set name="Standard">
<head>Denali bonnet</head>
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Ninja chainmail +1</body>
<hands>Denali wristbands</hands>
<lring>Rajas ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Ninja kyahan</feet>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Shura zunari kabuto</head>
<body>Kirin's osode</body>
<neck>Chivalrous chain</neck>
<lear>Bushinomimi</lear>
<hands>Bandomusha kote</hands>
<back>Cerberus mantle</back>
<waist>Potent belt</waist>
<legs>Shura haidate</legs>
<feet>Denali gamashes</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<feet>Enkidu's leggings</feet>
</set>
<set name="Enmity">
<neck>Ritter gorget</neck>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Spirits Within|Atonement">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if spell="Provoke|Animated Flourish">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="Enmity" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="Enmity" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</else>
</if>
<if spell="Utsusemi: *">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if mode="OR" TimeLT="6.00" TimeGT="17.59">
<action type="equip" when="precast|midcast|aftercast">
<hands lock="t">Koga tekko</hands>
</action>
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="PLD">
<set name="Standard">
<head>Aegishjalmr</head>
<neck>Ritter gorget</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Ares's cuirass</body>
<hands>Askar manopolas</hands>
<lring>Hercules' ring</lring>
<rring>Iota ring</rring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
<legs>Homam cosciales</legs>
<feet>Askar gambieras</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<neck>Peacock charm</neck>
<rear>Brutal earring</rear>
<lring>Rajas ring</lring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<feet>Homam gambieras</feet>
</set>
<set name="Resting">
<main>Pluto's staff</main>
<neck>Parade gorget</neck>
<lear>Antivenom earring</lear>
<waist>Qiqirn sash +1</waist>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Askar zucchetto</head>
<neck>Chivalrous chain</neck>
<hands>Hecatomb mittens</hands>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
<feet>Hecatomb leggings</feet>
</set>
<set name="LWSGear" BaseSet="Engaged">
<neck>Light gorget</neck>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
<waist>Swift belt</waist>
</set>
<set name="Enmity">
<neck>Ritter gorget</neck>
<rear>Hades earring +1</rear>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
</group>
<group name="PLDDD">
<set name="Standard">
<head>Askar zucchetto</head>
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Ares's cuirass</body>
<hands>Askar manopolas</hands>
<lring>Rajas ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<legs>Homam cosciales</legs>
<feet>Homam gambieras</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="Enmity" BaseSet="Standard">
<neck>Ritter gorget</neck>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
<set name="WSGear" BaseSet="Engaged">
<neck>Chivalrous chain</neck>
<hands>Hecatomb mittens</hands>
<back>Cerberus mantle</back>
<waist>Potent belt</waist>
<feet>Hecatomb leggings</feet>
</set>
<set name="LWSGear" BaseSet="Engaged">
<neck>Light gorget</neck>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
<waist>Swift belt</waist>
</set>
<set name="Resting">
<main>Pluto's staff</main>
<neck>Parade gorget</neck>
<lear>Antivenom earring</lear>
<waist>Qiqirn sash +1</waist>
</set>
</group>
<group name="PLDMDB">
<set name="Standard">
<head>Iron ram sallet</head>
<neck>Parade gorget</neck>
<lear>Ethereal earring</lear>
<rear>Loquacious earring</rear>
<body>Ares's cuirass</body>
<hands>Iron ram dastanas</hands>
<lring>Hercules' ring</lring>
<rring>Unfettered ring</rring>
<back>Lamia mantle +1</back>
<waist>Warwolf belt</waist>
<legs>Crimson cuisses</legs>
<feet>Askar gambieras</feet>
</set>
<set name="Resting">
<main>Pluto's staff</main>
<neck>Parade gorget</neck>
<lear>Antivenom earring</lear>
<waist>Qiqirn sash +1</waist>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Askar zucchetto</head>
<neck>Chivalrous chain</neck>
<hands>Hecatomb mittens</hands>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
<feet>Hecatomb leggings</feet>
</set>
<set name="LWSGear" BaseSet="Engaged">
