<?xml version=“1.0”?>
<spellcast>
<config
HideErrors="false"
ShowGearSwaps="false"
Debug="false"
ShowSpellInfo="false"
/>
<sets>
<group name="Rng" default="yes">
<set name="AmmoRemove" baseset="fighting" load="no">
<ammo>remove</ammo>
</set>
<set name="fighting" load="no">
<back>$back</back>
<neck>$neck</neck>
<lear>velocity earring</lear>
<rear>brutal earring</rear>
<body>gules harness</body>
<lring>rajas ring</lring>
<rring>angel's ring</rring>
<ammo>$arrow</ammo>
<feet>$feet</feet>
<hands>cobra mittens</hands>
<head>wyvern helm</head>
<waist>swift belt</waist>
<legs>Byakko's haidate</legs>
</set>
<set name="ranged" load="no">
<back>Amemet Mantle +1</back>
<neck>sylvan scarf</neck>
<lear>Vision Earring</lear>
<rear>volley Earring</rear>
<body>mirke wardecors</body>
<rring>Behemoth ring</rring>
<waist>scout's belt</waist>
<legs>sylvan bragues +2</legs>
<hands>crimson fng. gnt.</hands>
<feet>scout's socks</feet>
<lring>rajas ring</lring>
<ammo>$arrow</ammo>
<head>sylvan gapette +2</head>
</set>
<set name="nohateratt" load="no">
<back>Amemet Mantle +1</back>
<neck>sylvan scarf</neck>
<rear>volley Earring</rear>
<lear>novia Earring</lear>
<body>mirke wardecors</body>
<rring>behemoth ring</rring>
<waist>buccaneer's belt</waist>
<legs>sylvan bragues +2</legs>
<hands>crimson fng. gnt.</hands>
<feet>praeda sabatons</feet>
<lring>metanoia ring</lring>
<ammo>$arrow</ammo>
<head>scout's beret</head>
</set>
<set name="snapshot" load="no">
<head>sylvan gapette +2</head>
<body>mirke wardecors</body>
<hands>gules mittens</hands>
<waist>impulse belt</waist>
<legs>entois trousers</legs>
</set>
<set name="barrage" load="no">
<head>shunten hachimaki</head>
<neck>arctier's torque</neck>
<hands>Seiryu's kote</hands>
<lring>rajas ring</lring>
<rring>behemoth ring</rring>
<waist>buccaneer's belt</waist>
<back>amemet mantle +1</back>
<lear>vision Earring</lear>
<rear>volley earring</rear>
<body>mirke wardecors</body>
<ammo>$arrow</ammo>
<feet>praeda sabatons</feet>
<legs>scout's braccae</legs>
</set>
<set name="WSGear" load="no">
<hands>Seiryu's kote</hands>
<body>kirin's osode</body>
<head>anwig salade</head>
<lear>bushinomimi</lear>
<rear>triumph earring</rear>
<rring>flame ring</rring>
<feet>hachiryu sune-ate</feet>
<lring>rajas ring</lring>
<neck>breeze gorget</neck>
<ammo>$wsarrow</ammo>
<waist>buccaneer's belt</waist>
<back>amemet mantle +1</back>
<legs>sylvan bragues +2</legs>
</set>
<set name="nohateWSGear" load="no">
<hands>seiryu's kote</hands>
<body>kirin's osode</body>
<head>scout's beret</head>
<lear>bushinomimi</lear>
<rear>novia Earring</rear>
<rring>metanoia ring</rring>
<feet>praeda sabatons</feet>
<lring>Behemoth ring</lring>
<neck>breeze gorget</neck>
<ammo>$wsarrow</ammo>
<waist>buccaneer's belt</waist>
<back>amemet mantle +1</back>
<legs>scout's braccae</legs>
</set>
<set name="Fastcast" load="no">
<hands>aurore gloves</hands>
<head>walahra turban</head>
<waist>heko obi +1</waist>
<legs>byakko's haidate</legs>
<lear>loquac. earring</lear>
<back>cortege cape</back>
<neck>chivalrous chain</neck>
<rear>brutal earring</rear>
<body>gules harness</body>
<lring>rajas ring</lring>
<rring>sniper's ring</rring>
<feet>aurore gaiters</feet>
</set>
