Stani's RDM

I've gotten better at this gig, so here it is, all complicated-like! (If you find an error or want something added, edit in a comment at the bottom and I'll get to it. Or just say hi!)

Disclaimers

I wouldn't recommend using anyone's template without reading it first. This is because each XML is tailored to someone's own set of logic and assumptions. For the longest time, I couldn't be bothered to calculate Stoneskin amounts, now this is tailored to conserve roughly 100 MP that I was basically throwing out the window while achieving a 350 SS. As I progress I will basically be turning this into an altar to hume RDM tiers, borders and bounds. As such there may/will be a few changes you'd like to make.

All that business said, this won't explode when you turn it on (assuming its turned on correctly). It's a pain to alter all the sets but after that this baby will:

  • Put on your rest set when you /heal, and swap into Errant after 15s
  • Swap to an idle set
  • Equip DD gear (new: based upon SJ)
  • Swap to Fastcast precast (new: doesn't proc on JAs)
  • Potency sets for Slow, Paralyze, Blind
  • Potent accuracy for Slow II, Paralyze II, Blind II
  • Accuracy for all other enfeebs
  • Skill based equip swaps (Dark, Healing…)
  • Auto-equip the right stave (CONFIGURE)
  • Skulker's Cape support
  • Assumes that typed spells like ”/ma slow” are to be <stnpc> (will catch “enemy” PCs)
  • Assumes that typed spells like ”/ma stoneskin” are to be <stme> (if that command existed)
  • Assumes that spells like ”/ma cure” that can go either way are “st”
  • Gives reminders for Sleep/Sleep II/Sleepga mobs (dont spam your sleep macro or it will get confusing)
  • Phalanx II reminders
  • Auto-cancel Sneak, Blink, Stoneskin, Shadows for Utsusemi: Ichi
  • Stoneskin set
  • Composure reminder for Refresh and Haste (had all buffs but it became spam more than help)
  • Obi Swaps
  • Fencer's Ring ~_~
  • Puts your standing gear back on after all those spells!
<?xml version="1.0" ?> 
 
<spellcast>
	<config HideErrors="False" Debug="True" /> 

		<variables>
			<var name="IceStaff">Aquilo's Staff</var>
			<var name="DarkStaff">Pluto's Staff</var>
			<var name="ThunderStaff">Jupiter's Staff</var>
			<var name="WindStaff">Auster's Staff</var>
			<var name="FireStaff">Vulcan's Staff</var>
			<var name="EarthStaff">Terra's Staff</var>
			<var name="LightStaff">Apollo's Staff</var>
			<var name="WaterStaff">Neptune's Staff</var>
			<var Name="EarthObi">Dorin Obi</var>
			<var Name="ThunderObi">Rairin Obi</var>
			<var Name="IceObi">Hyorin Obi</var>
			<var Name="LightObi">Korin Obi</var>
			<var Name="DarkObi">Anrin Obi</var>
		</variables>

		<sets>

			<group name="Main" default="yes" subjob="WHM,BLM,SMN">

				<set name="Unknown">
					<sub>Nms. Shield +1</sub>
					<lring>Fencer's Ring</lring>
					<neck>Uggalepih Pendant</neck>
					<main>Mythic Wand +1</main>
					<main>Fourth Mace</main>
					<main>Virtue Sword</main>
					<item>Vrt, Stone Pouch</item>
					<back>Skulker's Cape</back>
					<sub>Bugard Strap +1</sub>
					<item>4Leaf Mandra Bud</item>
					<main>Vulcan's Staff</main>
					<main>Pluto's Staff</main>
					<main>Apollo's Staff</main>
					<main>Neptune's Staff</main>
					<main>Jupiter's Staff</main>
					<main>Auster's Staff</main>
					<main>Aquilo's Staff</main>
				</set>

