Shadowmeld's THF

First, I have a small autoexec. Most of the inspiration comes from Ineptvagrants previous spellcast for thief. I am had a few problems getting his idea of vars for SA, TA, and Afteraction to work, so for now I am relying on when the client notices lost buffs. So far, I have not had any problems with things not firing off.

<autoexec>
	<register event="(regex)losebuff_(Sneak|Trick)_Attack(/regex)">ae trigger SATAFinished</register>
	<register event='SATAFinished'>sc var set SAHands Rogue's Armlets; sc var set DEHands Rogue's Armlets; sc var set SBHands Rogue's Armlets; sc var set SAEar1 Coral Earring; sc var set SBEar1 Coral Earring; input /ma "Tonko: Ichi"</register>
	<register event="status_engaged">input /ma "Hyoton: Ichi"</register>
	<register event="losebuff_Feint">input /echo ----- Feint Active -----; sc var set TPBody Rapparee Harness; input /ma "Tonko: Ichi"</register>
</autoexec>

Here is my spellcast xml. It is mostly complete for /Nin. There is some redundancy in the variables because I am hoping to come into gear soon that can make use of the variables. So far, I have not come across any problems.

<?xml version="1.0" ?>
<spellcast>
	<config AutoLoadXML="true" />
	<variables>
		<var name="Ranged">0</var>
		<var name="Ut">Ichi</var>
 
		<var name="RestoreSet">THFTP</var>
 
		<var name="CurrentBody"></var>
		<var name="CurrentFeet"></var>
 
		<!-- Ammo Vars -->
		<var name="MeleeAmmo">Fire Bomblet</var>
 
		<!-- Melee Vars -->
		<var name="TPBody">Mirke Wardecours</var>
 
		<!-- SA Vars -->
		<var name="SAEar1">Coral Earring</var>
		<var name="SAHands">Rogue's Armlets +1</var>
 
		<!-- DE Vars -->
		<var name="DEBody">Hecatomb Harness</var>
		<var name="DEHands">Hecatomb Mittens</var>
 
		<!-- SB Vars -->
		<var name="SBEar1">Coral Earring</var>
		<var name="SBHands">Hecatomb Mittens</var>
	</variables>
	<sets>
		<group default="yes" name="THF">
			<set name="Idle">
                                <ammo>$MeleeAmmo</ammo>
				<head>Walahra Turban</head>
				<neck>Chivalrous Chain</neck>
				<lear>Suppanomimi</lear>
				<rear>Brutal Earring</rear>
				<body>Rapparee Harness</body>
				<hands>Rogue's Armlets</hands>
				<lring>Rajas Ring</lring>
				<rring>Woodsman Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Swift Belt</waist>
				<legs>Feral Trousers</legs>
				<feet>Homam Gambieras</feet>
			</set>
 
			<set name="THFTP">
                                <ammo>$MeleeAmmo</ammo>
				<head>Walahra Turban</head>
				<neck>Chivalrous Chain</neck>
				<lear>Suppanomimi</lear>
				<rear>Brutal Earring</rear>
				<body>$TPBody</body>
				<hands>Dusk Gloves</hands>
				<lring>Rajas Ring</lring>
				<rring>Woodsman Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Swift Belt</waist>
				<legs>Feral Trousers</legs>
				<feet>Homam Gambieras</feet>
			</set>
 
			<set name="THF-SA">
                                <ammo>$MeleeAmmo</ammo>
				<head>Empress Hairpin</head>
				<neck>Spike Necklace</neck>
				<lear>$SAEar1</lear>
				<rear>Brutal Earring</rear>
				<body>Dragon Harness</body>
				<hands>$SAHands</hands>
				<lring>Rajas Ring</lring>
				<rring>Spinel Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Warwolf Belt</waist>
				<legs>Dragon Subligar</legs>
				<feet>Dragon Leggings</feet>
			</set>
 
			<set name="THF-TA">
                                <ammo>$MeleeAmmo</ammo>
				<head>Empress Hairpin</head>
				<neck>Chivalrous Chain</neck>
				<lear>Suppanomimi</lear>
				<rear>Brutal Earring</rear>
				<body>Dragon Harness</body>
				<hands>Rogue's Armlets +1</hands>
				<rring>Rajas Ring</rring>
				<lring>Woodsman Ring</lring>
				<back>Amemet Mantle +1</back>
				<waist>Swordbelt +1</waist>
				<legs>Rogue's Culottes</legs>
				<feet>Dragon Leggings</feet>
			</set>
 
