Somehow my whole file is not showing in the preview…but the whole code is in the edit box
<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
AutoLoadXML="false"
Engagedset="Engaged"
Debug="false"
HideErrors="true"
ShowGearSwaps="false"
ShowspellInfo="false"
DefaultAftercast="standard"
/>
<variables>
<!-- Sing Ballad with Harp for more range? Y/N -->
<var name="SBallad">Y</var>
<!-- Sing Lullaby with Harp? Y/N/H-Horde only -->
<var name="SLullaby">H</var>
<!-- Feet var for WHM -->
<var name="Feet">Herald</var>
<!-- SET var for PLD -->
<var name="SET">Tank</var>
<!-- Sleep timers, announces to chat when sleep is wearing off. Set to 0 to not use. -->
<var name="SleepTimers">1</var>
<!-- 1 for super equipment, 0 for people who cant target -->
<var name="PLD">1</var>
<!-- Utsu -->
<var name="Utsu">0</var>
<!-- HNM Nuking for BLM -->
<var name="HNM">0</var>
</variables>
<sets>
<!-- General Equipment Sets -->
<group name="General">
<!-- Make explicit sets for HQs -->
<set name="Ice Staff">
<main>Aquilo's Staff</main>
</set>
<set name="Earth Staff">
<main>Terra's Staff</main>
</set>
<set name="Water Staff">
<main>Neptune's Staff</main>
</set>
<set name="Fire Staff">
<main>Vulcan's Staff</main>
</set>
<set name="Wind Staff">
<main>Auster's Staff</main>
</set>
<set name="Thunder Staff">
<main>Jupiter's Staff</main>
</set>
<set name="Light Staff">
<main>Apollo's Staff</main>
</set>
<set name="Dark Staff">
<main>Pluto's Staff</main>
</set>
<set name="%SpellElement Staff">
<main>%SpellElement Staff</main>
</set>
<!-- Make sets for Obis you have -->
<set name="Fire Obi">
<waist>Karin Obi</waist>
</set>
<set name="Water Obi">
<waist>Suirin Obi</waist>
</set>
<set name="Wind Obi">
<waist>Furin Obi</waist>
</set>
<set name="Light Obi">
<waist>Korin Obi</waist>
</set>
<set name="Ice Obi">
<waist>Hyorin Obi</waist>
</set>
<set name="Dark Obi">
<waist>Anrin Obi</waist>
</set>
<set name="Thunder Obi">
<waist>Rairin Obi</waist>
</set>
<set name="%SpellElement Obi" />
<set name="MageRest">
<main>Pluto's Staff</main>
<sub>Staff Strap</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Yigit Turban</head>
<neck>Grandiose Chain</neck>
<lear>Relaxing Earring</lear>
<rear>Magnetic Earring</rear>
<body>Yigit Gomlek</body>
<hands>Yigit Gages</hands>
<lring>Serket Ring</lring>
<rring>Tamas Ring</rring>
<back>Invigorating Cape</back>
<waist>Hierarch Belt</waist>
<legs>Yigit Seraweels</legs>
<feet>Yigit Crackows</feet>
</set>
</group>
<!-- SMN -->
<group name="SMN" inherit="General">
<set name="Idle|Standard">
<main>Bahamut's Staff</main>
<head>Summoner's Horn</head>
<neck>Smn. Torque</neck>
<lear>Smn. Earring</lear>
<rear>Magnetic Earring</rear>
<body>Yinyang Robe</body>
<hands>Summoner's Brcr.</hands>
<lring>Evoker's Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Hierarch Belt</waist>
<legs>Summoner's Spats</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="Dark">
<main>Pluto's Staff</main>
<head>Nashira Turban</head>
<neck>Dark Torque</neck>
<lear>Dark Earring</lear>
<waist>Swift Belt</waist>
<lring>Balrahn's Ring</lring>
<feet>Rostrum Pumps</feet>
</set>
<set name="Spirit" baseset="Standard">
<waist>Swift Belt</waist>
</set>
<set name="Avatar" baseset="Standard">
<body>Royal Redingote</body>
</set>
<set name="BloodPact" baseset="Standard">
<body>Yinyang Robe</body>
<feet>Summoner's Pgch.</feet>
</set>
<set name="BPPower" baseset="Standard">
<feet>Summoner's Pgch.</feet>
<body>Summoner's Dblt.</body>
</set>
<set name="BPMagic" baseset="Standard">
<body>Royal Redingote</body>
</set>
<set name="Weather">
<head>Summoner's Horn</head>
</set>
<set name="Day">
<body>Summoner's Dblt.</body>
</set>
</group>
<!-- NIN -->
<group name="NIN">
<set name="Haste|Engaged|Standard">
<head>Walahra Turban</head>
<neck />
<lear>Triumph Earring</lear>
<rear>Suppanomimi</rear>
<body>Scorpion Harness +1</body>
<hands>Dusk Gloves</hands>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<back>Boxer's Mantle</back>
<waist>Swift Belt</waist>
<legs />
<feet />
</set>
<set name="WS|Idle">
<head>Optical Hat</head>
<neck />
<lear>Triumph Earring</lear>
<rear>Cassie Earring</rear>
<body>Haubergeon</body>
<hands>Horomusha Kote</hands>
<lring>Flame Ring</lring>
<rring>Flame Ring</rring>
<back>Forager's Mantle</back>
<waist>Warwolf Belt</waist>
<legs />
<feet />
</set>
</group>
<group name="NIN50">
<set name="Haste|Engaged|Standard">
<body>Scorpion Harness +1</body>
<lear>Melody Earring</lear>
<rear>Melody Earring</rear>
<waist>Swift Belt</waist>
</set>
<set name="WS|Idle">
<body>Haubergeon</body>
<waist>Warwolf Belt</waist>
<lear>Triumph Earring</lear>
<rear>Cassie Earring</rear>
</set>
</group>
<!-- SCH -->
<group name="SCH" inherit="General">
<set name="Idle|Standard">
<head>Scholar's M.board</head>
<body>Errant Hpl.</body>
<hands>Yigit Gages</hands>
<legs>Mahatma Slops</legs>
<feet>Herald's Gaiters</feet>
<lear>Novia Earring</lear>
<rear>Magnetic Earring</rear>
<lring>Balrahn's Ring</lring>
<waist>Penitent's Rope</waist>
<back>Errant Cape</back>
</set>
<set name="Stoneskin">
<waist>Penitent's Rope</waist>
<feet>Yigit Crackows</feet>
<body>Errant Hpl.</body>
<head>Yigit Turban</head>
<legs>Mahatma Slops</legs>
<main>Neptune's Staff</main>
<back>Red Cape +1</back>
<lear>Loquac. Earring</lear>
</set>
<set name="Cure" baseset="Standard">
<head>Yigit Turban</head>
<main>Apollo's Staff</main>
<lring>Trooper's Ring</lring>
<neck>Benign Necklace</neck>
<feet>Arborist Nails</feet>
</set>
<set name="Dark">
<neck>Dark Torque</neck>
<rear>Dark Earring</rear>
<lear>Loquac. Earring</lear>
<lring>Balrahn's Ring</lring>
<legs>Argute Pants</legs>
</set>