<set name="Sleep" load="no">
<neck>opo-opo necklace</neck>
</set>
<set name="resting" baseset="fighting" load="no">
</set>
<set name="evaws" Baseset="barrage" load="no">
<head>optical hat</head>
<lear>vision earring</lear>
<hands>seiryu's kote</hands>
<lring>behemoth ring</lring>
<rring>behemoth ring</rring>
<feet>hachiryu sune-ate</feet>
<waist>scout's belt</waist>
<body>kirin's osode</body>
<rear>drone Earring</rear>
<neck>breeze gorget</neck>
<ammo>$wsarrow</ammo>
<back>amemet mantle +1</back>
</set>
<set name="jump" load="no" >
<head>optical hat</head>
<lear>drone earring</lear>
<hands>cobra mittens</hands>
<lring>rajas ring</lring>
<rring>angel's ring</rring>
<feet>aurore gaiters</feet>
<waist>swift belt</waist>
<body>kirin's osode</body>
<rear>drone earring</rear>
<neck>chivalrous chain</neck>
<ammo>antlion arrow</ammo>
<back>amemet mantle +1</back>
<legs>byakko's haidate</legs>
</set>
<set name="stufftoget" load="yes">
<main>vulcan's staff</main>
<sub>pax grip</sub>
<sub>brave grip</sub>
<sub>mythril grip +1</sub>
<range>murti bow</range>
<range>siege bow</range>
<ammo>iron arrow</ammo>
<ammo>demon arrow</ammo>
<ammo>antlion arrow</ammo>
<ammo>cmb.cst. arrow</ammo>
<ammo>kabura arrow</ammo>
<head>sylvan gapette +2</head>
<head>anwig salade</head>
<head>walahra turban</head>
<head>scout's beret</head>
<head>optical hat</head>
<head>wyvern helm</head>
<body>gules harness</body>
<body>mirke wardecors</body>
<body>kirin's osode</body>
<body>hunter's jerkin</body>
<hands>gules mittens</hands>
<hands>seiryu's kote</hands>
<hands>crimson fng. gnt.</hands>
<hands>cobra mittens</hands>
<hands>hunter's bracers</hands>
<legs>sylvan bragues +2</legs>
<legs>byakko's haidate</legs>
<legs>scout's braccae</legs>
<legs>hunter's braccae</legs>
<feet>aurore gaiters</feet>
<feet>praeda sabatons</feet>
<feet>hachiryu sune-ate</feet>
<feet>scout's socks</feet>
<feet>hunter's socks</feet>
<feet>strider boots</feet>
<neck>arctier's torque</neck>
<neck>breeze gorget</neck>
<neck>chivalrous chain</neck>
<neck>sylvan scarf</neck>
<neck>shunten hachimaki</neck>
<waist>impulse belt</waist>
<waist>buccaneer's belt</waist>
<waist>scout's belt</waist>
<waist>swift belt</waist>
<waist>heko obi +1</waist>
<back>cortege cape</back>
<back>boxer's mantle</back>
<back>amemet mantle +1</back>
<rear>volley earring</rear>
<rear>novia earring</rear>
<rear>loquac. earring</rear>
<rear>brutal earring</rear>
<rear>bushinomimi</rear>
<rear>triumph earring</rear>
<rear>vision earring</rear>
<rear>velocity earring</rear>
<lring>metanoia ring</lring>
<lring>flame ring</lring>
<lring>angel's ring</lring>
<lring>behemoth ring</lring>
<rring>behemoth ring</rring>
<lring>rajas ring</lring>
<item>shihei</item>
<item>shinobi-tabi</item>
<item>sanjaku-tenugui</item>
<item>demon quiver</item>
<item>toolbag (shihe)</item>
<item>pot-au-feu +1</item>
<item>antlion quiver</item>
<neck>opo-opo necklace</neck>
<neck>orochi nodowa</neck>
<legs>entois trousers</legs>
</set>
</group>
</sets>
<variables clear="True">
<var name="arrow">iron arrow</var>
<var name="ranged">1</var>
<var name="nohate">0</var>
<var name="back">0</var>
<var name="feet">strider boots</var>
<var name="neck">1</var>