				<set name="idle">
					<sub>Raptor Strap +1</sub>
					<ammo>Hedgehog Bomb</ammo>
					<neck>Beak Necklace +1</neck>
					<rear>Insomnia Earring</rear>
					<lring>Tamas Ring</lring>
					<lear>Loquac. Earring</lear>
					<body>Vermillion Cloak</body>
					<hands>Zenith Mitts</hands>
					<rring>Serket Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Intensifying Cape</back>
					<waist>Hierarch Belt</waist>
					<legs>Crimson Cuisses</legs>
					<feet>Cobra Crackows</feet>
				</set>

				<set name="DB">
					<ammo>Tiphia Sting</ammo>
					<head>Goliard Chapeau</head>
					<neck>Fortitude Torque</neck>
					<lear>Loquacious Earring</lear>
					<rear>Suppanomimi</rear>
					<body>Scorpion Harness</body>
					<hands>Dvt. Mitts +1</hands>
					<lring>Tamas Ring</lring>
					<rring>Woodsman Ring</rring>
					<back>Amemet Mantle +1</back>
					<waist>Penitent's Rope</waist>
					<legs>Zenith Slacks</legs>
					<feet>Mahatma Pigaches</feet>
				</set>
			
				<set name="rest" BaseSet="idle">		
					<rear>Antivenom Earring</rear>
					<sub>Ariesian Grip</sub>
					<lear>Relaxing Earring</lear>
					<waist>Qiqirn Sash +1</waist>
					<main>Pluto's Staff</main>
					<back>Invigorating Cape</back>
					<legs>Baron's Slops</legs>
				</set>
	
				<set name="Fastcast">
					<head>Wlk. Chapeau +1</head>
					<lear>Loquac. Earring</lear>
					<body>Warlock's Tabard</body>
				</set>
	
				<set name="Lightfeebling">
					<head>Goliard Chapeau</head>
					<neck>Spider Torque</neck>
					<body>Warlock's Tabard</body>
					<hands>Dvt. Mitts +1</hands>
					<rring>Sapphire Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Altruistic Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Mahatma Pigaches</feet>
				</set>
	
				<set name="Blackfeebling">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<neck>Spider Torque</neck>
					<body>Warlock's Tabard</body>
					<hands>Marine M Gloves</hands>
					<rring>Diamond Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Altruistic Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Wise Pigaches</feet>
				</set>

				<set name="SS">
					<ammo>Hedgehog Bomb</ammo>
					<head>Zenith Crown</head>
					<neck>Beak Necklace +1</neck>
					<body>Warlock's Tabard</body>
					<hands>Marine M Gloves</hands>
					<lring>Tamas Ring</lring>
					<rring>Serket Ring</rring>
					<back>Prism Cape</back>
					<waist>Hierarch Belt</waist>
					<legs>Zenith Slacks</legs>
					<feet>Mahatma Pigaches</feet>
				</set>

				<set name="POT">
					<head>Goliard Chapeau</head>
					<neck>Promise Badge</neck>
					<body>Errant Hpl.</body>
					<hands>Marine M Gloves</hands>
					<rring>Sapphire Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Mahatma Pigaches</feet>
				</set>

				<set name="Nuke">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<rear>Moldavite Earring</rear>
					<body>Errant Hpl.</body>
					<rring>Diamond Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<neck>Elemental Torque</neck>
					<waist>Penitent's Rope</waist>
					<hands>Zenith Mitts</hands>
					<legs>Duelist's Tights</legs>
					<feet>Cobra Crackows</feet>
				</set>
	
				<set name="Enhance">
					<neck>Enhancing Torque</neck>
					<hands>Duelist's Gloves</hands>
					<legs>Warlock's Tights</legs>
					<body>Glamor Jupon</body>
				</set>
				
				<set name="Dark">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<body>Errant Hpl.</body>
					<hands>Crimson Fng. Gnt.</hands>
					<rring>Diamond Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Wise Pigaches</feet>
					<neck>Dark Torque</neck>
					<rear>Moldavite Earring</rear>
				</set>