<set name="Nuke" baseset="Standard">
<neck>Elemental Torque</neck>
<lear>Moldavite Earring</lear>
<body>Scholar's Gown</body>
<lring>Balrahn's Ring</lring>
<back>Red Cape +1</back>
<feet>Yigit Crackows</feet>
</set>
<set name="MaxINT" baseset="Standard">
<neck>Elemental Torque</neck>
<lring>Balrahn's Ring</lring>
<lear>Moldavite Earring</lear>
<back>Red Cape +1</back>
<feet>Yigit Crackows</feet>
</set>
<set name="Helix" baseset="MaxINT" />
<set name="Enfeebling">
<neck>Enfeebling Torque</neck>
<lring>Balrahn's Ring</lring>
<back>Altruistic Cape</back>
<waist>Swift Belt</waist>
<lear>Loquac. Earring</lear>
</set>
</group>
<!-- DRG -->
<group name="DRG">
<set name="Standard|Idle">
<head>Hecatomb Cap</head>
<neck>Love Torque</neck>
<lear>Triumph Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Flame Ring</lring>
<rring>Flame Ring</rring>
<back>Forager's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Crimson cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="WS|Jump" baseset="Idle">
<hands>Hecatomb Mittens</hands>
<legs>Drn. Brais +1</legs>
<feet>Hct. Leggings</feet>
</set>
<set name="Engaged">
<head>Walahra Turban</head>
<neck>Love Torque</neck>
<lear>Assault Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="HP">
<lear>Cassie Earring</lear>
<body>Ares's Cuirass</body>
<hands>Creek M Mitts</hands>
<lring>Toreador's Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<!-- DRK -->
<group name="DRK">
<set name="Idle|DRKidle|Standard">
<head>Hecatomb Cap</head>
<neck>Parade Gorget</neck>
<lear>Triumph Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Flame Ring</lring>
<rring>Flame Ring</rring>
<back>Forager's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Crimson cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Engaged|Haste">
<head>Walahra Turban</head>
<neck>Justice Torque</neck>
<lear>Triumph Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="WS" baseset="Idle">
<neck>Justice Torque</neck>
<hands>Hecatomb Mittens</hands>
<legs>Black Cuisses</legs>
<feet>Hct. Leggings</feet>
</set>
<set name="Dark" baseset="Engaged">
<head>Chs. Burgeonet +1</head>
<neck>Dark Torque</neck>
<lear>Loquac. Earring</lear>
<rear>Magnetic Earring</rear>
<body>Ares's Cuirass</body>
<hands>Crimson Fng. Gnt.</hands>
<lring>Flame Ring</lring>
<rring>Tamas Ring</rring>
<legs>Abyss Flanchard</legs>
</set>
<set name="Enfeebling" baseset="Dark">
<neck>Enfeebling Torque</neck>
</set>
<set name="HP">
<head>Walahra Turban</head>
<neck>Parade Gorget</neck>
<lear>Cassie Earring</lear>
<body>Ares's Cuirass</body>
<hands>Creek M Mitts</hands>
<rring>Bomb Queen Ring</rring>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
</group>
<!-- WAR-->
<group name="WAR">
<set name="Idle|WARidle|Standard">
<head>Hecatomb Cap</head>
<neck>Fortitude Torque</neck>
<lear>Triumph Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Hecatomb Mittens</hands>
<lring>Flame Ring</lring>
<rring>Flame Ring</rring>
<back>Forager's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Byakko's Haidate</legs>
<feet>Hermes' Sandals</feet>
</set>
<set name="Engaged|Haste" baseset="Idle">
<head>Walahra Turban</head>
<lear>Suppanomimi</lear>
<hands>Dusk Gloves</hands>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<waist>Swift Belt</waist>
<feet>Dusk Ledelsens</feet>
</set>
<set name="WS" baseset="Idle">
<legs>Warrior's Cuisses</legs>
<feet>Hct. Leggings</feet>
</set>
<set name="Hate">
<neck>Harmonia's Torque</neck>
<body>Adaman Cuirass</body>
<waist>Warwolf belt</waist>
<lring>Hercules' Ring</lring>
<legs>Warrior's cuisses</legs>
</set>
</group>
<!-- BRD -->
<group name="BRD" inherit="General">
<set name="Idle|Standard|Cure">
<body>Vermillion Cloak</body>
<hands>Zenith Mitts</hands>
<back>Jester's Cape +1</back>
<waist>Corsette +1</waist>
<rring>Angel's Ring</rring>
<lring>Balrahn's Ring</lring>
</set>
<set name="Song">
<head>Bard's Roundlet</head>
<neck>Temp. Torque</neck>
<back>Jester's Cape +1</back>
<waist>Corsette +1</waist>
<rring>Angel's Ring</rring>
<lring>Balrahn's Ring</lring>
<hands>Sha'ir Gages</hands>
</set>
<set name="HP">
<head>Bard's Roundlet</head>
<body>Yigit Gomlek</body>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<lring>Bomb Queen Ring</lring>
<rring>Minstrel's Ring</rring>
<hands>Creek M Mitts</hands>
</set>
</group>
<!-- BLU -->
<group name="BLU">
<set name="Idle">
<body>Vermillion Cloak</body>
</set>
<set name="Standard|Engaged|WS|Haste">
<head>Empress Hairpin</head>
<neck>Peacock Charm</neck>
<body>Scorpion Harness +1</body>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<waist>Swift Belt</waist>
<back>Amemet Mantle +1</back>
</set>
<set name="STR" baseset="WS">
<body>Magus Jubbah</body>
<lring>Puissance Ring</lring>
<rring>Puissance Ring</rring>
<waist>Ryl.Kgt. Belt</waist>
</set>
<set name="Magic">
<head>Magus Keffiyeh</head>
<body>Magus Jubbah</body>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Red Cape +1</back>
</set>
<set name="Heal" baseset="Magic">
<head>Raven Beret</head>
<lring>Trooper's Ring</lring>
<neck>Benign necklace</neck>
</set>
</group>
<group name="BLUMage" inherit="General">
<set name="Idle|Standard|Engaged|WS|Haste">
<main>Pluto's Staff</main>
<body>Vermillion Cloak</body>
<neck>Grandiose Chain</neck>
<lring>Serket Ring</lring>
<rring>Tamas Ring</rring>
<waist>Penitent's Rope</waist>
<back>Invigorating Cape</back>
</set>
<set name="STR">
<body>Magus Jubbah</body>
<lring>Puissance Ring</lring>
<rring>Puissance Ring</rring>
<waist>Ryl.Kgt. Belt</waist>
</set>
<set name="Magic">
<head>Magus Keffiyeh</head>
<body>Magus Jubbah</body>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Red Cape +1</back>