<neck>Light gorget</neck>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
<waist>Swift belt</waist>
</set>
<set name="Enmity">
<neck>Ritter gorget</neck>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
</group>
<group name="PLDKITE">
<set name="Standard">
<head>Aegishjalmr</head>
<neck>Ritter gorget</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Ares's cuirass</body>
<hands>Askar manopolas</hands>
<lring>Hercules' ring</lring>
<rring>Iota ring</rring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
<legs>Crimson cuisses</legs>
<feet>Askar gambieras</feet>
</set>
<set name="FastCast">
<rear>Loquacious earring</rear>
<waist>Swift belt</waist>
</set>
<set name="Enmity">
<neck>Ritter gorget</neck>
<rear>Hades earring +1</rear>
<lring>Hercules' ring</lring>
<back>Cerberus mantle</back>
<waist>Warwolf belt</waist>
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Spirits Within|Atonement">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Atonement">
<action type="equip" when="Precast" Set="LWSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if spell="Provoke|Flash|Animated Flourish">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="Enmity" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="Enmity" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</else>
</if>
<if spell="Utsusemi: *|Reprisal">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="FastCast" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="RDM">
<set name="Standard">
<main>Fourth mace</main>
<sub>Astral aspis</sub>
<ammo>White tathlum</ammo>
<neck>Enfeebling torque</neck>
<lear>Insomnia earring</lear>
<rear>Loquacious earring</rear>
<body>Ixion cloak</body>
<hands>Marine M gloves</hands>
<lring>Insect ring</lring>
<rring>Aqua ring</rring>
<back>Prism cape</back>
<waist>Witch sash</waist>
<legs>Crimson cuisses</legs>
<feet>Avocat pigaches</feet>
</set>
<set name="FastCast" BaseSet="Standard">
<head>Warlock's chapeau +1</head>
<body>Duelist's tabard</body>
</set>
<set name="Resting" BaseSet="Standard">
<main>Pluto's staff</main>
<head>Warlock's chapeau +1</head>
<neck>Grandiose Chain</neck>
<body>Warlock's tabard +1</body>
<lear>Antivenom earring</lear>
<rear>Rapture earring</rear>
<back>Invigorating cape</back>
<waist>Duelist's belt</waist>
<legs>Baron's slops</legs>
<feet>Avocat pigaches</feet>
</set>
<set name="Enfeebling" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
<body>Warlock's tabard +1</body>
<legs>Mahatma slops</legs>
<feet>Avocat pigaches</feet>
</set>
<set name="Enhancing" BaseSet="Standard">
<neck>Enhancing Torque</neck>
<body>Ixion cloak</body>
<hands>Duelist's gloves</hands>
<legs>Warlock's tights +1</legs>
<feet>Duelist's boots</feet>
</set>
<set name="Nuke" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<sub>$%MainJobStrap</sub>
<neck>Elemental torque</neck>
<lear>Moldavite earring</lear>
<rear>Elemental earring</rear>
<hands>Zenith mitts</hands>
<rring>Omniscient ring</rring>
<legs>Duelist's tights</legs>
<feet>Duelist's boots</feet>
</set>
<set name="Healing" BaseSet="Standard">
<main>$%SpellElementStaff</main>
<neck>Healing Torque</neck>
</set>
<set name="Engaged" BaseSet="Standard">
<head>Walahra turban</head>
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Scorpion harness</body>
<hands>Dusk gloves</hands>
<lring>Rajas ring</lring>
<rring>Ulthalam's ring</rring>
<back>Cuchulain's Mantle</back>
<waist>Swift belt</waist>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Voyager sallet</head>
<neck>Chivalrous chain</neck>
<hands>Alkyoneus's bracelets</hands>
<rring>Triumph ring</rring>
<waist>Potent belt</waist>
<feet>Rutter sabatons</feet>
</set>
</group>
</sets>
<variables>
<var name="$SetStrap">Wise Strap</var>
<var name="IceStaff">Aquilo's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WindStaff">Auster's Staff</var>
<var name="FireStaff">Vulcan's Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WaterStaff">Neptune's Staff</var>
<var name="DarkObi">1</var>
<var name="LightObi">1</var>
<var name="ThunderObi">1</var>
<var name="IceObi">1</var>
<var name="FireObi">1</var>
<var name="WindObi">1</var>
<var name="WaterObi">1</var>
<var name="EarthObi">1</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi: Ichi">
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Spirits Within">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if mode="OR" TPGT="10" advanced='"%Status"="Engaged"'>
