<?xml version="1.0" ?>
<spellcast>
<config
HideErrors = "false"
QuickCommands = "true"
Language = "EU"
AutoLoadXML = "True"
debug = "false"/>
<sets>
<group name = "Standard">
<set name = "TP" baseset = "Standard">
<hands>Hachiman Kote</hands>
<legs>Shm. Haidate</legs>
<feet>Hmn. Sune-Ate</feet>
</set>
<set name = "Eva" baseset = "standard">
<body>Scp. Harness +1</body>
<neck>Evasion Torque</neck>
<back>Boxer's Mantle</back>
</set>
<set name = "ranged" baseset = "$Set">
<head>Optical Hat</head>
<neck>Peacock Charm</neck>
<rring>Sniper's Ring</rring>
<Lring>Sniper's Ring</Lring>
<body>Jaridah Peti</body>
<hands>Akinji Bazubands</hands>
</set>
<set name = "Haste">
<waist>Swift belt</waist>
<feet>Fuma Kyahan</feet>
</set>
<set name = "WS" baseset = "$Set">
<waist>Potent Belt</waist>
<legs>Ryl.Kgt. Breeches</legs>
<feet>Marine M Boots</feet>
<lring>Garrulous Ring</lring>
</set>
<set name = "Meditate" baseset = "$Set">
<head>Myochin Kabuto</head>
</set>
<set name = "Warding" baseset = "$Set">
<head>Myochin Kabuto</head>
</set>
</group>
<group
name = "TP"
Default = "yes"
inherit = "Standard">
<set name = "Standard">
<range>$range</range>
<ammo>$ammo</ammo>
<head>Optical Hat</head>
<neck>Peacock Charm</neck>
<lear>Fowling Earring</lear>
<rear>$Ear</rear>
<body>Haubergeon</body>
<hands>Hachiman Kote</hands>
<lring>Ecphoria Ring</lring>
<rring>Ulthalam's Ring</rring>
<back>Amemet Mantle +1</back>
<waist>Potent Belt</waist>
<legs>Shm. Haidate</legs>
<feet>Hmn. Sune-Ate</feet>
</set>
</group>
<group name = "Sync" inherit = "Standard">
<set name = "Standard">
<main>$main</main>
<sub>$Sub</sub>
<range>$srange</range>
<ammo>$sammo</ammo>
<head>$head</head>
<neck>$neck</neck>
<lear>$lear</lear>
<rear>$rear</rear>
<body>$body</body>
<hands>$hands</hands>
<lring>$lring</lring>
<rring>$rring</rring>
<back>$back</back>
<waist>$Waist</waist>
<legs>$legs</legs>
<feet>$feet</feet>
</set>
</group>
</sets>
<variables clear = "True">
<var name = "Autoshoot" nooverwrite = "t">1</var>
<var name = "AutoMove" nooverwrite = "t">0</var>
<var name = "default">Standard</var>
<var name = "set">Standard</var>
<var name = "main" nooverwrite = "t">0</var>
<var name = "sub" nooverwrite = "t">0</var>
<var name = "range" nooverwrite = "t">0</var>
<var name = "ammo" nooverwrite = "t">Tiphia Sting</var>
<var name = "srange" nooverwrite = "t">0</var>
<var name = "sammo" nooverwrite = "t">0</var>
<var name = "head" nooverwrite = "t">0</var>
<var name = "neck" nooverwrite = "t">0</var>
<var name = "lear" nooverwrite = "t">0</var>
<var name = "rear" nooverwrite = "t">0</var>
<var name = "body" nooverwrite = "t">0</var>
<var name = "hands" nooverwrite = "t">0</var>
<var name = "lring" nooverwrite = "t">0</var>
<var name = "rring" nooverwrite = "t">0</var>
<var name = "back" nooverwrite = "t">0</var>
<var name = "waist" nooverwrite = "t">0</var>
<var name = "legs" nooverwrite = "t">0</var>
<var name = "feet" nooverwrite = "t">0</var>
<var name = "Ear" nooverwrite = "t">Storm Loop</var>
</variables>
<rules>
<if TimeGT = "05.59" TimeLT = "18.00">