</set>
<set name="Heal" baseset="Magic">
<main>Apollo's Staff</main>
<head>Raven Beret</head>
<lring>Trooper's Ring</lring>
<neck>Benign necklace</neck>
</set>
</group>
<!-- RDM -->
<group name="RDM" inherit="General">
<set name="Idle|Standard">
<head>Duelist's Chapeau</head>
<neck>Jeweled Collar</neck>
<lear>Loquac. Earring</lear>
<rear>Magnetic Earring</rear>
<body>Errant Hpl.</body>
<hands>Crimson Fng. Gnt.</hands>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Hierarch Belt</waist>
<legs>Crimson Cuisses</legs>
<feet>Yigit Crackows</feet>
</set>
<set name="Enfeebling" baseset="Idle">
<body>Warlock's Tabard</body>
<neck>Enfeebling Torque</neck>
<hands>Yigit Gages</hands>
<waist>Penitent's Rope</waist>
<legs>Mahatma Slops</legs>
<back>Altruistic Cape</back>
</set>
<set name="Buff" baseset="Idle">
<head>Warlock's Chapeau</head>
<waist>Swift Belt</waist>
<hands>Dusk Gloves</hands>
<feet>Dusk Ledelsens</feet>
</set>
<set name="Nuke" baseset="Idle">
<head>Nashira turban</head>
<lear>Moldavite Earring</lear>
<neck>Elemental Torque</neck>
<waist>Penitent's Rope</waist>
<back>Red Cape +1</back>
<legs>Mahatma Slops</legs>
<hands>Yigit Gages</hands>
</set>
<set name="Cure" baseset="Idle">
<head>Raven Beret</head>
<neck>Benign Necklace</neck>
<lring>Trooper's Ring</lring>
<lear>Novia Earring</lear>
<back>Errant Cape</back>
<waist>Penitent's Rope</waist>
<legs>Mahatma Slops</legs>
<hands>Yigit Gages</hands>
</set>
<set name="Stoneskin" baseset="Buff">
<waist>Penitent's Rope</waist>
<back>Red Cape +1</back>
<legs>Mahatma Slops</legs>
<hands>Yigit Gages</hands>
</set>
</group>
<!-- BLM -->
<group name="BLM" inherit="General">
<set name="Idle|Standard">
<head>Glory Crown</head>
<neck>Elemental Torque</neck>
<lear>Moldavite Earring</lear>
<rear>Magnetic Earring</rear>
<body>Igqira Weskit</body>
<hands>Zenith Mitts</hands>
<lring>Sorcerer's Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Hierarch Belt</waist>
<legs>Mahatma Slops</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="PreNuke">
<head>Zenith Crown</head>
<neck>Elemental Torque</neck>
<lear>Moldavite Earring</lear>
<rear>Magnetic Earring</rear>
<body>Black Cotehardie</body>
<hands>Zenith Mitts</hands>
<lring>Serket Ring</lring>
<rring>Ether Ring</rring>
<back>Blue Cape</back>
<waist>Penitent's Rope</waist>
<legs>Mahatma Slops</legs>
<feet>Rostrum Pumps</feet>
</set>
<set name="Dark" inherit="Standard">
<head>Nashira turban</head>
<neck>Dark Torque</neck>
<rear>Dark Earring</rear>
<lear>Loquac. Earring</lear>
<body>Errant Hpl.</body>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<feet>Rostrum Pumps</feet>
</set>
<set name="Enfeebling" inherit="Standard">
<head>Nashira turban</head>
<neck>Enfeebling Torque</neck>
<rear>Magnetic Earring</rear>
<lear>Loquac. Earring</lear>
<body>Errant Hpl.</body>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Altruistic Cape</back>
<feet>Rostrum Pumps</feet>
</set>
<set name="Stoneskin">
<main>Neptune's Staff</main>
<head>Yigit Turban</head>
<neck>Enfeebling Torque</neck>
<rear>Magnetic Earring</rear>
<lear>Loquac. Earring</lear>
<body>Errant Hpl.</body>
<hands>Yigit Gages</hands>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Red Cape +1</back>
<feet>Rostrum Pumps</feet>
</set>
<set name="MAXint">
<head>Zenith Crown</head>
<neck>Elemental Torque</neck>
<rear>Magnetic Earring</rear>
<lear>Loquac. Earring</lear>
<body>Errant Hpl.</body>
<hands>Yigit Gages</hands>
<lring>Sorcerer's Ring</lring>
<rring>Tamas Ring</rring>
<back>Red Cape +1</back>
<waist>Penitent's Rope</waist>
<feet>Yigit Crackows</feet>
</set>
<set name="MAXdd|Nuke">
<head>Yigit Turban</head>
<neck>Elemental Torque</neck>
<lear>Moldavite Earring</lear>
<rear>Magnetic Earring</rear>
<body>Igqira Weskit</body>
<hands>Zenith Mitts</hands>
<lring>Sorcerer's Ring</lring>
<rring>Tamas Ring</rring>
<back>Red Cape +1</back>
<waist>Penitent's Rope</waist>
<legs>Mahatma Slops</legs>
<feet>Yigit Crackows</feet>
<rear>Novio Earring</rear>
</set>
<set name="MAXenmity">
<head>Yigit Turban</head>
<neck>Elemental Torque</neck>
<lear>Novia Earring</lear>
<rear>Magnetic Earring</rear>
<body>Errant Hpl.</body>
<hands>Zenith Mitts</hands>
<lring>Sorcerer's Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Penitent's Rope</waist>
<legs>Mahatma Slops</legs>
<feet>Yigit Crackows</feet>
</set>
</group>
<!-- PLD Sets -->
<group name="PLD" inherit="General=">
<set name="Idle|Standard">
<head>Homam Zucchetto</head>
<neck>Parade Gorget</neck>
<lear>Cassie Earring</lear>
<rear>Buckler Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Hercules' Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Boxer's Mantle</back>
<waist>Steppe Sash</waist>
<legs>Crimson Cuisses</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Utsu">
<neck>Parade Gorget</neck>
<rear>Brutal Earring</rear>
</set>
<set name="Engaged" baseset="Idle">
<head>Aegishjalmr</head>
<neck>Shield Torque</neck>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
</set>
<set name="HP">
<head>Aegishjalmr</head>
<neck>Parade Gorget</neck>
<lear>Cassie Earring</lear>
<rear>Buckler Earring</rear>
<body>Ares's Cuirass</body>
<hands>Creek M Mitts</hands>
<lring>Toreador's Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<legs>Crimson cuisses</legs>
<feet>Llwyd's clogs</feet>
</set>
<set name="Haste">
<head>Walahra Turban</head>
<neck>Shield Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquac. Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Hercules' Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Boxer's Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="HPdown">