				<set name="Ability" />
	
				<set name="melee">
					<main>Justice Sword</main>
					<neck>Fortitude Torque</neck>
					<head>Walahra Turban</head>
					<lear>Novia Earring</lear>
					<rear>Suppanomimi</rear>
					<hands>Dusk Gloves</hands>
					<back>Amemet Mantle +1</back>
					<waist>Swift Belt</waist>
					<legs>Duelist's Tights</legs>
					<feet>Dusk Ledelsens</feet>
					<ammo>Virtue Stone</ammo>
					<rring>Woodsman Ring</rring>
					<body>Scorpion Harness</body>
					<sub>Joyeuse</sub>
				</set>
	
				<set name="mmelee">
					<main>Joyeuse</main>
					<sub>Genbu's Shield</sub>
					<neck>Fortitude Torque</neck>
					<head>Walahra Turban</head>
					<lear>Novia Earring</lear>
					<rear>Suppanomimi</rear>
					<body>Scorpion Harness</body>
					<hands>Dusk Gloves</hands>
					<back>Amemet Mantle +1</back>
					<waist>Swift Belt</waist>
					<legs>Duelist's Tights</legs>
					<feet>Dusk Ledelsens</feet>
					<lring>Tamas Ring</lring>
					<rring>Woodsman Ring</rring>
				</set>

				<set name="cure">
					<head>Goliard Chapeau</head>
					<neck>Promise Badge</neck>
					<body>Errant Hpl.</body>
					<rear>Novia Earring</rear>
					<hands>Marine M Gloves</hands>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Zenith Slacks</legs>
					<feet>Mahatma Pigaches</feet>
				</set>

				<set name="haste">
					<head>Wlk. Chapeau +1</head>
					<body>Warlock's Tabard</body>
     					<waist>Swift Belt</waist>
					<hands>Dusk Gloves</hands>
					<feet>Dusk Ledelsens</feet>
				</set>

				<set name="Aspir">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<body>Errant Hpl.</body>
					<hands>Crimson Fng. Gnt.</hands>
					<rring>Serket Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Wise Pigaches</feet>
					<neck>Dark Torque</neck>
					<rear>Moldavite Earring</rear>
				</set>

				<set name="Stun">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<body>Errant Hpl.</body>
					<hands>Crimson Fng. Gnt.</hands>
					<rring>Serket Ring</rring>
					<lring>Tamas Ring</lring>
					<rear>Novia Earring</rear>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Mahatma Pigaches</feet>
					<neck>Dark Torque</neck>
					<rear>Moldavite Earring</rear>
				</set>

				<set name="Divine">
					<head>Goliard Chapeau</head>
					<neck>Promise Badge</neck>
					<body>Errant Hpl.</body>
					<hands>Marine M Gloves</hands>
					<rring>Sapphire Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Mahatma Pigaches</feet>
					<rear>Moldavite Earring</rear>
				</set>

				<set name="INT">
					<ammo>Phtm. Tathlum</ammo>
					<head>Wlk. Chapeau +1</head>
					<body>Errant Hpl.</body>
					<hands>Marine M Gloves</hands>
					<rring>Diamond Ring</rring>
					<lring>Tamas Ring</lring>
					<back>Prism Cape</back>
					<waist>Penitent's Rope</waist>
					<legs>Mahatma Slops</legs>
					<feet>Wise Pigaches</feet>
					<rear>Moldavite Earring</rear>
				</set>


	
			</group>

		</sets>

		<rules>


			<if spell="Dia*">
				<if notstatus="engaged">
					<action type="equip" when="midcast">
						<main>Fourth Mace</main>
						<sub>Genbu's Shield</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
			</if>

			<if spell="Cur*">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Cure" />
					<action type="equip" when="midcast">
						<main>Apollo's Staff</main>
						<sub>Raptor Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />

