Arys nin throwing skillup

Pretty sure you have an idea what this is supposed to do, you can paste it in your current XML, replace the gear and go

<?xml version="1.0" ?>
<!--========================================================================
    Note: So one day I decided, throwing skill caps at 269 on nin, its at 200 i better damn well cap it.
	Sitting and spamming my /ra macro just wasnt cutting so here is a way to hit that macro once, and let it go.
	
	This is designed to be plugged into your curreny XML file.
	You will need to set the variable:
		//sc var set RangedSkill 1  <--This will tell it you want to loop and throw away
		//sc var set RangedSkill 0  <--This will tell it to stop
		
	Once you set your variable, make a macro of /ra <t> or you can just use your menu command.
	
	WARNING: Though this is designed to be "unattended" I highly suggest you pay attention, I went the to WC while
	skilling on crabs in Cape Terrigan, came back with 108 hp. So beware.
    ======================================================================-->
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
    <config
        RequiredVersion="2.15"
        Debug="True"
        HideErrors="False"
        ShowGearSwaps="False"
        DefaultAftercast="Ranged"
        />
    <sets>
        <group default="yes" name="Racc">					
			<set name="Ranged">
				<head>Anwig Salade</head>						<!-- Mine has Str +4 Racc +10 Ratt +5 WSACC +15 because i am Rng main but you can use O.hat -->
				<neck>Peacock charm</neck>						<!-- Racc +10 -->
				<body>War Shinobi gi</body>						<!-- Throwing skill +10, this means +20 racc/ratt -->
				<hands>Seiryu's Kote</hands>					<!-- racc +10 AGI +15 HP+50; You get a total of +17 racc here -->
				<legs>Ninja Hakama</legs>						<!-- racc +10 -->
				<rring>Merman's ring</rring>					<!-- i use merman's you can/should use behemoth or whatever racc you can wear -->
				<lring>Merman's ring</lring>
				<range>Ungur Boomerang</range>					<!-- whatever throwing weapon you like -->
				<waist>Buccaneer's belt</waist>					<!-- again, rng main Racc +7-->
			</set>
        </group>
    </sets>
    <variables clear="true">
		<var name="RangedSkill">0</var>								<!--Set to 0 for normal throw or 1 for ranged skillups-->
	</variables>
    <rules>													        
        <if spell="ranged">
			<action type="equip" when="precast" set="Ranged" />		<!-- this equips your racc gear -->
			<aftercastdelay Delay="1" />							<!-- sets a delay yoru throw to not only make it look more natural but give you time to cast Utsu -->
				<if advanced='"$RangedSkill"=="1"'>					<!-- checks to see if youre skilling or if your pulling -->
					<action type="command" when="aftercast">input /ra</action> <!-- tell windower, after you throw, wait 1 sec and do it again -->
				</if>
		</if>
	
</rules>
</spellcast>
plugins/spellcast/userxml/nin/arys_nin_throwing_skillup.txt · Last modified: 2010/01/15 06:58 by aryden
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