<hands>remove</hands>
<head>remove</head>
<legs>remove</legs>
<feet>remove</feet>
<lear>Loquac. Earring</lear>
<waist>Swift Belt</waist>
<rring>remove</rring>
<body>Adaman Cuirass</body>
<neck>Parade Gorget</neck>
</set>
<set name="Cure">
<head>Homam Zucchetto</head>
<neck>Harmonia's Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Hospitaler Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<lring>Hercules' Ring</lring>
<rring>Bomb Queen Ring</rring>
<back>Boxer's Mantle</back>
<waist>Warwolf Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="SelfCure" baseset="HP">
<head>Homam Zucchetto</head>
<neck>Harmonia's Torque</neck>
<lear>Cassie Earring</lear>
<rear>Hospitaler Earring</rear>
<body>Ares's Cuirass</body>
<hands>Homam Manopolas</hands>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<legs>Homam Cosciales</legs>
</set>
<set name="MagicDef">
<lear>Coral Earring</lear>
<rear>Coral Earring</rear>
<body>Coral Scale Mail</body>
<lring>Coral Ring</lring>
<rring>Coral Ring</rring>
</set>
<set name="Buff" />
<set name="Hate">
<head>Aegishjalmr</head>
<neck>Harmonia's Torque</neck>
<body>Adaman Cuirass</body>
<waist>Warwolf Belt</waist>
<legs>Homam Cosciales</legs>
<feet>Homam Gambieras</feet>
</set>
<set name="Melee" baseset="Standard">
<neck>Fortitude Torque</neck>
<head>Walahra Turban</head>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<back>Forager's Mantle</back>
<waist>Swift Belt</waist>
<legs>Homam Cosciales</legs>
</set>
<set name="WS" baseset="Engaged">
<head>Hecatomb Cap</head>
<neck>Fortitude Torque</neck>
<lear>Triumph Earring</lear>
<rear>Brutal Earring</rear>
<body>Ares's Cuirass</body>
<hands>Hecatomb Mittens</hands>
<lring>Flame Ring</lring>
<rring>Flame Ring</rring>
<back>Forager's Mantle</back>
<waist>Warwolf Belt</waist>
<feet>Hct. Leggings</feet>
</set>
</group>
<!-- WHM Sets -->
<group name="WHM" inherit="General">
<set name="Idle|Standard">
<main>Templar Mace</main>
<sub>Nms. Shield +1</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Black Ribbon</head>
<neck>Jeweled Collar</neck>
<lear>Novia Earring</lear>
<rear>Magnetic Earring</rear>
<body>Aristocrat's Coat</body>
<hands>Blessed Mitts</hands>
<lring>Serket Ring</lring>
<rring>Tamas Ring</rring>
<back>Errant Cape</back>
<waist>Hierarch Belt</waist>
<legs>Blessed Trousers</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="Cure|Enmity" baseset="Idle">
<head>Raven Beret</head>
<neck>Benign Necklace</neck>
<lring>Medicine Ring</lring>
<rear>Roundel Earring</rear>
<back>Errant Cape</back>
<waist>Penitent's Rope</waist>
<legs>Blessed Trousers</legs>
<feet>Arborist Nails</feet>
</set>
<set name="Barspell" baseset="Idle">
<neck>Jeweled Collar</neck>
<lear>Loquac. Earring</lear>
<body>Blessed Briault</body>
<lring>Serket Ring</lring>
<rring>Tamas Ring</rring>
<legs>Cleric's Pantaln.</legs>
</set>
<set name="Enfeebling">
<head>Nashira Turban</head>
<neck>Enfeebling Torque</neck>
<lear>Loquac. Earring</lear>
<body>Blessed Briault</body>
<hands>Cleric's mitts</hands>
<lring>Balrahn's Ring</lring>
<rring>Tamas Ring</rring>
<back>Altruistic Cape</back>
<waist>Penitent's Rope</waist>
<legs>Blessed Trousers</legs>
<feet>Rostrum Pumps</feet>
</set>
<set name="Buff" baseset="Idle">
<main>Capricorn Staff</main>
<sub>Staff Strap</sub>
<head>Nashira Turban</head>
<body>Cleric's Briault</body>
<lear>Loquac. Earring</lear>
<waist>Swift Belt</waist>
<legs>Blessed Trousers</legs>
<feet>Rostrum Pumps</feet>
</set>
<set name="Devotion" baseset="Idle">
<main>Kirin's Pole</main>
<sub>Staff Strap</sub>
<head>Walahra Turban</head>
<neck>Grandiose Chain</neck>
<lear>Cassie Earring</lear>
<hands>Creek M Mitts</hands>
<lring>Bomb Queen Ring</lring>
<back>Gigant Mantle</back>
<waist>Steppe Sash</waist>
<legs>Yigit Seraweels</legs>
<feet>Llwyd's Clogs</feet>
</set>
<set name="Medicine" baseset="Idle">
<head>Zenith Crown</head>
<hands>Zenith Mitts</hands>
<body>Black Cotehardie</body>
<lring>Serket Ring</lring>
<rring>Ether Ring</rring>
<back>Blue Cape</back>
<waist>Penitent's Rope</waist>
<feet>Rostrum Pumps</feet>
</set>
<set name="Repose" baseset="Enfeebling">
<main>Apollo's Staff</main>
<sub>Staff Strap</sub>
<head>Nashira Turban</head>
<neck>Benign Necklace</neck>
<lear>Loquac. Earring</lear>
<body>Blessed Briault</body>
<lring>Balrahn's Ring</lring>
<back>Altruistic Cape</back>
<waist>Swift Belt</waist>
<feet>Rostrum Pumps</feet>
</set>
<set name="Stoneskin" baseset="Idle">
<head>Yigit Turban</head>
<neck>Benign necklace</neck>
<lear>Loquac. Earring</lear>
<body>Blessed Briault</body>
<waist>Swift Belt</waist>
<legs>Blessed Trousers</legs>
<feet>Rostrum Pumps</feet>
</set>
<set name="Melee" >
<head>Walahra Turban</head>
<neck>Peacock Charm</neck>
<lear>Suppanomimi</lear>
<rear>Brutal Earring</rear>
<body>Reverend Mail</body>
<hands>Blessed Mitts</hands>
<lring>Toreador's Ring</lring>
<rring>Toreador's Ring</rring>
<back>Errant Cape</back>
<waist>Swift Belt</waist>
<legs>Blessed Trousers</legs>
<feet>Herald's Gaiters</feet>
</set>
<set name="WS" baseset="Melee">
<head>Yigit Turban</head>
<lear>Triumph Earring</lear>
<body>Blessed Briault</body>
<hands>Blessed Mitts</hands>
<back>Red Cape +1</back>
<waist>Penitent's Rope</waist>
<feet>Yigit Crackows</feet>
</set>
</group>
</sets>
<!--- Rules -->
<rules>
<!-- RULES FOR ZOZMA -->
<if spell="*ga IV" notspell="Curaga IV">
<command>%SpellElementThing</command>
<cancelspell />
<return />
</if>
<if spell="autoset">
<var cmd="set when idle|engaged" />
</if>
<else>
<var cmd="set when aftercast" />
</else>
<!-- Resting & Enganging-->
<if status="resting" mainjob="WHM|BLM|RDM|SMN|SCH">