				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Cure" />
				</if>
			</if>

			<if spell="Ston*|Wate*|Aer*|Fir*|Bliz*|Thun*">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Nuke" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Nuke" />
				</if>
			</if>

			<if spell="Barsto*|Barwate*|Barae*|Barfi*|Barbli*|Barthu*">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Enhance" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Raptor Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Enhance" />
				</if>
			</if>

			<if spell="Paralyze|Slow">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="POT" />
					<action type="equip" when="midcast">
						<main>Mythic Wand +1</main>
						<sub>Nms. Shield +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="POT" />
				</if>
			</if>

			<if spell="Paralyze II|Slow II|Silence">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Lightfeebling" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Raptor Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Lightfeebling" />
				</if>
			</if>

			<if spell="Bio*|Drain">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Dark" />
					<action type="equip" when="midcast">
						<main>Pluto's Staff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Dark" />
				</if>
			</if>

			<if spell="Aquaveil|En*|*Spikes|Phal*">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Enhance" />
					<action type="equip" when="midcast">
						<main>Fourth Mace</main>
						<sub>Genbu's Shield</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Enhance" />
				</if>
			</if>

			<if spell="Gravity|Sleep*|Dispel|Bind|Poison*|Blind">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Blackfeebling" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Blackfeebling" />
				</if>
			</if>

			<if spell="Stoneskin">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="" />
					<action type="equip" when="midcast">
						<main>Fourth Mace</main>
						<sub>Genbu's Shield</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="" />
				</if>
			</if>

			<if spell="Refresh|Haste|Erase">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast">
						<main>Fourth Mace</main>
						<sub>Genbu's Shield</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
				</if>
			</if>

			<if spell="Aspir">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Aspir" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Aspir" />
				</if>
			</if>

			<if spell="Shock|Frost|Burn|Rasp|Drown|Choke">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="INT" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="INT" />
				</if>
			</if>

			<if spell="Stun">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="stun" />
					<action type="equip" when="midcast">
						<main>$%SpellElementStaff</main>
						<sub>Bugard Strap +1</sub>
					</action>
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="stun" />
				</if>
			</if>

			<if spell="Utsusemi*">
				<if notstatus="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Haste" />
					<action type="equip" when="aftercast" set="idle" />
				</if>
				<if status="engaged">
					<action type="equip" when="precast" set="fastcast" />
					<action type="equip" when="midcast" set="Haste" />
				</if>
			</if>

			<if spell="Ability" />

			<if ValidTarget="Self">
				<action type="DefaultTarget" target="&lt;me&gt;" />
			</if>

			<if ValidTarget="Enemy">
				<action type="DefaultTarget" target="&lt;stnpc&gt;" />
			</if>
		
			<elseif ValidTarget="*Enemy*|Unknown">
				<action type="DefaultTarget" target="&lt;st&gt;" />
			</elseif>
		
			<else>
				<action type="DefaultTarget" target="&lt;stpc&gt;" />
			</else>

			<if Spell="Sleep II">
				<action type="command" when="aftercast">spellcast var inc sleepid;wait 4; /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$sleepid:%spell] &lt;%target&gt; Wearing off in 45s</action>
				<action type="command" when="aftercast">wait 75;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$sleepid:%spell] &lt;%target&gt; Wearing off in 15s</action>
				<action type="command" when="aftercast">wait 85;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$sleepid:%spell] &lt;%target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
			</if>

			<elseif Spell="Sleep|Sleepga">
				<action type="command" when="aftercast">spellcast var inc sleepid;wait 45;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$sleepid:%spell] &lt;%target&gt; Wearing off in 15s</action>
				<action type="command" when="aftercast">wait 55;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$sleepid:%spell] &lt;%target&gt; Wearing off in 5s;spellcast var dec sleepid;</action>
			</elseif>

			<if Spell="Phalanx II">
				<action type="command" when="aftercast">spellcast var inc phalid;wait 0200;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$phalid:%spell] &lt;%target&gt; Wearing off in 10s</action>
			</if>