			<set name="THF-DE">
                                <ammo>$MeleeAmmo</ammo>
				<head>Optical Hat</head>
				<neck>Soil Gorget</neck>
				<lear>Coral Earring</lear>
				<rear>Brutal Earring</rear>
				<body>$DEBody</body>
				<hands>$DEHands</hands>
				<lring>Rajas Ring</lring>
				<rring>Spinel Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Warwolf Belt</waist>
				<legs>Dragon Subligar</legs>
				<feet>Hecatomb Leggings</feet>
			</set>
 
			<set name="THF-SB">
                                <ammo>$MeleeAmmo</ammo>
				<head>Empress Hairpin</head>
				<neck>Spike Necklace</neck>
				<lear>$SBEar1</lear>
				<rear>Brutal Earring</rear>
				<body>Dragon Harness</body>
				<hands>$SBHands</hands>
				<lring>Rajas Ring</lring>
				<rring>Spinel Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist>Warwolf Belt</waist>
				<legs>Dragon Subligar</legs>
				<feet>Hecatomb Leggings</feet>
			</set>
 
			<set name="THF-Range">
				<head>Optical Hat</head>
				<neck></neck>
				<lear>Suppanomimi</lear>
				<rear></rear>
				<body>Pahluwan Khazagand</body>
				<hands></hands>
				<lring></lring>
				<rring>Woodsman Ring</rring>
				<back>Amemet Mantle +1</back>
				<waist></waist>
				<legs>Rogue's Culotte</legs>
				<feet>Homam Gambieras</feet>
			</set>
		</group>		
	</sets>
	<rules>
		<action type="equip" when="resting" set="THF-DE" />
		<action type="equip" when="idle" set="Idle" />
		<if status="engaged">
			<if buffactive="Sneak Attack">
				<action type="equip" when="precast" set="THF-SA" />
			</if>
			<elseif buffactive="Trick Attack">
				<action type="equip" when="precast" set="THF-TA" />
			</elseif>
		</if>
 
                <!-- This is my restore spell, casting Tonko: Ichi will get me into my default gear and then cancel the spell. -->
                <!-- I can take out the extra rule to get into the idle set if I ever get Homam Manopolas -->
		<if spell="Tonko: Ichi">
			<if status="engaged">
				<action type="equip" when="precast" set="$RestoreSet" />
				<action type="Command">input /echo -----TP GEAR Equipped!!!-----</action>
			</if>
			<else>
				<action type="equip" when="precast" set="Idle" />
				<action type="Command">input /echo -----Idle GEAR Equipped!!!-----</action>
			</else>
			<action type="cancelspell" />
			<action type="return" />
		</if>
 
                <!-- This is only processed in autoexec when I engage the mob. -->
                <!-- This keeps my SA or TA gear equipped when I have precharged one before engaging the mob -->
                <!-- If neither is precharged, it gets me into my TP gear -->
		<if spell="Hyoton: Ichi">
			<if notbuffactive="Sneak Attack">
				<if notbuffactive="Trick Attack">
					<action type="Command">input /ma "Tonko: Ichi"</action>
				</if>
			</if>
			<action type="cancelspell" />
			<action type="return" />
		</if>
 
                <!-- This is a manual gear change.  I use this to equip ranged weapon, and set the Ranged var so I can stop ammo changes later. -->
		<if spell="Suiton: Ichi">
			<action type="var" cmd="set Ranged 1" />
			<action type="var" cmd="set MeleeAmmo Acid Bolt" />
			<action type="equip" when="precast">
				<range>Staurobow</range>
				<ammo>$MeleeAmmo</ammo>
			</action>
                        <action type="Command">sc disable ranged</action>
                        <action type="Command">sc disable ammo</action>
			<action type="cancelspell" />
			<action type="return" />
		</if>
 
                <!-- This is a manual gear change.  This does the opposite of Suiton: Ichi, it resets ammo changes and allows ammo swapping. -->
                <if spell="Raiton: Ichi">
                        <action type="var" cmd="set Ranged 0" />
                        <action type="var" cmd="set MeleeAmmo Fire Bomblet" />
                        <action type="Command">sc enable ranged</action>
                        <action type="Command">sc enable ammo</action>
                        <action type="cancelspell" />
                        <action type="return" />
                </if>
 
