<?xml version="1.0" ?>
<spellcast>
<config
HideErrors="false"
RestingSet="RestingGear"
ShowGearSwaps="false"
Debug="true"
ShowspellInfo="false"
/>
<sets>
<group default="yes" name="Red Mage">
<set name="Standard">
<main>Ice Staff</main>
<sub>Raptor Strap +1</sub>
<ammo>Sweet Sachet</ammo>
<head>Crimson Mask</head>
<neck>Spider Torque</neck>
<rear>Phantom Earring</rear>
<lear>Loquacious Earring</lear>
<body>Warlock's Tabard</body>
<hands>Devotee's Mitts</hands>
<rring>Balrahn's Ring</rring>
<lring>Tamas Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Errant Slops</legs>
<feet>Errant Pigaches</feet>
</set>
<set name="Nuke">
<head>Warlock's Chapeau</head>
<body>Errant Houppelande</body>
<neck>Elemental Torque</neck>
<hands>Errant Cuffs</hands>
<waist>Penitent's Rope</waist>
<rear>Moldavite Earring</rear>
<rring>Diamond Ring</rring>
<feet>Wise Pigaches</feet>
</set>
<set name="EnfMND">
<sub>Raptor Strap +1</sub>
<head>Crimson Mask</head>
<neck>Spider Torque</neck>
<body>Warlock's Tabard</body>
<hands>Devotee's Mitts</hands>
<rring>Balrahn's Ring</rring>
<waist>Penitent's Rope</waist>
<feet>Errant Pigaches</feet>
</set>
<set name="EnfINT">
<sub>Bugard Strap +1</sub>
<ammo>Sweet Sachet</ammo>
<head>Crimson Mask</head>
<neck>Spider Torque</neck>
<rear>Phantom Earring</rear>
<body>Warlock's Tabard</body>
<hands>Errant Cuffs</hands>
<rring>Balrahn's Ring</rring>
<waist>Penitent's Rope</waist>
<feet>Wise Pigaches</feet>
</set>
<set name="Dark">
<head>Warlock's Chapeau</head>
<body>Warlock's Tabard</body>
<neck>Dark Torque</neck>
<hands>Crimson Finger Gautles</hands>
<rring>Balrahn's Ring</rring>
</set>
<set name="Enmity">
<main>Earth Staff</main>
<sub>Staff Strap</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Errant Hat</head>
<neck>Fenrir's Torque</neck>
<rear>Phantom Earring</rear>
<lear>Loquacious Earring</lear>
<body>Errant Houppelande</body>
<hands>Errant Cuffs</hands>
<rring>Peace Ring</rring>
<lring>Tamas Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Errant Slops</legs>
<feet>Errant Pigaches</feet>
</set>
<set name="FastCast">
<head>Warlock's Chapeau</head>
<waist>Swift Belt</waist>
</set>
<set name="RestingGear">
<main>Dark Staff</main>
<sub>Staff Strap</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Errant Hat</head>
<neck>Beak Necklace +1</neck>
<rear>Antivenom Earring</rear>
<lear>Loquacious Earring</lear>
<body>Errant Houppelande</body>
<hands>Errant Cuffs</hands>
<rring>Peace Ring</rring>
<lring>Tamas Ring</lring>
<back>Rainbow Cape</back>
<waist>Qiqirn Sash +1</waist>
<legs>Errant Slops</legs>
<feet>Errant Pigaches</feet>
</set>
<set name="Heal">
<main>Light Staff</main>
<sub>Raptor Strap +1</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Errant Hat</head>
<neck>Fenrir's Torque</neck>
<rear>Phantom Earring</rear>
<lear>Loquacious Earring</lear>
<body>Errant Houppelande</body>
<hands>Devotee's Mitts</hands>
<rring>Sapphire Ring</rring>
<lring>Tamas Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Errant Slops</legs>
<feet>Errant Pigaches</feet>
</set>
<set name="DD">
<main lock="True">Hornet Fleuret</main>
/wait 1
<sub lock="True">Tariqah</sub>
<ammo lock="True">Bibiki Seashell</ammo>
<head>Walahra Turban</head>
<neck>Fenrir's Torque</neck>
<rear>Suppanomimi</rear>
<lear>Loquacious Earring</lear>
<body>Narasimha's Vest</body>
<hands>Warlock's Gloves</hands>
<rring>Peace Ring</rring>
<lring>Tamas Ring</lring>
<back>Intensifying Cape</back>
<waist>Swift Belt</waist>
<legs>Vendor's Slops</legs>
<feet>Wise Pigaches</feet>
</set>
<set name="SS">
<main>Water Staff</main>
<sub>Raptor Strap +1</sub>
<ammo>Hedgehog Bomb</ammo>
<head>Errant Hat</head>
<neck>Fenrir's Torque</neck>
<rear>Antivenom Earring</rear>
<lear>Loquacious Earring</lear>
<body>Errant Houppelande</body>
<hands>Devotee's Mitts</hands>
<rring>Sapphire Ring</rring>
<lring>Tamas Ring</lring>
<back>Rainbow Cape</back>
<waist>Penitent's Rope</waist>
<legs>Errant Slops</legs>
<feet>Errant Pigaches</feet>
</set>
</group>
</sets>
<rules>