			<if Spell="Bio III">
				<action type="command" when="aftercast">spellcast var inc phalid;wait 0110;input /echo ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~[$phalid:%spell] &lt;%target&gt; Wearing off in 10s</action>
			</if>

			<if Spell="Sneak" BuffActive="Sneak" advanced='"%SpellTargetName"="%PlayerName"'>
				<action type="command" when="midcast">cancel 71</action>
				<action type="midcastdelay" delay="2" />
				
			</if>

			<if Spell="Sneak|Invisible|Deodorize">
				<action type="equip" when="midcast">
					<back>Skulker's Cape</back>
				</action>
			</if>

			<elseif Spell="Stoneskin">
				<action type="midcastdelay" delay="3" />
				<action type="equip" when="midcast" set="SS" />
				<action type="command" when="midcast">cancel 37</action>
			</elseif>

			<elseif Spell="Blink">
				<action type="command" when="midcast">cancel 36</action>
				<action type="midcastdelay" delay="3" />
			</elseif>

			<elseif spell="Utsusemi: Ichi">
				<action type="midcastdelay" delay="2" />
				<action type="Command" when="midcast">cancel 66</action>
			</elseif>

			<if Advanced='"%SpellElement" = "%WeatherElement" OR "%SpellElement" = "%DayElement"'> 
				<action Type="Equip" When="MidCast"> 
					<waist Lock="Yes">$%SpellElementObi</waist> 
				</action> 
			</if>

			<if Status="Engaged">
				<action type="equip" when="aftercast" set="melee" />
				<if advanced='("%HPP"&lt;"76") AND ("%TP"&lt;"100")' Buffactive="En*">
					<action type="equip" when="aftercast">
						<lring>Fencer's Ring</lring>
					</action>
				</if>
			</if>

			<if spell="Sublimation">
				<action type="changespell" spell="Composure" />
			</if>

			<if notadvanced='"%SpellTargetName"="%PlayerName"'>
				<action type="command" when="midcast">cancel 419</action>
			</if>


			<if spell="autoset">
				<action type="equip" when="resting" set="rest" />
				<action type="command" when="resting">wait 15;input /equip body "Errant Hpl."</action>
				<action type="command" when="resting">wait 15;input /equip head "Goliard Chapeau"</action>
				<if status="engaged">
					<if SubJob="NIN">
						<action type="equip" when="engaged" set="melee" />
					</if>
					<if NotSubJob="NIN">
						<action type="equip" when="engaged" set="mmelee" />
					</if>
				</if>
			</if>

	
			<if Advanced='"%MPPaftercast"&lt;"50"'>
				<if spell="Stone*|Aero*|Fire*|Water*|Blizzard*|Thunder*">
					<action type="equip" when="midcast">
						<neck lock="yes">Uggalepih Pendant</neck>
						<waist lock="yes">Hierarch Belt</waist>
					</action>
				</if>
			</if>

			<action type="equip" when="idle" set="idle" />

			<if notstatus="engaged">
				<action type="equip" when="aftercast" set="idle" />
			</if>

			<if advanced='"%TP"&lt;"5"'>
				<action type="equip" when="aftercast">
					<main>Terra's Staff</main>; wait 1
					<sub>Earth Grip</sub>
				</action>
			</if>

			<if spell="Death Blossom">
				<action type="equip" when="precast" set="DB" />
				<action type="aftercastdelay" delay="5" />
				<if SubJob="NIN">
					<action type="equip" when="aftercast" set="melee" />
				</if>
				<if NotSubJob="NIN">
					<action type="equip" when="aftercast" set="mmelee" />
				</if>
			</if>
	
		</rules>

</spellcast>
plugins/spellcast/userxml/rdm/stani_rdm.txt · Last modified: 2009/09/07 00:33 by terto1234
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