<?xml version="1.0" ?>
<spellcast xmlns:xi="http://www.w3.org/2001/XInclude">
<config
RequireVersion="2.30"
Debug="False"
ShowGearSwaps="False"
ShowSpellInfo="False"
/>
<sets>
<group Name="RDM" Default="Yes">
<set name = "MiscGearCollector" load = "yes">
<main>Fire Staff</main>
<main>Aquilo's Staff</main>
<main>Terra's Staff</main>
<main>Auster's Staff</main>
<main>Jupiter's Staff</main>
<main>Water Staff</main>
<main>Apollo's Staff</main>
<main>Pluto's Staff</main>
<item store="satchel">Echo Drops</item>
<item store="satchel">Cream Puff</item>
<item store="satchel">Ginger Cookie</item>
<sub store="satchel">Bugard Strap +1</sub>
<sub store="satchel">Ice Grip</sub>
<sub store="satchel">Earth Grip</sub>
<sub store="satchel">Dark Grip</sub>
<!-- Gear I want on me all the time -->
<main>Warp Cudgel</main>
<main>Warp Cudgel</main>
<main>Kgd. Signet Staff</main>
<head>Maat's Cap</head>
<item>Toolbag (Shihe)</item>
<item>Shihei</item>
<item>Jusatsu</item>
<item>Shinobi-Tabi</item>
<item>Sairui-Ran</item>
<item>Kaginawa</item>
<item>Forbidden Key</item>
<item>Reraise Earring</item>
<item>Sanjaku-Tenugui</item>
</set>
<set Name="Idle">
<ammo>Hedgehog Bomb</ammo>
<main>Terra's Staff</main>
<neck>Beak Necklace +1</neck>
<lear>Loquac. Earring</lear>
<rear>Antivenom Earring</rear>
<body>Vermillion Cloak</body>
<hands>Dune Bracers</hands>
<lring>Ether Ring</lring>
<rring>Bifrost Ring</rring>
<back>Hecate's Cape</back>
<waist>Desert Rope</waist>
<legs>Crimson Cuisses</legs>
<feet>Dune Sandals</feet>
</set>
<!-- Resting Gear -->
<set Name="Resting" BaseSet="Idle">
<main>$DarkStaff</main>
<sub>$EarthGrip</sub>
<head>Warlock's Chapeau</head>
<body>Errant Hpl.</body>
<waist>Hierarch Belt</waist>
<feet>Avocat Pigaches</feet>
<rear>Antivenom Earring</rear>
<back>Felicitas Cape</back>
</set>
<!-- Haste Gear -->
<set Name="Haste" BaseSet="Idle">
<head>Warlock's Chapeau</head>
<body>Teal Saio</body>
<lear>Loquac. Earring</lear>
<hands>Dusk Gloves</hands>
<waist>Swift Belt</waist>
</set>
<!-- FastCast Gear -->
<set Name="FastCast" BaseSet="Haste">
<head>Warlock's Chapeau</head>
<body>Duelist's Tabard</body>
<lear>Loquac. Earring</lear>
<legs>Teal Slops</legs>
<feet>Teal Pigaches</feet>
</set>
<!-- Enhancing Magic Gear -->
<set Name="EnhancingMagic" BaseSet="Idle">
<head>Maat's Cap</head>
<body>Warlock's Tabard</body>
<legs>Warlock's Tights</legs>
<hands>Duelist's Gloves</hands>
</set>
<!-- Elemental Magic Gear -->
<set Name="Elemental">
<sub>Elementa Grip</sub>
<neck>Aesir Torque</neck>
<lear>Elemental Earring</lear>
<rring>Balrahn's Ring</rring>
<feet>Goliard Clogs</feet>
</set>
<!-- Magic Attack Bonus Gear -->
<set Name="Nuking" BaseSet="Elemental">
<head>Maat's Cap</head>
<lear>Diamond Earring</lear>
<rear>Moldavite Earring</rear>
<body>Teal Saio</body>
<hands>Teal Cuffs</hands>
<lring>Diamond Ring</lring>
<waist>Desert Rope</waist>
<legs>Duelist's Tights</legs>
<feet>Goliard Clogs</feet>
</set>