<action type="equip" when="precast|midcast|aftercast">
<main lock="t" />
<sub lock="t" />
<range lock="t" />
</action>
</if>
<if Skill="Enfeebling*">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Enfeebling" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%SetStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Enfeebling" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%SetStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Skill="Healing*">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="FastCast" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="FastCast" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Skill="Elemental*">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Nuke" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Nuke" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
<elseif Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></elseif>
<elseif Element="Thunder"><action type="equip" when="midcast"><waist lock="yes">Rairin Obi</waist></action></elseif>
<elseif Element="Ice"><action type="equip" when="midcast"><waist lock="yes">Hyorin Obi</waist></action></elseif>
<elseif Element="Fire"><action type="equip" when="midcast"><waist lock="yes">Karin Obi</waist></action></elseif>
<elseif Element="Wind"><action type="equip" when="midcast"><waist lock="yes">Furin Obi</waist></action></elseif>
<elseif Element="Water"><action type="equip" when="midcast"><waist lock="yes">Suirin Obi</waist></action></elseif>
<elseif Element="Earth"><action type="equip" when="midcast"><waist lock="yes">Dorin Obi</waist></action></elseif>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%SetStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if skill="Dark Magic">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="FastCast" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="FastCast" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Dark"><action type="equip" when="midcast"><waist lock="yes">Anrin Obi</waist></action></if>
</if>
<action type="equip">
<main>$%SpellElementStaff</main>
<sub>$%SetStrap</sub>
</action>
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Skill="Enhancing*" Spell="Stoneskin|En*|Bar*|Pha*|">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Enhancing" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="FastCast" />
<action type="equip" when="midcast" set="Enhancing" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="RNG">
<set name="Standard">
<head>Optical hat</head>
<neck>Peacock charm</neck>
<lear>Bushinomimi</lear>
<rear>Vision earring</rear>
<body>Kirin's osode</body>
<hands>Crimson finger gauntlets</hands>
<lring>Rajas Ring</lring>
<rring>Behemoth ring +1</rring>
<back>Amemet mantle +1</back>
<waist>Precise belt</waist>
<legs>Denali kecks</legs>
<feet>Enkidu's leggings</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Wyvern helm</head>
<neck>Light gorget</neck>
<hands>Seiryu's kote</hands>
<rear>Triumph earring</rear>
<rring>Triumph ring</rring>
</set>
<set name="AFHands" BaseSet="Standard">
<hands>Hunter's bracers +1</hands>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Shadowbind|Barrage">
<action type="equip" when="Precast" Set="AFHands" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="SAM" default="yes">
<set name="Standard">
<head>Ace's helm</head>
<neck>Justice torque</neck>
<lear>Bushinomimi</lear>
<rear>Brutal Earring</rear>
<body>Askar korazin</body>
<hands>Askar manopolas</hands>
<lring>Rajas Ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's Mantle</back>
<waist>Swift belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Enkidu's leggings</feet>
</set>
<set name="WSGear" BaseSet="Standard">
<head>Shura zunari kabuto</head>
<hands>Alkyoneus's bracelets</hands>
<body>Kirin's osode</body>
<rring>Triumph ring</rring>
<waist>Warwolf belt</waist>
<back>Cerberus mantle</back>
<legs>Shura haidate</legs>
<feet>Hachiman sune-ate</feet>
</set>
<set name="LWSGear" BaseSet="Standard">
<head>Shura zunari kabuto</head>
<neck>Light gorget</neck>
<hands>Alkyoneus's bracelets</hands>
<body>Kirin's osode</body>
<rring>Triumph ring</rring>
<waist>Warwolf belt</waist>
<back>Cerberus mantle</back>
<legs>Shura haidate</legs>
<feet>Hachiman sune-ate</feet>
</set>