<equip when="resting" set="MageRest" />
<if advanced='"$Feet"="Melee"' mainjob="WHM">
<equip when="resting" set="MageRest">
<main />
<sub />
</equip>
</if>
</if>
<if status="engaged">
<equip when="$when" set="Engaged" />
<if advanced='"$Feet"="Melee"' mainjob="WHM">
<equip when="engaged" set="Melee">
<main />
<sub />
</equip>
</if>
</if>
<else>
<equip when="$when" set="idle" />
<if advanced='"$Feet"="Melee"' mainjob="WHM">
<equip when="$when">
<main />
<sub />
</equip>
</if>
</else>
<if spell="autoset">
<return />
</if>
<!-- WHM -->
<if mainjob="WHM">
<if spell="Cure*|Curaga*|Cura">
<equip when="precast" set="Medicine" />
<if subjob="SCH">
<equip when="precast">
<back />
</equip>
</if>
<midcastdelay delay="1" />
<equip when="midcast" set="Cure" />
<if advanced='"$DevPrep"="Y"'>
<equip when="Precast|midcast|aftercast" set="Devotion" />
<return />
</if>
</if>
<if spell="Repose">
<equip when="midcast" set="Repose" />
</if>
<if spell="Bar*">
<equip when="precast" set="Barspell" />
</if>
<if spell="Refresh|Haste|Regen*|Erase|*na">
<equip when="precast" set="Buff" />
</if>
<if spell="Devotion">
<equip when="precast" set="Devotion" />
<var when="aftercast" cmd="set DevPrep N" />
<equip when="aftercast" set="Idle" />
</if>
<if spell="Stoneskin">
<midcastdelay delay="2" />
<command when="MidCast">cancel 37</command>
<equip when="midcast" set="Stoneskin" />
</if>
<if skill="EnfeeblingMagic">
<equip when="midcast" set="Enfeebling" />
</if>
</if>
<!-- RDM -->
<if mainjob="RDM">
<if spell="Cure*|Curaga*">
<equip when="midcast" set="Cure" />
</if>
<if skill="ElementalMagic">
<equip when="midcast" set="Nuke" />
</if>
<if skill="EnfeeblingMagic">
<equip when="midcast" set="Enfeebling" />
</if>
<if spell="Refresh|Haste|Regen*|Erase|*na">
<equip when="precast" set="Buff" />
</if>
<if spell="Stoneskin">
<midcastdelay delay="2" />
<command when="MidCast">cancel 37</command>
<equip when="midcast" set="Stoneskin" />
</if>
</if>
<!-- Melee Rules -->
<!-- Melee Changespell SJ/JA Enhances -->
<if notmainjob="WHM|BLM|SCH|RDM|BRD|SMN">
<if SubJob="WAR" />
<if SubJoB="NIN" notmainjob="WAR">
<if spell="Defender">
<changespell spell="Utsusemi: ni" />
</if>
</if>
<if SubJob="SAM" notmainjob="WAR">
<if spell="Berserk">
<changespell spell="Hasso" />
</if>
<if spell="Defender">
<changespell spell="Seigan" />
<if BuffActive="Seigan">
<changespell spell="Third Eye" />
</if>
</if>
<if spell="Warcry">
<changespell spell="Meditate" />
</if>
<if spell="Provoke">
<changespell spell="Third Eye" />
</if>
</if>
</if>
<if type="WeaponSkill" notTPLT="100" notmainjob="DRG|WHM|PLD">
<equip when="precast" set="WS" />
</if>
<if spell="Utsusemi*">
<if spell="Utsusemi: Ichi">
<!--Utsusemi:Ichi cast time is 4 sec-->
<!--This may be conservative and it may not always be enough. I have seen delay 3 work-->
<!--Find a delay value that YOU are comfortable relying upon-->
<midcastdelay delay="3" />
<!--Cancel currently active shadows(Buff_Id 66). Technically only need for Ni to Ichi, but no way to tell-->
<command when="midcast">cancel 66</command>
</if>
<equip when="midcast" set="Haste" />
</if>
<!-- DRK -->
<if mainjob="DRK">
<if BuffActive="Souleater">
<equip when="Aftercast">
<head>Chs. Burgeonet +1</head>
</equip>
</if>
<if skill="DarkMagic">
<equip when="precast" set="Dark" />
</if>
<if spell="Dread Spikes">
<equip when="midcast" set="HP" />
</if>
</if>
<!-- Aftercast Rules for correct Elemental Staff -->
<if mainjob="BLM|RDM|SCH|BRD">
<if mode="or" buffactive="Barfi*" spell="Barfi*">
<equip when="aftercast">
<main>Neptune's Staff</main>
</equip>
</if>
<elseif mode="or" buffactive="Barblizz*" spell="Barblizz*">
<equip when="aftercast">
<main>Vulcan's Staff</main>
</equip>
</elseif>
<elseif mode="or" buffactive="Barae*" spell="Barae*">
<equip when="aftercast">
<main>Aquilo's Staff</main>
</equip>
</elseif>
<elseif mode="or" buffactive="Barsto*" spell="Barsto*">
<equip when="aftercast">
<main>Auster's Staff</main>
</equip>
</elseif>
<elseif mode="or" buffactive="Barwat*" spell="Barwat*">
<equip when="aftercast">
<main>Jupiter's Staff</main>
</equip>
</elseif>
<else>
<equip when="aftercast">
<main>Terra's Staff</main>
</equip>
</else>
</if>
<!-- CURE SPELLS -->
<if spell="Cure*|Curaga*" notmainjob="WHM|SMN|PLD|SCH|BRD|DRG">
<!-- Non WHM cures -->
<equip when="midcast">
<main>Apollo's Staff</main>
</equip>
</if>
<!-- Timers for when sleep is wearing off. -->
<if spell="Sleep*|Repose|*Lullaby">
<if advanced='"$SleepTimers"="1"'>
<var when="precast" cmd="inc sleepid" />
<!-- <var when="precast" cmd="set $sleepid <t>" />
<command when="precast">input //sc var set $sleepid <t></command> -->
</if>
<if Spell="Sleep II|Sleepga II|Repose">
<command when="precast">wait 60;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 30s</command>
<command when="precast">wait 80;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 10s</command>
<command when="precast">wait 90;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 0s;spellcast var dec sleepid;</command>
</if>
<elseif Spell="Sleep|Sleepga">
<command when="precast">wait 45;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 15s</command>
<command when="precast">wait 60;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 0s;spellcast var dec sleepid;</command>
</elseif>
<elseif spell="*Lullaby">
<command when="precast">wait 16;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 15s</command>
<command when="precast">wait 31;input /echo [$sleepid:%spell] <%SpellTarget> Wearing off in 0s;spellcast var dec sleepid;</command>
</elseif>
</if>
<!-- Self Sneak -->
<if Spell="Sneak" BuffActive="Sneak" advanced='"%SpellTargetName"="%PlayerName"'>