<!-- Enfeebling Skill Gear -->
<set Name="EnfeeblingSkill">
<head>Maat's Cap</head>
<neck>Spider Torque</neck>
<body>Warlock's Tabard</body>
<hands>Teal Cuffs</hands>
<legs>Teal Slops</legs>
<rring>Insect Ring</rring>
<lring>Balrahn's Ring</lring>
<feet>Avocat Pigaches</feet>
</set>
<!-- MND Gear -->
<set Name="MND">
<head>Maat's Cap</head>
<body>Errant Hpl.</body>
<hands>Dune Bracers</hands>
<legs>Sagacity Lappas</legs>
<feet>Teal Pigaches</feet>
</set>
<!-- INT Gear -->
<set Name="INT">
<ammo>Phtm. Tathlum</ammo>
<head>Maat's Cap</head>
<body>Errant Hpl.</body>
<neck>Prudence Torque</neck>
<rear>Diamond Earring</rear>
<lring>Diamond Ring</lring>
<rring>Diamond Ring</rring>
<legs>Mahatma Slops</legs>
<waist>Desert Rope</waist>
</set>
<!-- Dark Magic -->
<set Name="DarkMagic" BaseSet="INT">
<sub>Caecus Grip</sub>
<neck>Aesir Torque</neck>
<lear>Dark Earring</lear>
<lring>Balrahn's Ring</lring>
<rring>Insect Ring</rring>
<hands>Crimson Fng. Gnt.</hands>
</set>
<!-- MND/StoneSkin Gear -->
<set Name="StoneSkin" BaseSet="MND">
<main lock="true">$WaterStaff</main>
<hands>Duelist's Gloves</hands>
</set>
<!-- Converting Gear -->
<set Name="Convert" BaseSet="Idle" />
<!-- TPing Gear -->
<set Name="Engaged" BaseSet="Idle">
</set>
<!-- ACC gear -->
<set Name="Acc" BaseSet="Engaged">
</set>
<!-- For when using a dagger -->
<set Name="Dagger" BaseSet="Engaged" />
<!-- WS SETS -->
<set Name="Death Blossom" BaseSet="Engaged"> <!-- 30%MND 50%STR -->
</set>
<set Name="Savage Blade" BaseSet="Death Blossom" /> <!-- 30%MND 50%STR -->
</group>
</sets>
<variables>
<!-- Name of the Dagger you use for gear swapping -->
<var name = "Dagger">Blau Dolch</var>
<!-- UggPendent 1 for yes, 0 for no -->
<var name = "UggPendant">0</var>
<!-- Input your Charactors name here -->
<var name = "CharName">Icy</var>
<!-- Pointer to the Variable of High Evasion Mobs in the Include file -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='HighEvasionMobs']/*"/>
<!-- Pointer for Staves Variables -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='VarStaves']/*"/>
<!-- Pointer for EnSpell Variables -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='VarEnSpells']/*"/>
<!-- Pointer for Obi Variables -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='VarObis']/*"/>
</variables>
<rules>
<equip When="Idle|AfterCast" Set="Idle" />
<equip When="Engaged" Set="Engaged" />
<equip When="Resting" Set="Resting" />
<!-- AfterCast Set based on engaged status -->
<if Status="Engaged">
<if mode="OR" Target="$HighEvaMobs" BuffActive="Blind|Flash">
<equip When="AfterCast" Set="Acc" />
</if>
<elseif EquipMain = "$Dagger">
<equip When="Aftercast" Set="Dagger" />
</elseif>
<else>
<equip When="AfterCast" Set="Engaged" />
</else>
</if>
<else>
<equip When="AfterCast" Set="Idle" />
</else>
<!-- Weapon Skills -->
<if Type="WeaponSkill">
<xi:include href = "include.xml" xpointer = "/includes/include[@name='WeaponSkillRule']/*"/>