		<if type="JobAbility">
			<if spell="Sneak Attack">
				<action type="equip" when="precast" set="THF-SA" />
				<action type="Command">input /echo -----SA GEAR Equipped!!!-----</action>
			</if>
 
			<elseif spell="Trick Attack">
				<action type="var" cmd="set SAEar1 Suppanomimi" />
				<action type="var" cmd="set SAHands Rogue's Armlets +1" />
				<action type="var" cmd="set DEHands Rogue's Armlets +1" />
				<action type="var" cmd="set SBEar1 Suppanomimi" />
				<action type="var" cmd="set SBHands Rogue's Armlets +1" />
				<if notbuffActive="Sneak Attack">
					<action type="equip" when="precast" set="THF-TA" />
					<action type="Command">input /echo -----TA GEAR Equipped!!!-----</action>
				</if>
				<else>
                                        <action type="equip" when="precast" set="THF-SA" />
					<action type="Command">input /echo -----SA GEAR Equipped!!!-----</action>
				</else>
			</elseif>
 
                        <!-- Switches in Rogue's Vest on Hide, then switches back to whatever body was equipped before Hide -->
			<elseif spell="Hide">
				<action type="var" cmd="set CurrentBody %EquipBody" />
				<action type="equip" when="precast">
					<body>Rogue's Vest</body>
				</action>
				<action type="equip" when="aftercast">
					<body>$CurrentBody</body>
				</action>
			</elseif>
 
                        <!-- Uneqippes Dusk Gear, and equips Rogue's Poulaines for flee, then switches back to feet -->
			<elseif spell="Flee">
				<action type="var" cmd="set CurrentFeet %EquipFeet" />
				<action type="equip" when="precast">
					<hands>$DEHands</hands>
					<feet>Rogue's Poulaines</feet>
				</action>
				<action type="equip" when="aftercast">
					<feet>$CurrentFeet</feet>
				</action>
			</elseif>
		</if>
 
 
		<if type="WeaponSkill">
			<if NotTPLT="100">
				<if spell="Dancing Edge|Evisceration">
					<action type="castdelay" delay=".2" />
					<action type="equip" when="precast" set="THF-DE" />
					<action type="Command">input /echo -----DE/EV GEAR Equipped!!!-----</action>
				</if>
				<if spell="Shark Bite|Mandalic Stab">
					<action type="castdelay" delay=".2" />
					<action type="equip" when="precast" set="THF-SB" />
					<action type="Command">input /echo -----SB/MS GEAR Equipped!!!-----</action>
				</if>
				<action type="aftercastdelay" delay=".2" />
				<action type="Command" when="aftercast">input /ma "Tonko: Ichi"</action>
			</if>
		</if>
 
		<else>
			<if spell="Sneak|Monomi: Ichi" buffActive="Sneak">
				<action type="midcastdelay" delay="2" />
				<action type="command" when="midcast">cancel 71</action>
			</if>
 
			<elseif spell="Spectral Jig" buffActive="Sneak">
				<action type="command" when="precast">cancel 71</action>
			</elseif>
 
			<elseif spell="Utsusemi: Ichi">
				<if buffActive="Copy Image">
					<if advanced='"Ut"="Ni"'>
						<action type="var" cmd="set Ut Ichi" />
						<action type="midcastdelay" delay="2.5" /> 
						<action type="command" when="midcast">cancel 66</action>
					</if>
				</if>
				<action type="command" when="aftercast">input /ma "Tonko: Ichi"</action>
			</elseif>
 
			<elseif spell="Utsusemi: Ni">
				<action type="var" cmd="set Ut Ni" />
			</elseif>
		</else>
 
		<if commandPrefix="/ra">
			<action type="midcastdelay" delay="4" />
			<action type="equip" when="precast" set="THF-Range" />
			<action type="Command" when="midcast">input /ma "Tonko: Ichi"</action>
		</if>
	</rules>
</spellcast>
plugins/spellcast/userxml/thf/shadowmeld_thf.txt · Last modified: 2009/08/08 14:00 (external edit)
www.chimeric.de Creative Commons License Valid CSS Driven by DokuWiki do yourself a favour and use a real browser - get firefox!! Recent changes RSS feed Valid XHTML 1.0