<action type = "AddtoChat" color = "204">Daytime ~ Fenrir's Earring</action>
<action type = "Var" cmd = "Set Ear Fenrir's Earring"/>
</if>
<if
mode = "OR"
TimeLT = "06.00"
TimeGT = "17.59">
<action type = "AddtoChat" color = "204">NightTime ~ Storm Loop</action>
<action type = "Var" cmd = "Set Ear Storm Loop"/>
</if>
<if EquipMain = "Couse +1|Engetsuto">
<action type = "command">alias ws input /ws "Penta Thrust" <t>;</action>
<action type = "command">alias ws2 input /ws "Double Thrust" <t>;</action>
</if>
<elseif EquipMain = "Daihannya|Shinsoku|Hagun">
<if mainLVGT = "64">
<action type = "command">alias ws input /ws "Tachi: Gekko" <t>;</action>
<action type = "command">alias ws2 input /ws "Tachi: Yukikaze" <t>;</action>
</if>
<elseif mainLVLT = "65">
<action type = "command">alias ws input /ws "Tachi: Yukikaze" <t>;</action>
<action type = "command">alias ws2 input /ws "Tachi: Jinpu" <t>;</action>
</elseif>
</elseif>
<if status = "Dead">
<action Type = "cancelspell"/>
<action Type = "return"/>
</if>
<if spell = "Hasso" buffactive = "Seigan">
<action Type = "cancelspell"/>
<action Type = "return"/>
</if>
<if Status = "Engaged">
<action type = "var" cmd = "Set Set $Default"/>
<action
type = "equip"
when = "engaged"
Set = "$Set"/>
<if advanced = '"$AutoMove"="1" and %TargetDistance > 3'>
<action type = "command" when = "aftercast">wait 1; input /follow <t> wait 10;setkey numpad7 down;wait .1;setkey numpad7 up;</action>
</if>
<if advanced = '"$AutoMove"="1" and %TargetDistance < 3'>
<action type = "command">setkey numpad7 down;wait .1;setkey numpad7 up;</action>
</if>
<action type = "command" when = "aftercast">wait 3; input /lockon</action>
</if>
<if Status = "Idle|Resting">
<action type = "var" cmd = "Set Set Standard"/>
<action
type = "equip"
when = "idle|resting"
Set = "$Set"/>
<action type = "command">setkey numpad7 down;wait .1;setkey numpad7 up;</action>
</if>
<action
type = "equip"
when = "aftercast"
set = "$set"/>
<if spell = "Thunder V">
<action Type = "Var" cmd = "set main %equipmain"/>
<action Type = "Var" cmd = "set sub %equipsub"/>
<action Type = "Var" cmd = "set srange %equiprange"/>
<action Type = "Var" cmd = "set sammo %equipammo"/>
<action Type = "Var" cmd = "set head %equiphead"/>
<action Type = "Var" cmd = "set body %equipbody"/>
<action Type = "Var" cmd = "set neck %equipneck"/>
<action Type = "Var" cmd = "set lear %equiplear"/>
<action Type = "Var" cmd = "set rear %equiprear"/>
<action Type = "Var" cmd = "set hands %equiphands"/>
<action Type = "Var" cmd = "set lring %equiplring"/>
<action Type = "Var" cmd = "set rring %equiprring"/>
<action Type = "Var" cmd = "set back %equipback"/>
<action Type = "Var" cmd = "set waist %equipwaist"/>
<action Type = "Var" cmd = "set legs %equiplegs"/>
<action Type = "Var" cmd = "set feet %equipfeet"/>
<action type = "Cancelspell"/>
<action type = "Return"/>
</if>
<if spell = "Haste|Refresh|Stoneskin">
<action type = "CancelSpell"/>
</if>
<if commandprefix = "/range">
<action
type = "equip"
when = "Precast"
Set = "ranged"/>
<action type = "aftercastdelay" delay = "3"/>