<action type="command" when="midcast">cancel 71</action>
<action type="midcastdelay" delay="2.3" />
</if>
<!-- SMN -->
<if mainjob="SMN">
<if skill="SummoningMagic" notspell="* Spirit">
<var when="midcast" cmd="set Name %spell" />
</if>
<if spell="Holy II">
<command>wait 5.5;input /ja "Elemental Siphon";wait 1.5;/pet Release</command>
<if weather="*x2">
<changespell spell='"%WeatherElement" Spirit' />
</if>
<elseif day="Windsday">
<changespell spell='Air Spirit' />
</elseif>
<else>
<changespell spell='"%DayElement" Spirit' />
</else>
</if>
<if spell="Drain|Aspir">
<equip when="midcast" set="Dark" />
</if>
<if type="Bloodpact*">
<equip when="precast" set="BloodPact" />
<if type="*rage">
<equip when="midcast" set="BPPower" />
<midcastdelay delay="1.8" />
<aftercastdelay delay="5" />
<if spell="Aero IV">
<equip when="midcast" set="BPMagic" />
</if>
</if>
</if>
<if skill="SummoningMagic">
<if notspell="Carbuncle">
<if Weather="%SpellElement">
<var when="midcast" cmd="set Weather Y" />
</if>
<if Element="%DayElement">
<var when="midcast" cmd="set Day Y" />
</if>
</if>
<if spell="* Spirit">
<equip when="precast" set="Spirit" />
<var when="midcast" cmd="set Spirit Y" />
</if>
<else>
<equip when="precast" set="Avatar" />
<var when="midcast" cmd="set Avatar Y" />
</else>
</if>
<if spell="Release">
<var when="precast" cmd="set Spirit N" />
<var when="precast" cmd="set Avatar N" />
<var when="precast" cmd="set Weather N" />
<var when="precast" cmd="set Day N" />
<var when="precast" cmd="set Name None" />
</if>
<if advanced='"$Spirit"="Y"'>
<equip when="aftercast" set="Spirit" />
</if>
<if advanced='"$Avatar"="Y"'>
<equip when="aftercast" set="Avatar" />
</if>
<if advanced='"$Weather"="Y"'>
<equip when="aftercast" set="Weather" />
</if>
<if advanced='"$Day"="Y"'>
<equip when="aftercast" set="Day" />
</if>
<if advanced='"$Name"="Carbuncle"'>
<equip when="aftercast">
<hands>Carbuncle Mitts</hands>
<body>Yinyang Robe</body>
</equip>
</if>
<!-- CHANGESPELLS BP -->
<if spell="Predator Claws">
<if advanced='"$Name"="Fenrir"'>
<changespell spell="Eclipse Bite" />
</if>
<elseif advanced='"$Name"="Ifrit"'>
<changespell spell="Flaming Crush" />
</elseif>
<elseif advanced='"$Name"="Titan"'>
<changespell spell="Mountain buster" />
</elseif>
<elseif advanced='"$Name"="Leviathan"'>
<changespell spell="Spinning Dive" />
</elseif>
<elseif advanced='"$Name"="Shiva"'>
<changespell spell="Rush" />
</elseif>
<elseif advanced='"$Name"="Ramuh"'>
<changespell spell="Chaotic Strike" />
</elseif>
<elseif advanced='"$Name"="Garuda"' />
<else>
<cancelspell />
</else>
</if>
<if spell="Aero IV">
<if advanced='"$Name"="Carbuncle"'>
<if buffactive="Astral Flow">
<changespell spell="Shining Ruby" />
</if>
<else>
<changespell spell="Meteorite" />
</else>
</if>
<elseif advanced='"$Name"="Ifrit"'>
<if buffactive="Astral Flow">
<changespell spell="Inferno" />
</if>
<else>
<changespell spell="Fire IV" />
</else>
</elseif>
<elseif advanced='"$Name"="Titan"'>
<if buffactive="Astral Flow">
<changespell spell="Earthen Fury" />
</if>
<else>
<changespell spell="Geocrush" />
</else>
</elseif>
<elseif advanced='"$Name"="Leviathan"'>
<if buffactive="Astral Flow">
<changespell spell="Tidal Wave" />
</if>
<else>
<changespell spell="Grand Fall" />
</else>
</elseif>
<elseif advanced='"$Name"="Shiva"'>
<if buffactive="Astral Flow">
<changespell spell="Diamond Dust" />
</if>
<else>
<changespell spell="Heavenly Strike" />
</else>
</elseif>
<elseif advanced='"$Name"="Ramuh"'>
<if buffactive="Astral Flow">
<changespell spell="Judgment Bolt" />
</if>
<else>
<changespell spell="Thunderstorm" />
</else>
</elseif>
<elseif advanced='"$Name"="Diabolos"'>
<if buffactive="Astral Flow">
<changespell spell="Ruinous Omen" />
</if>
<else>
<changespell spell="Nether Blast" />
</else>
</elseif>
<elseif advanced='"$Name"="Garuda"'>
<if buffactive="Astral Flow">
<changespell spell="Aerial Blash" />
</if>
</elseif>
<elseif advanced='"$Name"="Fenrir"'>
<if buffactive="Astral Flow">
<changespell spell="Howling Moon" />
</if>
</elseif>
<else>
<cancelspell />
</else>
</if>
<if spell="Aerial Armor">
<if advanced='"$Avatar"="N"' >
<addtochat color="167">Shining Ruby</addtochat>
<addtochat color="167">Frost Armor</addtochat>
<addtochat color="167">Lightening Armor</addtochat>
<addtochat color="167">Ecliptic Howl(Acc+Evasion)</addtochat>
</if>
<if advanced='"$Name"="Carbuncle"'>
<changespell spell="Shining Ruby" />
</if>
<elseif advanced='"$Name"="Titan"'>
<changespell spell="Earthen Ward" />
</elseif>
<elseif advanced='"$Name"="Shiva"'>
<changespell spell="Frost Armor" />
</elseif>
<elseif advanced='"$Name"="Ramuh"'>
<changespell spell="Lightning Armor" />
</elseif>
<elseif advanced='"$Name"="Diabolos"'>
<changespell spell="Noctoshield" />
</elseif>
<elseif advanced='"$Name"="Fenrir"'>
<changespell spell="Ecliptic Howl" />
</elseif>
<elseif advanced='"$Name"="Garuda"' />
<else>
<cancelspell />
</else>
</if>
<if spell="Hastega">
<if advanced='"$Avatar"="N"' >
<addtochat color="167">Healing Ruby II</addtochat>
<addtochat color="167">Spring Water</addtochat>
<addtochat color="167">Crimson Howl</addtochat>
<addtochat color="167">Rolling Thunder</addtochat>
<addtochat color="167">Dream Shroud</addtochat>
<addtochat color="167">Ecliptic Growl(Stats)</addtochat>
</if>
<if advanced='"$Name"="Carbuncle"'>
<changespell spell="Healing Ruby II" />
</if>
<elseif advanced='"$Name"="Leviathan"'>
<changespell spell="Spring Water" />
</elseif>
<elseif advanced='"$Name"="Ramuh"'>
<changespell spell="Rolling Thunder" />
</elseif>
<elseif advanced='"$Name"="Diabolos"'>