<set name="Meditate">
<head>Myochin kabuto +1</head>
<hands>Saotome kote</hands>
</set>
<set name="Resting">
</set>
<set name="Engaged" BaseSet="Standard">
</set>
</group>
<group name="SAMP">
<set name="Standard">
<head>Ace's helm</head>
<neck>Peacock Charm</neck>
<lear>Bushinomimi</lear>
<rear>Brutal Earring</rear>
<body>Askar korazin</body>
<hands>Askar manopolas</hands>
<lring>Rajas Ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's Mantle</back>
<waist>Swift belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Fuma sune-ate</feet>
</set>
<set name="WSGear" BaseSet="Standard">
<neck>Chivalrous chain</neck>
<body>Kirin's osode</body>
<hands>Myochin kote +1</hands>
<waist>Potent belt</waist>
<legs>Shura haidate</legs>
<feet>Hachiman sune-ate</feet>
</set>
<set name="Meditate">
<head>Myochin kabuto +1</head>
<hands>Saotome kote</hands>
</set>
<set name="Resting">
</set>
<set name="Engaged" BaseSet="Standard">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Tachi: Kasha">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Tachi: Kasha">
<action type="equip" when="Precast" Set="LWSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Meditate">
<action type="equip" when="Precast" Set="Meditate" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</if>
<if HPLT="900">
<action type="input" "/ma Curing Waltz II <me>" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="THF">
<set name="Standard">
<head>Denali bonnet</head>
<neck>Peacock charm</neck>
<lear>Ethereal Earring</lear>
<rear>Brutal earring</rear>
<body>Homam corazza</body>
<hands>Denali wristbands</hands>
<lring>Rajas ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<legs>Homam cosciales</legs>
<feet>Homam gambieras</feet>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Voyager sallet</head>
<neck>Chivalrous chain</neck>
<lear>Adroit earring</lear>
<body>Dragon harness</body>
<hands>Hecatomb mittens</hands>
<waist>Warwolf belt</waist>
<legs>Denali kecks</legs>
<feet>Hecatomb leggings</feet>
</set>
<set name="LWSGear" BaseSet="Engaged">
<head>Voyager sallet</head>
<neck>Light Gorget</neck>
<lear>Adroit earring</lear>
<body>Dragon harness</body>
<hands>Hecatomb mittens</hands>
<waist>Warwolf belt</waist>
<legs>Denali kecks</legs>
<feet>Hecatomb leggings</feet>
</set>
<set name="Engaged" BaseSet="Standard">
</set>
<set name="Steal" BaseSet="Standard">
<head>Rogue's bonnet</head>
<hands>Rogue's armlets +1</hands>
<legs>Rogue's culotte</legs>
<feet>Rogue's poulaines</feet>
</set>
<set name="Trick">
<hands>Rogue's armlets +1</hands>
</set>
<set name="Resting">
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Mandalic Stab">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Mandalic Stab">
<action type="equip" when="Precast" Set="LWSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if Spell="Steal">
<action type="equip" when="Precast" Set="Steal" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</if>
<if Spell="Trick Attack">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" Set="Trick" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" Set="Trick" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Standard" />
</else>
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="WAR">
<set name="Standard">
<head>Askar zucchetto</head>
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Askar korazin</body>
<hands>Askar manopolas</hands>
<lring>Rajas ring</lring>
<rring>Iota ring</rring>
<back>Cuchulain's mantle</back>
<waist>Swift belt</waist>
<legs>Byakko's haidate</legs>
<feet>Hermes' sandals</feet>
</set>
<set name="WSGear" BaseSet="Engaged">
<neck>Chivalrous chain</neck>
<body>Ares's cuirass</body>
<hands>Hecatomb mittens</hands>
<waist>Potent belt</waist>
<back>Cerberus mantle</back>
<legs>Warrior's cuisses</legs>
<feet>Hecatomb leggings</feet>
</set>
<set name="Resting">
</set>
<set name="Engaged" BaseSet="Standard">
<feet>Aurum sabatons</feet>
</set>
</group>
</sets>
<variables>
<var name="Ut">Ichi</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi:*">
<if spell="*Ichi">
<if advanced='"$Ut"=="Ni"'>
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<action type="var" cmd="set Ut Ichi" />
</if>
<else>
<action type="var" cmd="set Ut Ni" />
</else>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*" Notspell="Spirits Within|Atonement">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