<if advanced = ' "%status" = "engaged" AND "$Autoshoot" = "1"'>
<action type = "command" when = "aftercast">wait 20;input /echo Ranged in 3;wait 3;input /range <t></action>
</if>
</if>
<if Spell = "Sekkanoki">
<if TPLT = "150">
<action type = "CancelSpell"/>
</if>
</if>
<if spell = "Meditate">
<action
type = "equip"
When = "Precast"
Set = "Meditate"/>
<action type = "aftercastdelay" delay = "1"/>
</if>
<if spell = "Warding Circle">
<action
type = "equip"
When = "Precast"
Set = "Warding"/>
<action type = "aftercastdelay" delay = "1"/>
</if>
<if commandprefix = "/weaponskill">
<action type = "aftercastdelay" delay = "4"/>
<if TargetDistanceGT = "4">
<action type = "CancelSpell"/>
<action type = "return"/>
</if>
<if subJob = "THF" notbuffactive = "Sneak Attack">
<action type = "CastDelay" Delay = "3"/>
<action type = "command" when = "Precast">input /raw /ja "Sneak Attack" <me></action>
</if>
<else>
<action type = "CastDelay" Delay = "0.2"/>
</else>
<action
type = "equip"
when = "precast"
Set = "WS"/>
<!-- This section Sends name of Ws any addtional effects i.e. silence/blind/para then the Ws properties of the Ws using autotranslate-->
<if Spell = "*Gekko">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x6F\xFD > \xFD\x02\x02\x1B\x03\xFD! > \xFD\x02\x02\x1E\xc0\xFD / \xFD\x02\x02\x1E\xc5\xFD</action>
</if>
<elseif Spell = "*Yukikaze">
<action type = "command" When = "Precast">input /p \xFD\x02\x02\x21\x3F\xFD > \xFD\x02\x02\x1B\x1C\xFD! > \xFD\x02\x02\x1E\xC4\xFD / \xFD\x02\x02\x1E\xC8\xFD</action>
</elseif>
<elseif spell = "*Jinpu">
<action type = "Command" When = "Precast">input /p \xFD\x02\x02\x21\x3D\xFD > \xFD\x02\x02\x1E\xC8\xFD / \xFD\x02\x02\x1E\xC7\xFD</action>
</elseif>
<elseif Spell = "*Kasha">
<action type = "Command" When = "Precast">input /p \xFD\x02\x02\x21\x81\xFD > \xFD\x02\x02\x1B\x1A\xFD! > \xFD\x02\x02\x1E\xC1\xFD / \xFD\x02\x02\x1E\xC2\xFD</action>
</elseif>
<elseif Spell = "*Koki">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x3E\xFD > \xFD\x02\x02\x1E\xC5\xFD / \xFD\x02\x02\x1E\xC9\xFD</action>
</elseif>
<elseif Spell = "*Kagero">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x3C\xFD > \xFD\x02\x02\x1E\xC3\xFD</action>
</elseif>
<elseif Spell = "*Goten">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x54\xFD > \xFD\x02\x02\x1E\xC6\xFD / \xFD\x02\x02\x1E\xC9\xFD</action>
</elseif>
<elseif Spell = "*Hobaku">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x3A\xFD > \xFD\x02\x02\x1B\x5B\xFD! > \xFD\x02\x02\x1B\x5B\xFD! > \xFD\x02\x02\x1E\xC4\xFD</action>
</elseif>
<elseif Spell = "*Enpi">
<action type = "Command" when = "Precast">input /p \xFD\x02\x02\x21\x43\xFD > \xFD\x02\x02\x1E\xC6\xFD / \xFD\x02\x02\x1E\xC7\xFD</action>
</elseif>
<elseif Spell = "*Rana">
<action type = "Command" when = "Precast">input /p Tachi: Rana > \xFD\x02\x02\x1E\xBE\xFD / \xFD\x02\x02\x1E\xC4\xFD</action>
</elseif>
</if>
<if Spell = "Third Eye" notbuffactive = "Seigan">
<action type = "CastDelay" Delay = "3.5"/>
<action type = "command" when = "Precast">input /raw /ja "Seigan" <me></action>
</if>
</rules>
</spellcast>