<changespell spell="Dream Shroud" />
</elseif>
<elseif advanced='"$Name"="Fenrir"'>
<changespell spell="Ecliptic Growl" />
</elseif>
<elseif advanced='"$Name"="Ifrit"'>
<changespell spell="Crimson Howl" />
</elseif>
<elseif advanced='"$Name"="Garuda"' />
<else>
<cancelspell />
</else>
</if>
<if spell="Slowga">
<if advanced='"$Name"="Shiva"'>
<changespell spell="Sleepga" />
</if>
<elseif advanced='"$Name"="Leviathan"' />
<elseif advanced='"$Name"="Diabolos"'>
<changespell spell="Nightmare" />
</elseif>
<elseif advanced='"$Name"="Fenrir"'>
<changespell spell="Lunar Cry" />
</elseif>
<else>
<cancelspell />
</else>
</if>
<if spell="Poison Nails">
<if advanced='"$Name"="Carbuncle"' />
<elseif advanced='"$Name"="Leviathan"'>
<changespell spell="Tail Whip" />
</elseif>
<elseif advanced='"$Name"="Ramuh"'>
<changespell spell="Thunderspark" />
</elseif>
<elseif advanced='"$Name"="Diabolos"'>
<changespell spell="Somnolence" />
</elseif>
<elseif advanced='"$Name"="Fenrir"'>
<changespell spell="Moonlit Charge" />
</elseif>
<elseif advanced='"$Name"="Ifrit"'>
<changespell spell="Double Punch" />
</elseif>
<elseif advanced='"$Name"="Shiva"'>
<changespell spell="Double Slap" />
</elseif>
<elseif advanced='"$Name"="Titan"'>
<changespell spell="Megalith Throw" />
</elseif>
<else>
<cancelspell />
</else>
</if>
<!-- CHAGESPELL BP END -->
</if>
<!-- BLM -->
<if mainjob="BLM">
<if skill="ElementalMagic">
<if HPPGT="80">
<equip when="precast" set="PreNuke" />
</if>
<if spell="* II|* III|* IV|Burst*|Freeze*">
<midcastdelay delay="1" />
<if advanced='"$HNM"="1"'>
<equip when="midcast" set="MaxEnmity" />
</if>
<else>
<equip when="midcast" set="Nuke" />
</else>
</if>
<else>
<midcastdelay delay="1" />
<equip when="midcast" set="MAXint" />
</else>
</if>
<if skill="DarkMagic">
<equip when="precast" set="Dark" />
</if>
<if skill="EnfeeblingMagic">
<equip when="midcast" set="Enfeebling" />
</if>
</if>
<!-- BLU -->
<if mainjob="BLU">
<if skill="BlueMagic">
<if element="Unknown">
<equip when="precast" set="STR" />
</if>
<else>
<equip when="precast" set="Magic" />
</else>
</if>
<if Spell="Magic Fruit|Wild Carrot|Healing Breeze">
<equip when="precast" set="Heal" />
</if>
</if>
<!-- BRD -->
<if mainjob="BRD">
<if type="BardSong">
<if validtarget="Enemy">
<equip when="precast" set="Song">
<body>Errant Hpl.</body>
</equip>
</if>
<if BuffActive="Pianissimo" validtarget="self">
<changetarget Target="<t>" />
</if>
<if CastTimeGT="4">
<equip when="Precast" set="HP" />
<castdelay delay="0.5" />
<equip when="Midcast" set="Song" />
<midcastdelay delay="1" />
</if>
<!-- INSTRUMENTS -->
<if spell="* Elegy">
<equip when="Precast">
<range>Horn +1</range>
</equip>
</if>
<elseif spell="* Lullaby">
<if advanced='"$SLullaby"="N"'>
<equip when="PreCast">
<range>Mary's Horn</range>
</equip>
</if>
<elseif advanced='"$SLullaby"="H"' spell="Foe Lullaby">
<equip when="PreCast">
<range>Mary's Horn</range>
</equip>
</elseif>
<else>
<equip when="Precast">
<range>Nursemaid's Harp</range>
</equip>
</else>
</elseif>
<elseif spell="Valor Minuet*">
<equip when="Precast">
<range>Cornette +1</range>
</equip>
</elseif>
<elseif spell="* Madrigal">
<equip when="Precast">
<range>Traversiere +1</range>
</equip>
</elseif>
<elseif spell="* March">
<equip when="Precast">
<range>Faerie Piccolo</range>
</equip>
</elseif>
<elseif spell="* Mazurka">
<equip when="Precast">
<range>Harlequin's Horn</range>
</equip>
</elseif>
<elseif spell="Mage's Ballad*">
<if advanced='"$SBallad"="Y"'>
<equip when="Precast">
<range>Nursemaid's Harp</range>
</equip>
</if>
<else>
<equip when="Precast">
<range>Cornette +1</range>
</equip>
</else>
</elseif>
</if>
<if spell="Cure*|Curaga*">
<equip when="midcast" set="Cure" />
</if>
</if>
<!-- DRG -->
<if mainjob="DRG">
<if spell="Angon">
<equip when="precast">
<lear>Dragoon's Earring</lear>
</equip>
</if>
<if spell="*Jump">
<equip when="precast" set="Jump" />
</if>
<if spell="Spirit Link">
<equip when="precast">
<head>Drn. Armet +1</head>
</equip>
</if>
<if subjob="BLU|RDM|BLM|WHM|SCH">
<if type="WeaponSkill" notTPLT="100">
<equip when="precast" set="WS" />
</if>
<if subjob="BLM" spell="Dia">
<changespell Spell="Poison" />
</if>
<if subjob="BLU" spell="Dia">
<changespell Spell="Head Butt" />
</if>
<if MPcostGT="1">
<if HPPLT="49">
<equip when="precast">
<head>Drn. Armet +1</head>
<legs>Drn. Brais +1</legs>
</equip>
<midcastdelay delay="2" />
<equip when="midcast">
<head>Wyrm Armet +1</head>
<legs>Drn. Brais +1</legs>
<neck>Chanoix's Gorget</neck>
</equip>
<aftercastdelay delay="4" />
</if>
<if HPPGT="49">
<equip when="precast" set="HP">
<head>Drn. Armet +1</head>
<legs>Drn. Brais +1</legs>
</equip>
<midcastdelay delay="2" />
<equip when="midcast">
<head>Wyrm Armet +1</head>
<legs>Drn. Brais +1</legs>
<neck>Chanoix's Gorget</neck>
</equip>
<aftercastdelay delay="4" />
</if>
</if>
</if>
<if subjob="DRK|WAR|SAM|DNC">
<if type="WeaponSkill" notTPLT="100">
<equip when="precast" set="WS" />
<midcastdelay delay="2" />
<equip when="midcast">
<head>Wyrm Armet +1</head>
<lear>Dragoon's Earring</lear>
</equip>
<aftercastdelay delay="4" />
</if>
</if>
</if>
<!-- WAR -->
<if mainjob="WAR">
<if spell="Provoke|Warcry">
<equip when="precast" set="Hate" />
</if>
</if>
<!-- PLD -->
<!-- Super PLD Cures -->
<if mainjob="PLD" advanced='"$PLD"="1"'>
<if spell="Cure*">
<if advanced='"$HPDown"="Y"'>
<equip when="precast" set="HPdown" />
<castdelay delay="0.25" />
<midcastdelay delay="1" />
<equip when="midcast" set="SelfCure" />
<var when="aftercast" cmd="set HPDown N" />
</if>
<else>
<equip when="midcast" set="Cure" />
</else>
</if>
<if spell="Chivalry">