<rule Spell="Thund*|Shock" notDay="Lightningsday">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Thunder Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Thund*|Shock" Day="Lightningday">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Thunder Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Thund*|Shock" Weather="Thunder">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Thunder Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Thund*|Shock" notWeather="Thunder">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Thunder Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Blizza*|Frost" notday="Iceday">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Blizza*|Frost" day="Ice">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Blizza*|Frost" notweather="Ice">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Blizza*|Frost" weather="Ice">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Fir*|Burn">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Fire Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Aero*|Choke">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Wind Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Water*|Drown">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Water Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Stone*|Rasp" NotSpell="Stoneskin">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Nuke">
<main>Earth Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Stun">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Dark">
<main>Thunder Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Aqua*">
<action type="equip" when="precast" set="Enmity">
<main>Wind staff</main>
</action>
<action type="DefaultTarget" Target="<me>" />
</action>
</rule>
<rule Spell="Paralyze*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfMND">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Slow*">
<action type="equip" when="precast" set="EnfMND">
<main>Earth Staff</main>
</action>
<action type="DefaultTarget" Target="<me>" />
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Silence">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfMND">
<main>Wind Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Gravity">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Wind Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Bind">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Ice Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Poison*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Water Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Blind*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Dark Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Sleep">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Dark Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Bio*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Dark Staff</main>
</action>
</rule>
<rule Spell="Dispel">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Dark Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Dia*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfMND">
<main>Light Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Haste|Refresh|Reraise|Protect*|Shell*|Regen|Bar*|En*|Phalanx|Erase|Teleport-*|Blink">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="FastCast">
<legs>Warlock's Tights</legs>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Cur*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="Heal">
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Sleep*">
<action type="DefaultTarget" Target="<stnpc>" />
</action>
<action type="equip" when="precast" set="EnfINT">
<main>Dark Staff</main>
</action>
<action type="equip" when="after" set="Enmity" />
</rule>
<rule Spell="Stoneskin">
<action type="DefaultTarget" Target="<me>" />
</action>
<action type="equip" when="precast" set="SS" />
<action type="equip" when="after" set="Enmity" />
</rule>
<if advanced='"%status"="engaged"'>
<action type="equip" when="engaged" set="DD">
<main lock="True">Hornet Fleuret</main>
/wait 1
<sub lock="True">Tariqah</sub>
<ammo lock="True">Bibiki Seashell</ammo>
</action>
<action type="equip" when="aftercast" set="DD" />
</if>
</rules>
</spellcast>