<var name="autoshoot">will be set</var>
<var name="wsarrow">antlion arrow</var>
</variables>
<rules>
<if spell="autoset">
<action type="equip" when="engaged" set="fighting" />
<action type="equip" when="resting" set="resting" />
<action type="equip" when="idle" set="fighting" />
</if>
<!-- CHANGES SHOES, NECK AND BACK PIECE WHEN IDLE VS ENGAGED -->
<if status="engaged">
<action Type="Var" cmd='set neck "chivalrous chain"'/>
<action Type="Var" cmd='set back "amemet mantle +1"'/>
</if>
<if status="idle">
<action Type="Var" cmd='set neck "orochi nodowa"'/>
<action Type="Var" cmd='set back "boxer's mantle"'/>
</if>
<!-- END -->
<!-- TURNS OFF AND ON AUTOSHOOT FUNCTION -->
<if spell="quake">
<action Type="Var" cmd='set autoshoot "1"'/>
<action type="Cancelspell" />
<action type="Return" />
</if>
<if spell="flare">
<action Type="Var" cmd='set autoshoot "0"'/>
<action type="Cancelspell" />
<action type="Return" />
</if>
<!-- END -->
<!-- RANGED ATTACK WITH RANGED ACCURACY GEAR EQUIPED -->
<if spell="Tornado" >
<action Type="Var" cmd='set ranged "barrage"'/>
<action type="addtochat" when="precast"> RANGED ACCURACY</action>
<action type="changespell" spell="ranged" />
<action type="equip" when="Precast" Set="snapshot" />
<action type="equip" when="midcast" Set="$ranged" />
<!-- AUTOSHOOT FUCTION -->
<if advanced='"%status"="engaged" AND "$autoshoot"="1"'>
<action type="command" when="aftercast">wait 3;input /ma "Tornado" <t></action>
</if>
<action type="aftercastdelay" delay="4"/>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- RANGED ATTACK WITH RANGED DAMAGE GEAR EQUIPED -->
<if spell="Thundaga">
<action type="changespell" spell="ranged" />
<action type="addtochat" when="precast"> RANGED DAMAGE</action>
<action Type="Var" cmd='set ranged "ranged"'/>
<action type="equip" when="Precast" Set="snapshot" />
<action type="equip" when="midcast" Set="$ranged" />
<if buffactive="barrage">
<action Type="equip" when="midcast" set="barrage"/>
</if>
<!-- AUTOSHOOT FUNCTION -->
<if advanced='"%status"="engaged" AND "$autoshoot"="1"'>
<action type="command" when="aftercast">wait 2;input /ma "Thundaga" <t></action>
</if>
<action type="aftercastdelay" delay="3"/>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- RANGED ATTACK FOR REDUCED HATE -->
<if spell="freeze" >
<action type="addtochat" when="precast"> RANGED -ENMITY</action>
<action type="changespell" spell="ranged" />
<action Type="Var" cmd='set ranged "nohateratt"'/>
<action type="equip" when="Precast" Set="snapshot" />
<action type="equip" when="midcast" Set="$ranged" />
<if buffactive="barrage">
<action Type="equip" when="midcast" set="barrage"/>
</if>
<!-- AUTOSHOOT FUNCTION -->
<if advanced='"%status"="engaged" AND "$autoshoot"="1"'>
<action type="command" when="aftercast">wait 3;input /ma "freeze" <t></action>
</if>
<action type="aftercastdelay" delay="3"/>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- WEAPONSKILL WITH NEGATIVE ENMITY -->
<if spell="choke">
<action Type="Var" cmd='set nohate "1"'/>
<action Type="Var" cmd='set delay "3"'/>
<action type="changespell" spell="sidewinder" />
<action Type="Var" cmd='set wsarrow "antlion arrow"'/>
</if>
<!-- END -->
<!--WEAPONSKILLS -->