<equip when="precast" set="Buff" />
</if>
<if spell="Flash|Provoke" >
<equip when="precast" set="Hate" />
</if>
<if skill="EnfeeblingMagic">
<equip when="precast" set="Hate" />
</if>
</if>
<!-- SCH -->
<if mainjob="SCH">
<!-- Change spells -->
<if spell="Light Arts" buffActive="Light Arts">
<changespell spell="Addendum: White" />
</if>
<if buffActive="Dark Arts|Addendum: Black">
<if spell="Penury">
<changespell spell="Parsimony" />
</if>
<if spell="Celerity">
<changespell spell="Alacrity" />
</if>
<if spell="Accession">
<changespell spell="Manifestation" />
</if>
<if spell="Rapture">
<changespell spell="Ebullience" />
</if>
<if spell="Dark Arts">
<changespell spell="Addendum: Black" />
</if>
</if>
<!-- Keep this rule as first for feet -->
<if type="WhiteMagic|BlackMagic">
<equip when="precast">
<feet>Scholar's Loafers</feet>
</equip>
</if>
<if spell="Cure*|Curaga*">
<equip when="midcast" set="Cure" />
</if>
<if BuffActive="Sublimation: Activated">
<equip when="aftercast" set="Idle" />
</if>
<else>
<equip when="aftercast">
<head />
<body>Vermillion Cloak</body>
</equip>
</else>
<if skill="ElementalMagic">
<if spell="* II|* III|* IV">
<midcastdelay delay="1" />
<equip when="midcast" set="Nuke" />
</if>
<else>
<midcastdelay delay="1" />
<equip when="precast" set="MAXint" />
</else>
<if spell="*helix">
<equip when="midcast" set="Helix" />
</if>
</if>
<if skill="DarkMagic">
<equip when="midcast" set="Dark" />
<if BuffActive="Dark Arts|Addendum: Black">
<equip when="midcast">
<head>Scholar's M.Board</head>
<body>Scholar's Gown</body>
</equip>
</if>
</if>
<if skill="EnhancingMagic" BuffActive="Light Arts|Addendum: White">
<equip when="precast">
<legs>Scholar's pants</legs>
</equip>
</if>
<if skill="EnfeeblingMagic">
<equip when="midcast" set="Enfeebling" />
<if BuffActive="Light Arts|Addendum: White">
<equip when="midcast">
<legs>Scholar's pants</legs>
</equip>
</if>
<elseif BuffActive="Dark Arts|Addendum: Black">
<equip when="midcast">
<body>Scholar's Gown</body>
</equip>
</elseif>
</if>
<if spell="Stoneskin">
<midcastdelay delay="2" />
<command when="MidCast">cancel 37</command>
<equip when="midcast" set="Stoneskin" />
</if>
</if>
<!-- Recast in all spells and JAs-->
<if notspell="Ranged|Holy II|Meteor" nottype="WeaponSkill|BloodPactWard|BloodPactRage">
<command>input /recast "%spell"</command>
</if>
<elseif type="BloodPactWard">
<command>input /recast "Blood Pact: Ward"</command>
</elseif>
<elseif type="BloodPactRage">
<command>input /recast "Blood Pact: Rage"</command>
</elseif>
<if spell="Cure*" CastTimeGT="0.1" Element="%WeatherElement|%DayElement">
<equip when="midcast" set="%SpellElement Obi" />
</if>
<!-- Aftercast Stuff (Macro MODE)-->
<if mainjob="WHM">
<if advanced='"$Feet"="Herald"'>
<equip when="aftercast">
<feet>Herald's Gaiters</feet>
</equip>
<if spell="Holy II">
<var when="precast" cmd="set Feet Clog" />
<addtochat color="167">Feet: Cure Clogs</addtochat>
<equip when="precast|aftercast">
<feet>Cure Clogs</feet>
</equip>
<cancelspell />
<return />
</if>
</if>
<if advanced='"$Feet"="Clog"'>
<equip when="aftercast">
<feet>Cure Clogs</feet>
</equip>
<if spell="Holy II">
<var when="precast" cmd="set Feet Melee" />
<addtochat color="167">WHM MELEE</addtochat>
<if status="engaged">
<equip set="Melee" />
</if>
<else>
<equip set="Idle">
<main />
<sub />
</equip>
</else>
<cancelspell />
<return />
</if>
</if>
<if advanced='"$Feet"="Melee"'>
<if type="WeaponSkill" >
<equip when="precast" set="WS" />
</if>
<if status="engaged">
<equip when="aftercast" set="Melee" />
</if>
<else>
<equip when="aftercast" set="Idle" />
</else>
<if spell="Holy II">
<var when="precast" cmd="set Feet Herald" />
<addtochat color="167">Feet: Herald Gaiters</addtochat>
<equip when="precast|aftercast">
<feet>Herald's Gaiters</feet>
</equip>
<cancelspell />
<return />
</if>
<equip when="Precast|Midcast|Idle|Aftercast|Resting">
<main />
<sub />
</equip>
<return />
</if>
</if>
<if mainjob="PLD">
<if advanced='"$SET"="Tank"'>
<if type="WeaponSkill" >
<equip when="precast" set="Hate" />
</if>
<if status="engaged">
<equip when="aftercast" set="Engaged" />
</if>
<else>
<equip when="aftercast" set="Idle" />
</else>
<if spell="Holy II">
<var when="precast" cmd="set SET HP" />
<addtochat color="167">PLD SET: HP</addtochat>
<equip when="precast|aftercast" set="HP" />
<cancelspell />
<return />
</if>
</if>
<if advanced='"$SET"="HP"'>
<equip when="precast|midcast|aftercast|idle" set="HP" />
<if spell="Holy II">
<if status="engaged">
<equip set="Melee" />
</if>
<else>
<equip set="Idle" />
</else>
<var when="precast" cmd="set SET DD" />
<addtochat color="167">PLD SET: DD</addtochat>
<cancelspell />
<return />
</if>
</if>
<if advanced='"$SET"="DD"'>
<if type="WeaponSkill" >
<equip when="precast" set="WS" />
</if>
<if status="engaged">
<equip when="aftercast" set="Melee" />
</if>
<else>
<equip when="aftercast" set="Idle" />
</else>
<if spell="Holy II">
<if status="engaged">
<equip set="Engaged" />
</if>
<else>
<equip set="Idle" />
</else>
<var when="precast" cmd="set SET Tank" />
<addtochat color="167">PLD SET: NORMAL TANK</addtochat>
<cancelspell />
<return />
</if>
</if>
</if>
<!-- ==== Elemental Staff/Obi rules ==== -->
<!-- Use CastTimeGT so that we ignore this section for weaponskills -->
<!-- and enemy-targeted JA. -->
<if mode="OR" mainjob="WHM|BLM|RDM|BRD|SCH" Group="BLUMage">
<if ValidTarget="Enemy" CastTimeGT="0.1">
<if notElement="Unknown|None">
<equip when="precast" set="%SpellElement Staff" />
</if>
<if Element="%WeatherElement|%DayElement" notspell="*helix">
<equip when="midcast" set="%SpellElement Obi" />
</if>
</if>
</if>
</rules>
</spellcast>