<?xml version=“1.0” ?>
<spellcast>
<config RequireVersion="2.11"
Debug="true"
HideErrors="false"
ShowGearSwaps="False"
ShowSpellInfo="false"
/>
<sets>
<group default="yes" name="normal">
<set name= "standard">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<ammo>Phantom Tathlum</ammo>
<head>Duelist's Chapeau</head>
<neck>Morgana's Choker</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
<hands>Yigit Gages</hands>
<lring>Serket Ring</lring>
<rring>Omega Ring</rring>
<back>Prism Cape</back>
<waist>Penitent's Rope</waist>
<legs>Blood Cuisses</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "convert"> BaseSet="Standard">
<main>Light Staff</main>
<sub>Raptor Strap +1</sub>
<ammo>Phantom Tathlum</ammo>
<head>Zenith Crown</head>
<neck>Morgana's Choker</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
<hands>Zenith Mitts</hands>
<lring>Serket Ring</lring>
<rring>Omega Ring</rring>
<back>Prism Cape</back>
<waist>Penitent's Rope</waist>
<legs>Zenith Slacks</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "mnd"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<neck>Morgana's Choker</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Yigit Gages</hands>
<lring>Communion Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "menfeeb"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Yigit Gages</hands>
<lring>Communion Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "ienfeeb"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Bugard Strap +1</sub>
<head>Duelist's Chapeau</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Warlock's Tabard +1</body>
<hands>Yigit Gages</hands>
<lring>Snow Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "dark"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Bugard Strap +1</sub>
<head>Warlock's Chapeau +1</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Crimson Finger Gauntlets</hands>
<lring>Snow Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "ele"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Bugard Strap +1</sub>
<head>Warlock's Chapeau +1</head>
<neck>Elemental Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Moldavite Earring</rear>
<body>Errant Houppelande</body>
<hands>Yigit Gages</hands>
<lring>Snow Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Duelist's Tights</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "enhancing"> BaseSet="Standard">
<main>Seveneyes</main>
<sub>Muse Tariqah</sub>
<head>Duelist's Chapeau</head>
<neck>Enhancing Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Duelist's Gloves</hands>
<lring>Communion Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "standing"> BaseSet="Standard">
<main>Terra's Staff</main>
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<body>Duelist's Tabard</body>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<legs>Blood Cuisses</legs>
<lring>Serket Ring</lring>
</set>
<set name= "rest"> BaseSet="Standard">
<main>Dark Staff</main>
<sub>Raptor Strap +1</sub>
<body>Warlock's Tabard +1</body>
<head>Duelist's Chapeau</head>
<waist>Hierarch Belt</waist>
<feet>Duelist's Boots</feet>
</set>
<set name= "precast">
<head>Warlock's Chapeau +1</head>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
</set>
<set name= "haste"> BaseSet="Standard">
<head>Warlock's Chapeau +1</head>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
</set>
</group>
<group name="NM" inherit="normal">
<set name= "mnd"> BaseSet="menfeeb">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Yigit Gages</hands>
<lring>Communion Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
</group>
<group name="xcrimson" inherit="normal">
<set name= "convert"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<ammo>Phantom Tathlum</ammo>
<head>Zenith Crown</head>
<neck>Morgana's Choker</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
<hands>Zenith Mitts</hands>
<lring>Serket Ring</lring>
<rring>Omega Ring</rring>
<back>Prism Cape</back>
<waist>Penitent's Rope</waist>
<legs>Zenith Slacks</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "menfeeb"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Raptor Strap +1</sub>
<head>Duelist's Chapeau</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Errant Houppelande</body>
<hands>Yigit Gages</hands>
<lring>Communion Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "ienfeeb"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Bugard Strap +1</sub>
<head>Warlock's Chapeau +1</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Warlock's Tabard +1</body>
<hands>Yigit Gages</hands>
<lring>Snow Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
<set name= "dark"> BaseSet="Standard">
<main>$SetStaff</main>
<sub>Bugard Strap +1</sub>
<head>Warlock's Chapeau +1</head>
<neck>Enfeebling Torque</neck>
<lear>Magnetic Earring</lear>
<rear>Loquacious Earring</rear>
<body>Duelist's Tabard</body>
<hands>Yigit Gages</hands>
<lring>Snow Ring</lring>
<rring>Omega Ring</rring>
<waist>Penitent's Rope</waist>
<legs>Nashira Seraweels</legs>
<feet>Duelist's Boots</feet>
</set>
</group>
</sets>
<variables>
<var name="SetStaff">"Terra's Staff"</var>
<var name="Light">"Light Staff"</var>
<var name="Dark">"Dark Staff"</var>
<var name="Earth">"Terra's Staff"</var>
<var name="Water">"Water Staff"</var>
<var name="Wind">"Wind Staff"</var>
<var name="Fire">"Fire Staff"</var>
<var name="Ice">"Aquilo's Staff"</var>
<var name="Thunder">"Jupiter's Staff"</var>
<var name="HighMP">850</var>
</variables>
<rules>
<if spell="autoset">
<if status="Resting">
<action type="Equip" when="Resting" set="rest"/>
</if>
<elseif status="Idle">
<action type="Var" cmd="set SetStaff $Earth"/>
<action type="Equip" When="Idle" set="standing"/>
</elseif>
</if>
<if Spell="Convert">
<action type="CastDelay" delay="0.2" />
<action type="equip" when="precast" set="convert" />
</if>
<if advanced='%MP>=$HighMP'>
<action type="Disable" slot="neck|head|lear|body|hands|lring|legs|waist|feet" />
</if>
<if advanced='%MP<($HighMP-7)'>
<action type="Enable" slot="feet" />
</if>
<if advanced='%MP<($HighMP-37)'>
<action type="Enable" slot="lring" />
</if>
<if advanced='%MP<($HighMP-67)'>
<action type="Enable" slot="lear" />
</if>
<if advanced='%MP<($HighMP-100)'>
<action type="Enable" slot="body" />
</if>
<if advanced='%MP<($HighMP-140)'>
<action type="Enable" slot="neck" />
</if>
<if advanced='%MP<($HighMP-180)'>
<action type="Enable" slot="head" />
</if>
<if advanced='%MP<($HighMP-220)'>
<action type="Enable" slot="legs" />
</if>
<if advanced='%MP<($HighMP-260)'>
<action type="Enable" slot="hands" />
</if>
<if advanced='%MP<($HighMP-300)'>
<action type="Enable" slot="waist" />
</if>
<if spell="Cure*|Curaga*">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="standing"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Raise*|Reraise*|Haste|Refresh|Regen*|Teleport*">
<action type="Equip" when="Precast" set="haste"/>
<action type="Equip" when="Midcast" set="enhancing"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="*na|Erase">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="enhancing"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Slow*|Paralyze*">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="menfeeb"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Blink|Aquaveil|Phalanx|En*|Deodorize|Bar*|Sneak|Invisible|Protect*|Shell*|*spikes">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="enhancing"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="StoneSkin">
<action type="Var" cmd="set SetStaff $Water" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="enhancing"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Dia*|Silence">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="menfeeb"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Sleep*|Poison*|Bind|Blind|Gravity|Dispel">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="ienfeeb"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if skill="ElementalMagic">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="ele"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
<if spell="Bio*|Drain|Aspir|Absorb*">
<action type="Var" cmd="set SetStaff $%SpellElement" />
<action type="Equip" when="Precast" set="precast"/>
<action type="Equip" when="Midcast" set="dark"/>
<action type="Equip" when="Postcast" set="standing"/>
</if>
</rules>
</spellcast>