</if>
<!-- Spells that you want lowest recast for -->
<if Spell="Utsusemi*|Haste|Refresh|Regen">
<equip When="PreCast|MidCast" Set="Haste" />
<if Spell="Utsusemi: Ichi">
<equip When="PreCast|MidCast" Set="Haste|FastCast" />
</if>
</if>
<!-- Stun Rule -->
<if Spell="Stun">
<equip when="PreCast|MidCast" set="FastCast|EnfeeblingSkill" />
</if>
<!-- Elemental Magic Rules -->
<if Skill="ElementalMagic">
<if Spell="Frost|Drown|Rasp|Burn|Shock|Choke|Bio*">
<!-- equip elemental/INT gear for DoT's -->
<equip when="precast|midcast" Set="INT|Elemental" />
</if>
<else>
<equip when="precast|midcast" Set="INT|Nuking" />
<if MPPAfterCastLT="50" Advanced="$UggPendant==1">
<equip when="midcast">
<neck lock="yes">Uggalepih Pendant</neck>
</equip>
</if>
</else>
</if>
<!-- Enfeebling Magic Rules -->
<if Skill="EnfeeblingMagic">
<!-- MND Based Enfeebles -->
<if Spell="Paralyze*|Slow*|Silence*|Dia*">
<equip when="PreCast|MidCast" Set="MND|EnfeeblingSkill" />
</if>
<!-- INT Based Enfeebles -->
<elseif Spell="Gravity|Dispel|Blind*|Bind|Sleep*">
<equip when="PreCast|MidCast" Set="INT|EnfeeblingSkill" />
<!-- Sleep Timers -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='SleeptoChat']/*"/>
</elseif>
<else>
<equip when="PreCast|MidCast" Set="EnfeeblingSkill" />
</else>
</if>
<!-- Dark Magic Rule -->
<if Skill="DarkMagic">
<equip when="PreCast|MidCast" Set="INT|DarkMagic" />
</if>
<!-- StoneSkin Rule -->
<if Spell="StoneSkin">
<equip when="precast|midcast" Set="StoneSkin" />
</if>
<!-- Spike Rule -->
<if Spell="*Spikes">
<equip when="precast" Set="INT|EnhancingMagic" />
<equip when="midcast">
<legs>Duelist's Tights</legs>
</equip>
</if>
<!-- Curing Rules -->
<if Spell="Cure*">
<equip when="PreCast|MidCast" Set="FastCast|MND" />
</if>
<!-- Phalanx II Rule -->
<if spell = "Phalanx II">
<if SpellTargetName = "$CharName">
<action type = "ChangeSpell" Spell = "Phalanx"/>
</if>
<else>
<action type="command" when="aftercast">spellcast var inc phalid;wait 110;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$phalid:%spell] <%target> Wearing off in 10s</action>
</else>
</if>
<!-- Obi Rules -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='ObiRules']/*"/>
<!-- EnSpell Changer -->
<if Spell="Comet|Meteor">
<equip when="PreCast" Set="INT|EnhancingMagic" />
</if>
<xi:include href = "include.xml" xpointer = "/includes/include[@name='EnSpellChanger']/*"/>
<xi:include href = "include.xml" xpointer = "/includes/include[@name='EnSpellChanger2']/*"/>
<!-- Convert Rules -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='ConvertRules']/*"/>
<!-- Teleport Lock -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='TeleportLock']/*"/>
<!-- Cancel Rules :: Requires Cancel Plugin -->
<xi:include href = "include.xml" xpointer = "/includes/include[@name='CancelRules']/*"/>
<!-- finally, equip our staff and grip! -->
<equip when="midcast">
<main>$%SpellElementStaff</main>
</equip>
</rules>
</spellcast>