<if spell="*arrow|sidewinder" TargetDistanceGT="16">
<action Type="Var" cmd='set autoshoot "0"'/>
<action type="cancelspell"/>
<action type="return"/>
</if>
<if spell="*arrow|sidewinder" TargetDistanceLT="16">
<action Type="Var" cmd='set wsarrow "antlion arrow"'/>
<action type="equip" set="WSGear" />
<action Type="Var" cmd='set autoshoot "0"'/>
<action type="aftercastdelay" delay="2" />
<action type="Equip" when="aftercast" set="fighting" />
<action Type="Var" when="aftercast" cmd='set nohate "0"'/>
<if buffactive="Unlimited Shot">
<action type="addtochat" when="precast"> UNLIMITED SHOT ARROW!!!</action>
<action Type="equip"><ammo>cmb.cst. arrow</ammo></action>
</if>
<if advanced='"$nohate"="1"'>
<action type="equip" when="precast" set="nohateWSGear" />
<action type="addtochat" when="precast">WEAPONSKILL WITH -ENMITY</action>
<elseif>
<action type="addtochat" when="precast">WEAPONSKILL WITH NORMAL DAMAGE GEAR</action>
<action type="addtochat" when="precast"> NORMAL WEAPONSKILL ARROW!!!</action>
</elseif>
</if>
</if>
<!-- EAGLE EYE SHOT -->
<if spell="Eagle Eye Shot" >
<action Type="Var" cmd='set autoshoot "0"'/>
<action type="castdelay" delay="1" />
<action type="equip" when="precast" set="WSgear" />
<action type="aftercastdelay" delay="3" />
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<if spell="utsu*">
<if subjob="drg">
<action type="changespell" spell="high jump" />
</if>
<!-- CHANGES SHADOWS TO MEDITATE FOR /SAM -->
<elseif subjob="sam">
<action type="changespell" spell="meditate" />
<action type="equip" when="aftercast" set="fighting" />
</elseif>
</if>
<!-- END -->
<!-- CASTING -->
<if skill="Ninjutsu|DarkMagic">
<action Type="Var" cmd='set autoshoot "0"'/>
<action type="equip" set="FastCast"/>
<action type="aftercastdelay" delay="3"/>
<action type="equip" when="aftercast" set="fighting" />
<if spell="Utsusemi: Ichi" BuffActive="Copy Image">
<action type="midcastdelay" delay="2.5"/>
<action type="Command" when="midcast">cancel 66</action>
</if>
<if spell="Monomi: Ichi|Sneak">
<action type="midcastdelay" delay="2.5"/>
<action type="Command" when="midcast">cancel 71</action>
<action type="equip" when="aftercast" set="fighting" />
</if>
</if>
<!-- END -->
<!-- CANCELS SNEAK FOR RECASTING -->
<if Spell="Spectral Jig">
<action type="Command" when="PreCast">cancel 71</action>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- SHARPSHOT EQUIP -->
<if spell="Sharpshot">
<action type="equip">
<legs>Hunter's Braccae</legs>
</action>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- SHADOWBIND EQUIP -->
<if spell="Shadowbind">
<action type="equip">
<hands>Hunter's bracers</hands>
<ammo>Iron arrow</ammo>
</action>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- SCAVENGE GEAR -->
<if spell="Scavenge">
<action type="equip" when="precast">
<feet>Hunter's Socks</feet>
</action>
<action type="equip" when="aftercast" set="fighting" />
</if>
<!-- END -->
<!-- VELOSITY SHOT RULE -->
<if status="engaged">
<if notbuffactive="Velocity Shot" >
<action type="command" when="engaged">input /ja "Velocity shot" <me></action>
</if>
</if>
<!-- END -->
<if buffactive="sleep">
<action type="equip" set="sleep"/>
</if>
</rules>
</spellcast>