</rules>
</spellcast>
<spellcast>
<config
ShowGearSwaps="false"
Debug="True"
ShowSpellInfo="False"
/>
<sets>
<group name="WHM">
<set name="Standard">
<main>Templar mace</main>
<sub>Astral aspis</sub>
<head>Walahra turban</head>
<neck>Healing torque</neck>
<lear>Insomnia earring</lear>
<rear>Loquacious earring</rear>
<body>Noble's tunic</body>
<hands>Healer's mitts +1</hands>
<lring>Insect ring</lring>
<rring>Aqua ring</rring>
<back>Prism cape</back>
<waist>Cleric's belt</waist>
<legs>Blessed trousers</legs>
<feet>Rostrum pumps</feet>
</set>
<set name="Resting" BaseSet="Standard">
<main>Pluto's staff</main>
<neck>Grandiose Chain</neck>
<lear>Antivenom earring</lear>
<rear>Rapture earring</rear>
<body>Errant houppelande</body>
<hands>Oracle's gloves</hands>
<lear>Antivenom earring</lear>
<rear>Rapture earring</rear>
<back>Invigorating cape</back>
<legs>Baron's slops</legs>
<feet>Avocat pigaches</feet>
</set>
<set name="Enhancing" BaseSet="Standard">
<main>Kirin's pole</main>
<sub>BUgard strap +1</sub>
<neck>Enhancing Torque</neck>
<body>Ixion cloak</body>
</set>
<set name="Divine" BaseSet="Standard">
<main>Neptune's staff</main>
<body>Ixion cloak</body>
</set>
<set name="Enfeebling" BaseSet="Standard">
<neck>Enfeebling torque</neck>
<body>Ixion cloak</body>
<feet>Avocat pigaches</feet>
</set>
<set name="Engaged" BaseSet="Standard">
<neck>Peacock charm</neck>
<lear>Ethereal earring</lear>
<rear>Brutal earring</rear>
<body>Reverend mail</body>
<lring>Rajas ring</lring>
<rring>Ulthalam's ring</rring>
<waist>Swift belt</waist>
<legs>Prince's slops</legs>
</set>
<set name="WSGear" BaseSet="Engaged">
<head>Voyager sallet</head>
<neck>Chivalrous chain</neck>
<rring>Triumph ring</rring>
<waist>Potent belt</waist>
</set>
</group>
</sets>
<variables>
<var name="IceStaff">Aquilo's Staff</var>
<var name="DarkStaff">Pluto's Staff</var>
<var name="ThunderStaff">Jupiter's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WindStaff">Auster's Staff</var>
<var name="FireStaff">Vulcan's Staff</var>
<var name="EarthStaff">Terra's Staff</var>
<var name="LightStaff">Apollo's Staff</var>
<var name="WaterStaff">Neptune's Staff</var>
<var name="DarkObi">1</var>
<var name="LightObi">1</var>
<var name="ThunderObi">1</var>
<var name="IceObi">1</var>
<var name="FireObi">1</var>
<var name="WindObi">1</var>
<var name="WaterObi">1</var>
<var name="EarthObi">1</var>
</variables>
<rules>
<action type="equip" when="resting" set="Resting" />
<action type="equip" when="idle" set="Standard" />
<action type="equip" when="engaged" set="Engaged" />
<if spell="Utsusemi: Ichi">
<action type="midcastdelay" delay="2.8" />
<action type="Command" when="midcast">cancel 66</action>
</if>
<if spell="Sneak|Monomi: Ichi">
<action type="midcastdelay" delay="1.5" />
<action type="Command" when="midcast">cancel 71</action>
</if>
<if spell="Spectral Jig">
<action type="Command" when="precast">cancel 71</action>
</if>
<if CommandPrefix="/ws*|/weaponskill*">
<action type="equip" when="Precast" Set="WSGear" />
<action type="midcastdelay" delay ="1" />
<action type="equip" when="midcast" set="Engaged" />
</if>
<if mode="OR" TPGT="10" advanced='"%Status"="Engaged"'>
<action type="equip" when="precast|midcast|aftercast">
<main lock="t" />
<sub lock="t" />
<range lock="t" />
</action>
</if>
<if Skill="Healing*">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="Standard" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="Standard" />
<if Advanced='("%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement") AND "$%SpellElementObi" = "1"'>
<if Element="Light"><action type="equip" when="midcast"><waist lock="yes">Korin Obi</waist></action></if>
</if>
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Skill="Enhancing*" Spell="Stoneskin|En*|Bar*|Pha*|">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="Enhancing" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="Enhancing" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
<if Skill="Divine*">
<if advanced='"%Status"="Engaged"'>
<action type="equip" when="Precast" set="Divine" />
<action type="equip" when="Aftercast" set="Engaged" />
</if>
<else>
<action type="equip" when="Precast" set="Divine" />
<action type="equip" when="Aftercast" set="Standard" />
</else>
</if>
</rules>
</spellcast>